Text..i hardly saw it, add a small, very small outer glow, so it will be noticeable.
Sig looks a bit empty :/
The yellow thing doesnt suit, cuz the sig itself is more a dark style.
Try to blend it a lil better.
The Following User Says Thank You to Brizingir For This Useful Post:
i hate how the effects r only on 1 side
id like it more if u added them on both sides of render
and yea the text u cnt c :O
seems a bit plain but if you added to both sides that could be fixed
well good job anyways
I like the clipping masks, but they seem just a bit too...straight (for lack of a better word).
Make them flow in a direction.
Also, the brushing behind his shoulder just looks out of place...it distracts from the focal point.
am i blind? i dont see any text at all... oh just saw it.. yeah no text.
Last edited by Liz; 01-17-2010 at 12:55 PM.
Click Here to Become a MPGH Premium Member by Donating $25 or More. If anyone claims to be me via MSN/Skype/Email or any other source outside of MPGH private or visitor messages, IT'S NOT ME! They are trying to trick or scam you. Report them immediately and PM me here for verification. "Don’t confuse my personality with my attitude. My personality is who I am. My attitude depends on who you are." — Frank Ocean
yeh, i aint got any good C4D's light effects or fractal renders, i agree the Light effect is out of place, the text needs to either be moved or i should mess around with the blending...all i need is a good C4D pack...
yeh, i must've been looking at my laptop at a funny angle which changed the lighting for the text which made me see it...
i don't see it very well, but the text is nice for simplicity stuff, but im no good at that shit, ima have another go after school.
No text is better
try to make it less one sided
clippoing mask splat looks out of place
because it is one sided the sig looks very bland
a little more blending of the main guy would go a long way
with the blurring u could make the guys towards the front slightly more focused and the ones to wards the back less forcus to give it more realistic depth