The day someone can tell me what being "good at gfx" entails, and can demonstrate it perfectly, without a shadow of a doubt FROM ANYONE that it doesn't meet standard (and this is more than possible to do), they can give critique and call someone else bad.
The concept of "good" is 99% relative on the internet, meaning that the norm is as long as you're doing it like someone else, it's good.
Originally Posted by Ryan
Another thing is that elements are (partially) defined by people now, not definition.
So that if you're elements aren't like those of these certain people, it's not good.
Anything abstract? Quert/dyst.
And so on.
Jake, no right to tell Sam he's bad.
Sam, vice versa, even though you didn't (always has to be fair >.>).
Jake, I'm pretty sure you DON'T disagree with him entirely.
I can think of two people off the top of my head who have registered and posted here who are "better" than all of us, and Doc isn't even one of them.
The quote you replied to was Sam trolling anyways.