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  1. #1
    brianfan's Avatar
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    [RELEASE] All Maps Packets

    Code:
    4C 03 00 00 0E 00 00 00 4C 03 0E 00 00 00 02 00 00 00 03 00 00 00  tower
    Code:
    4C 03 00 00 0E 00 00 00 4C 03 0E 00 00 00 02 00 00 00 00 00 00 00  snow
    Code:
    4C 03 00 00 0E 00 00 00 4C 03 0E 00 00 00 02 00 00 00 01 00 00 00  gray
    Code:
    4C 03 00 00 0E 00 00 00 4C 03 0E 00 00 00 02 00 00 00 02 00 00 00  Junk
    Code:
    4C 03 00 00 0E 00 00 00 4C 03 0E 00 00 00 02 00 00 00 04 00 00 00  Pump
    Code:
    4C 03 00 00 0E 00 00 00 4C 03 0E 00 00 00 02 00 00 00 06 00 00 00  Cold
    Code:
    4C 03 00 00 0E 00 00 00 4C 03 0E 00 00 00 02 00 00 00 08 00 00 00  WAR
    Code:
    4C 03 00 00 0E 00 00 00 4C 03 0E 00 00 00 02 00 00 00 05 00 00 00  Brush
    Code:
    4C 03 00 00 0E 00 00 00 4C 03 0E 00 00 00 02 00 00 00 07 00 00 00 Sand
    Last edited by brianfan; 08-06-2008 at 09:56 AM.

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  3. #16
    brianfan's Avatar
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    Quote Originally Posted by Deject3d View Post
    lol?

    i posted the original packet and the list of ID's on ***.. it's copied / pasted on this place somewhere..

    any monkey could figure out where to put the ID in the packet.
    alot of people did not figure that out. Also if copied and pasted it why didnt add to fourm by posting a send file (*.spt)

    And on another note I tried looking for the Map packets here and other places the only one that I could find was for Two Tower's nobody was telling the packets for the other two maps. Which made me have to do it myself, which turned out to be a fun packet sending adventure I learned how to Kick people from the room, Change room game type's and a few other things

  4. #17
    Deject3d's Avatar
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    Quote Originally Posted by brianfan View Post
    alot of people did not figure that out. Also if copied and pasted it why didnt add to fourm by posting a send file (*.spt)

    And on another note I tried looking for the Map packets here and other places the only one that I could find was for Two Tower's nobody was telling the packets for the other two maps. Which made me have to do it myself, which turned out to be a fun packet sending adventure I learned how to Kick people from the room, Change room game type's and a few other things
    http://www.mpgh.net/forum/164-combat...cked_maps.html

    all map ID's, stickied topic. copied from ***.


    and honestly, if you couldn't find them out.. it's just 3, 5 and 7.

    which, if you look at the packets for the maps you _can_ use, it's in order.

  5. #18
    brianfan's Avatar
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    Quote Originally Posted by Deject3d View Post
    I would sure I hope i'm not the first person to find it.

    otherwise the CA community is full of nub haxors.

    p.s- I was just stating that this topic is a little bit pointless since the ID's are already in another topic.
    That topic only gives you the Map ID and 1 byte of a 22 byte packet.
    Yes you can change the little map picture but you can't play it using that method
    And once again the only Map Packet is for Two Towers there, Why not have them all
    Last edited by brianfan; 08-06-2008 at 01:57 PM.

  6. #19
    Rajinn's Avatar
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    Quote Originally Posted by Deject3d View Post
    I would sure I hope i'm not the first person to find it.

    otherwise the CA community is full of nub haxors.

    p.s- I was just stating that this topic is a little bit pointless since the ID's are already in another topic.
    misunderstood, apologies..
    yeah the ids are posted in the how to play locked maps.

    brian: yeah the ids are posted, the method might not work as well, but the ids are there.

  7. #20
    brianfan's Avatar
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    Quote Originally Posted by ****** View Post
    misunderstood, apologies..
    yeah the ids are posted in the how to play locked maps.

    brian: yeah the ids are posted, the method might not work as well, but the ids are there.

    lol the method wont work at all. Even if your name is Darkbyte or Spiro no UCE will let you play the map it will revert back to the map it was at before you changed the "map ID"
    This topic isnt about map ID's
    It's about Map Packets
    Last edited by brianfan; 08-06-2008 at 01:41 PM.

  8. #21
    Deject3d's Avatar
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    Quote Originally Posted by brianfan View Post
    lol the method wont work at all. Even if your name is Darkbyte or Spiro no UCE will let you play the map it will revert back to the map it was at before you changed the "map ID"
    This topic isnt about map ID's
    It's about Map Packets
    Who the fuck said anything about a UCE?

    Please, just stop.

    Here, let me make it as clear as daylight for you~

    from sticky topic:

    Map Values:

    snow valley 0
    grey hammer 1
    junk flea 2
    two towers - 3
    pump jack 4
    brush wood - 5
    cold seed - 6
    sand hog - 7
    warhead 8

    WHOA LOOK, THAT ISN'T IN HEX YOU NUB! WHATEVER DUDE YOU'RE WRONG YOU CANT UCE THOSE YOU SUK NUB

    no, wrong.

    same EXACT thing as in byte 19 of the map packet

    Map Values:

    snow valley 00
    grey hammer 01
    junk flea 02
    two towers - 03
    pump jack 04
    brush wood - 05
    cold seed - 06
    sand hog - 07
    warhead 08

  9. #22
    daddyi's Avatar
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    Hey Alex, you finally got the account made eh?

  10. #23
    Rajinn's Avatar
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    um, the packet is the "set map" packet, the ID is used within that packet (listed by deject3d above me), use that ID in the set map packet and theres your hack.

  11. #24
    brianfan's Avatar
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    Quote Originally Posted by Deject3d View Post
    Who the fuck said anything about a UCE?

    Please, just stop.

    Here, let me make it as clear as daylight for you~

    from sticky topic:

    Map Values:

    snow valley 0
    grey hammer 1
    junk flea 2
    two towers - 3
    pump jack 4
    brush wood - 5
    cold seed - 6
    sand hog - 7
    warhead 8

    WHOA LOOK, THAT ISN'T IN HEX YOU NUB! WHATEVER DUDE YOU'RE WRONG YOU CANT UCE THOSE YOU SUK NUB

    no, wrong.

    same EXACT thing as in byte 19 of the map packet

    Map Values:

    snow valley 00
    grey hammer 01
    junk flea 02
    two towers - 03
    pump jack 04
    brush wood - 05
    cold seed - 06
    sand hog - 07
    warhead 08
    If your going to Quote. Please Quote the whole post. And now For the whole Quote
    Quote Originally Posted by csnreyes View Post
    1. Go in game, and create a room with snow valley map.
    2. Search for 0
    3. Change to grey hammer.
    4. Search for 1.
    5. Change to junk flea
    6. Search for 2
    7. Repeat with the different maps until you have a few addys left. Freeze them at the value of the map you want.

    Map Values:

    snow valley 0
    grey hammer 1
    junk flea 2
    two towers - 3
    pump jack 4
    brush wood - 5
    cold seed - 6
    sand hog - 7
    warhead 8

    Important Info:

    - Seeing as you will be playing a map THAT ISNT RELEASED YET, this is HIGHLY detectable.
    Please take note of step 2, step 4, and step 6. If that isnt a UCE then you can blindfold me, spank me, and call me Sally
    And finally for the last time This topic is about Map Packets, not Map ID's, nor is it leaving out the rest of the packet and only giving you byte 19 of a 22 byte packet.

  12. #25
    Rajinn's Avatar
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    *sigh* some people are just hardheaded.

  13. #26
    jerry0's Avatar
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    Why not read my tut, its perfectly explained. Even added how to change number of points.

  14. #27
    brianfan's Avatar
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    Quote Originally Posted by jerry0 View Post
    Why not read my tut, its perfectly explained. Even added how to change number of points.
    Yes your tut. is well written. http://www.mpgh.net/forum/164-combat...p_wpe_pro.html
    PS did you know byte 15 is the game mode i.e One man army, S&D...
    Last edited by brianfan; 08-06-2008 at 02:02 PM.

  15. #28
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    Wow really I never thought of actually messing with because everytime i join CA, I get flooded with Friend requestsssages. So I have to powerlevel people.

  16. #29
    Rajinn's Avatar
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    Quote Originally Posted by brianfan View Post
    Yes your tut. is well written. http://www.mpgh.net/forum/164-combat...p_wpe_pro.html
    PS did you know byte 15 is the game mode i.e One man army, S&D...
    is theres a hidden mode? lol

  17. #30
    brianfan's Avatar
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    Quote Originally Posted by ****** View Post
    is theres a hidden mode? lol
    not that I have found, but dont send that byte to map that doesn't support that mode for example S & D on Two Towers = instant crash

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