Thread: Dislocated

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  1. #1
    fecher's Avatar
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    Dislocated

    Last edited by fecher; 04-30-2012 at 10:51 PM.

  2. #2
    Doc's Avatar
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    A bit too sharp in some places, it adds to the grungy feel but some excess noise is showing up because of it. Otherwise this is actually pretty darn good. The negative space here is almost a non issue because of the smoky effects and little bits of particals. Overall it's pretty good

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    Keroaplt's Avatar
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    This one is better it lacks a negative space problem and the fractals are just as good as the last one like he mentioned the sharpness in some areas is too much

  4. #4
    fecher's Avatar
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    Do you think just a incy wincy tiny lil bit of topaz would help the noise?

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    Rhysis's Avatar
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    Focal point lacks attention, render is okay on the most part but you should have feathered it a bit cleaner. Other than that I guess the rule of thirds still applies, even though this isn't exactly photography. Tone down the sharpening on the background as well as some bits in the foreground.
    It's nice, but improvements could be made. I'd like to see a V2.

  6. #6
    Doc's Avatar
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    Quote Originally Posted by fecher View Post
    Do you think just a incy wincy tiny lil bit of topaz would help the noise?
    Well, honestly, maybe. If it's a tasteful amount, and only if it's is too hard to go back fix the noise manually. But I honestly think it would be better to just either go back and try to fix the problem yourself, or suck up and move on to the next tag. You can't always rely on topaz to fix things.

  7. #7
    fecher's Avatar
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    Quote Originally Posted by Doc View Post


    Well, honestly, maybe. If it's a tasteful amount, and only if it's is too hard to go back fix the noise manually. But I honestly think it would be better to just either go back and try to fix the problem yourself, or suck up and move on to the next tag. You can't always rely on topaz to fix things.
    V2

  8. #8
    Rhysis's Avatar
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    Quote Originally Posted by fecher View Post
    V2
    Put it in the original post.
    Noise is gone but you might have overdone it with the topaz.

  9. #9
    Doc's Avatar
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    Quote Originally Posted by Rhysis View Post


    Put it in the original post.
    Noise is gone but you might have overdone it with the topaz.
    Agreed. I can notice that overly smooth effect associated with use of topaz, it's hard to control really, but at least the noise is gone.

  10. #10
    Ethereal's Avatar
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    Quote Originally Posted by Doc View Post


    Agreed. I can notice that overly smooth effect associated with use of topaz, it's hard to control really, but at least the noise is gone.

    Nah, all you gotta do is apply image and just erase the paz from the areas you still want to keep definition in.
    I rarely see him do that though.

  11. #11
    Doc's Avatar
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    Quote Originally Posted by Ethereal View Post



    Nah, all you gotta do is apply image and just erase the paz from the areas you still want to keep definition in.
    I rarely see him do that though.
    That's true. Can't believe I didn't think about that.

  12. #12
    fecher's Avatar
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    So did i make it worse or better?
    what im getting at is that the Noise is gone but to much Topaz-Denoise??

  13. #13
    Ethereal's Avatar
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    Quote Originally Posted by fecher View Post
    So did i make it worse or better?
    what im getting at is that the Noise is gone but to much Topaz-Denoise??
    Just do what I suggested if you use topaz in tags.
    It's really the best way to use it on tags without looking like a doosh.
    When you're about done with the tag and ready for adjustment layers,
    apply image. Add your paz. Keep it on the rough spots you wanted to clean up,
    but erase off of shit like your focal or areas of interest that would add pop or depth.
    Basically just use it to clean up.

    Also when you sharpen stuff, don't go nuts with it.
    Apply image again,sharpen , then edit>fade sharpen to usually no higher than 60 percent.
    Erase the sharpen from parts of your bg and edges of your render, in order to keep it blended.
    Other wise the edges will pop too much.
    Last edited by Ethereal; 05-01-2012 at 01:02 AM.

  14. #14
    Mr.Seyeko's Avatar
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    Thanks for the feedback Eth.
    i will do that see what happens, ive been trying to just not use Topaz, but its hard, you dont understand..


  15. #15
    Cynic's Avatar
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    I really like this one but the topaz whoring kind of ruined it for me. I also think you are just bordering on too much negative space.



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