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  1. #1
    veryniceguy's Avatar
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    HOW TO MAKE AIMBOT (UNDETECTED)

    Code:
    typedef WORD (*RegisterTag)( char *, int, size_t );
    RegisterTag RegisterTag_ = (RegisterTag)0x518290;
    
    Code:
    
    bool GetBoneOrigin ( CEntity* Ent, Vector3 * Origin, WORD Bone )
    {
    if(!Ent||!Ent->bIsValidEnt||!Ent->bIsAlive) return 0;
    if(!CODGetTagPos ( Bone, Ent, Origin ) )
    Origin = &Ent->Location;
    return Ent->Location;
    }
    
    Code:
    
    class CGameServer
    {
    public:
    char unknown0[8]; //0x0000
    DWORD screenX; //0x0008 screenX
    DWORD screenY; //0x000C screenY
    float screenAspect; //0x0010 screenXBias
    DWORD serverCommandSequence; //0x0014 serverCommandSequence
    DWORD processedSnapshotNum; //0x0018 processedSnapshotNum
    DWORD boolLocalServer; //0x001C
    char GameType[4]; //0x0020 Dom, sd, sab, war, koth=HQ, dm = free for al
    };
    CGameServer* server = (CGameServer*)0x0074A908;
    
    Code:
    
    class CViewAngles
    {
    public:
    float ViewAngleY;
    float ViewAngleX;
    };
    CViewAngles* viewangles = (CViewAngles*)0xC84FD8;
    
    Code:
    
    BOOL DoAimbot( void )
    {__try{
    CEntity * pCurTarget = NULL;
    CEntity * pBestTarget = NULL;
    CClientInfo * pClientInfo = NULL;
    float fClosestDistance = 999.0f;
    D3DXVECTOR3 vAimPos, vLocalPos,ViewOrigin, Trajectory;
    int iFound = -1;
    
    WORD HeadBone = RegisterTag_( "j_helmet", 1,7 );
    int nIndex;
    for (nIndex = 0; nIndex < MAX_PLAYERS; nIndex++ )
    {
    pCurTarget = GetEntityIndex( nIndex );
    pClientInfo = GetClientIndex( nIndex );
    //below we check valid target, enemy team and is target alive
    if ( ! ( IsValidEntity ( pCurTarget, pClientInfo )))
    continue;
    
    if ( !IsAlive( pCurTarget ) )
    continue;
    
    bool bEnemyTarget = ( pClientInfo->iTeamID != gLocalInfo->iTeamID || gLocalInfo->iTeamID == TEAM_FREE );
    if ( bEnemyTarget == FALSE )
    continue;
    //FFA check for aimbot
    if (!memcmp(server->GameType,"dm",2))
    if(nIndex == gCG->iLocalClient)
    continue;
    
    if(!GetBoneOrigin( pCurTarget, VecAimSpot, HeadBone ))
    continue;
    
    float flCurrent = CMath.GetDistance(camera->Location, pCurTarget->Location ) / 48.0f;
    //we check for target visibility on our just gotten aim location
    if( Trace_Target ( camera->Location, VecAimSpot ) )
    
    edit- Creditz Tetsuo Umezawa,K@N@VEL and Sfab1
    
    PRESS THANKS IF YOU USE IT!

  2. The Following 13 Users Say Thank You to veryniceguy For This Useful Post:

    Artix23412 (04-27-2013),Cypher567 (12-16-2012),Drinking Water (12-16-2012),kiisselitornaado (02-20-2013),kuky11 (04-12-2013),lowbotnoob (11-27-2012),maniixo10 (06-02-2013),MrShpigun (12-08-2012),pizdariks (08-10-2013),raoulster (01-09-2013),robin32138 (12-16-2012),TheVixD (01-13-2013),vistamtigamami (11-27-2012)

  3. #2
    lowbotnoob's Avatar
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    Thanks i was looking for this

  4. #3
    vistamtigamami's Avatar
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    LOL i made aimbot now im gonna rape some nubzzzz

  5. #4
    veryniceguy's Avatar
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    Thanks mate i always wondered how to make an aimbot

  6. #5
    Drinking Water's Avatar
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    I need a video tutorial so they can explain.

  7. The Following User Says Thank You to Drinking Water For This Useful Post:

    ErikZZoN (03-05-2013)

  8. #6
    speedkil91's Avatar
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    Thanks bro

  9. #7
    gamerhen's Avatar
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    Ok, would be helpful with instructions

  10. The Following User Says Thank You to gamerhen For This Useful Post:

    Matroix73 (02-07-2013)

  11. #8
    agenthank's Avatar
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    nice one, thanks

  12. #9
    hawky222222's Avatar
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    Hmm, a tutorial would be nice not just a code. I'd rather learn how to code it myself, but good job.
    Meaning to life:
    42

  13. #10
    colton1111's Avatar
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    Make a video tutorial. Explain what codes to do what. How to compile the code/what to compile with. But either way, this is awesome. Thanks man!

  14. #11
    The Corvo's Avatar
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    Quote Originally Posted by colton1111 View Post
    Make a video tutorial. Explain what codes to do what. How to compile the code/what to compile with. But either way, this is awesome. Thanks man!
    I hope he does not do such a tutorial

    People have to find it out themselves
    He doesn't know shit about coding i bet. He just copy pasted and tries to get rep/thanks for it

    Now noobs can copy paste from him. That is what increases the hack community and decrease the fun of a game!

    Only hack i use: Radar For the rest no over powered hacks like wallhack aimbot autoshoot autoknife etc.
    I'm only giving my skype through PM. If you got added by someone claiming to be me verify it with a pm!

  15. #12
    colton1111's Avatar
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    Quote Originally Posted by The Corvo View Post
    That is what increases the hack community and decrease the fun of a game!
    Oh, the fucking irony.

  16. The Following User Says Thank You to colton1111 For This Useful Post:

    Moshos1 (08-05-2013)

  17. #13
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    Nice Job Keep up
    Last edited by Chin273; 12-10-2012 at 03:11 AM.

  18. #14
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    How can i use this code???
    Sorry im newb

  19. #15
    belal200898's Avatar
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    How can i use this code plz plz plz

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