Page 9 of 14 FirstFirst ... 7891011 ... LastLast
Results 121 to 135 of 202
  1. #1
    Harold's Avatar
    Join Date
    Jul 2008
    Posts
    302
    Reputation
    23
    Thanks
    855

    [RELEASE] Harold's Template

    So, this week I've had about 50 people asking me how to make simple easy memory hacks. So this morning I decided to make you people(by people I mean lazy people who don't want to learn) a template so that you can easily make your own memory hacks and bypasses.


    Information:
    Was coded in C++ using Microsoft Visual Studios 2005.
    Very basic C++ knowledge needed.
    Fully commented.
    This works for any game, but I'm posting it in the Combat Arms section because you guys love me so much.



    Credits:
    Strife
    Azorbix
    Longevity
    MSDN



    Download Visual Studios here
    http://go.microsoft.com/fwlink/?Link...mp;clcid=0x409



    If you see anything that needs to be fixed don't hesitate to tell me.
    Last edited by Harold; 08-30-2008 at 08:36 PM.

  2. The Following 37 Users Say Thank You to Harold For This Useful Post:

    aipeen (09-02-2008),ArbitraryDrone (08-31-2008),blackpepper (08-30-2008),crazyfool (08-30-2008),Dragonclaw1979 (08-31-2008),droppoint (08-30-2008),enbt (09-06-2008),error- (08-30-2008),eviltim66 (08-31-2008),ezjpimp (08-31-2008),Hancock (08-31-2008),Heliossssss (08-31-2008),hellboy999 (09-01-2008),jigger (08-30-2008),jtmilitary1 (08-30-2008),jzstar (08-31-2008),kendosis (08-30-2008),knappy (08-30-2008),LazyCountry (09-02-2008),malbolger (08-31-2008),Phaze228 (08-31-2008),Rezik (08-30-2008),Rhinno (08-31-2008),rwkeith (09-02-2008),sandman101 (08-31-2008),Seppers (08-30-2008),Seth1134 (08-30-2008),skip (08-30-2008),someguy876 (08-31-2008),spazmeister (08-30-2008),steveo (08-31-2008),stevoflem (08-30-2008),volgan (08-31-2008),wolfff (09-02-2008),xxBigBuns (08-30-2008),XxKylePwnsxX (08-30-2008),zosky (08-31-2008)

  3. #121
    undefinedhero's Avatar
    Join Date
    Aug 2008
    Gender
    male
    Posts
    141
    Reputation
    10
    Thanks
    49
    maximo: Please, do not go any further until you learn some C/C++.
    Look at the code
    #define AGREEMENT
    #ifdef AGREEMENT
    THROWERROR
    #endif

    Comment out the #define line like this.
    // #define AGREEMENT
    This will make the THROWERROR portion not reached by the compiler.
    Good job on being retarded.

  4. #122
    Dragonclaw1979's Avatar
    Join Date
    Aug 2008
    Posts
    13
    Reputation
    10
    Thanks
    0
    Quote Originally Posted by Harold View Post
    And I cant release my source to you guys, it would confuse you lol.
    Try me! I can read C++ I can Edit C++ but i cant write it. My brain just isnt wired that way. Im pretty good at minuplatieing code that is already thre to suit my needs, but Im not a person at tcan sit down and write code. I also have some friends that write C++ for a living that help me when im absolutely stuck. Like i said Your source is just that and you do with it as you see fit, but i would like to see the source for the older 3.5 Bypass.

  5. #123
    maximo's Avatar
    Join Date
    Aug 2008
    Posts
    88
    Reputation
    10
    Thanks
    16
    ok ty... no need to flame and I do know some c++... but I have just reached to the functions section in my tut... im still learning so calm down

  6. #124
    undefinedhero's Avatar
    Join Date
    Aug 2008
    Gender
    male
    Posts
    141
    Reputation
    10
    Thanks
    49
    maximo: Yeah I am sorry I kind of freaked out, but at least you are trying to learn.

  7. #125
    maximo's Avatar
    Join Date
    Aug 2008
    Posts
    88
    Reputation
    10
    Thanks
    16
    we... Im fucked up.. i got another error

    1>------ Build started: Project: HaroldsTemplate, Configuration: Release Win32 ------
    1>Compiling...
    1>main.cpp
    1>Linking...
    1>main.obj : error LNK2001: unresolved external symbol __imp__GetAsyncKeyState@4
    1>C:\Documents and Settings\Maxito\Escritorio\HaroldsTemplate\Release \HaroldsTemplate.dll : fatal error LNK1120: 1 unresolved externals
    1>Build log was saved at "file://c:\Documents and Settings\Maxito\Escritorio\HaroldsTemplate\Harolds Template\Release\BuildLog.htm"
    1>HaroldsTemplate - 2 error(s), 0 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

  8. #126
    Threadstarter
    Dual-Keyboard Member
    Harold's Avatar
    Join Date
    Jul 2008
    Posts
    302
    Reputation
    23
    Thanks
    855
    Quote Originally Posted by maximo View Post
    ive trid... error is still there... it has to do with this....

    1>------ Build started: Project: HaroldsTemplate, Configuration: Release Win32 ------
    1>Compiling...
    1>main.cpp
    1>c:documents and settingsmaxitoescritorioharoldstemplateharoldstemp lateDisclaimer.h(9) : fatal error C1189: #error : (Double Click Me)<-------- Harold's Template Disclaimer --------->
    1>Build log was saved at "file://cocuments and SettingsMaxitoEscritorioHaroldsTemplateHaroldsTemp lateReleaseBuildLog.htm"
    1>HaroldsTemplate - 1 error(s), 0 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
    File Name and line Number
    Error Code
    Error Information

  9. #127
    undefinedhero's Avatar
    Join Date
    Aug 2008
    Gender
    male
    Posts
    141
    Reputation
    10
    Thanks
    49
    maximo: That means that you aren't linking the Windows libraries. I think it is because you are using an express version, Harold any LIBs require linking?

  10. #128
    Threadstarter
    Dual-Keyboard Member
    Harold's Avatar
    Join Date
    Jul 2008
    Posts
    302
    Reputation
    23
    Thanks
    855
    Quote Originally Posted by undefinedhero View Post
    maximo: That means that you aren't linking the Windows libraries. I think it is because you are using an express version, Harold any LIBs require linking?
    Nope, 90% of the time LNK errors are caused because of a dirty solution, go to Project>Clean Solution and it should fix all LNK errors right up.

  11. #129
    undefinedhero's Avatar
    Join Date
    Aug 2008
    Gender
    male
    Posts
    141
    Reputation
    10
    Thanks
    49
    Harold: The only reason I think that this may not work for him is because with such a small set of headers and source files I don't think that VS should get corrupt builds, but you are probably right. I always do Build->Rebuild when I get link errors. Also Harold, did you get my PM?

  12. #130
    maximo's Avatar
    Join Date
    Aug 2008
    Posts
    88
    Reputation
    10
    Thanks
    16
    it fixed the error.... and got to another error again.. I have clicked clean solution like 10 times... it says succsefully cleaned and then i click build and gets to the same error again ... it is:

    when cleaning it syays:

    1>------ Clean started: Project: HaroldsTemplate, Configuration: Release Win32 ------
    1>Deleting intermediate and output files for project 'HaroldsTemplate', configuration 'Release|Win32'
    ========== Clean: 1 succeeded, 0 failed, 0 skipped ==========

    and error is:

    1>------ Build started: Project: HaroldsTemplate, Configuration: Release Win32 ------
    1>Compiling...
    1>main.cpp
    1>functions.cpp
    1>Linking...
    1>main.obj : error LNK2001: unresolved external symbol __imp__GetAsyncKeyState@4
    1>C:\Documents and Settings\Maxito\Escritorio\HaroldsTemplate\Release \HaroldsTemplate.dll : fatal error LNK1120: 1 unresolved externals
    1>Build log was saved at "file://c:\Documents and Settings\Maxito\Escritorio\HaroldsTemplate\Harolds Template\Release\BuildLog.htm"
    1>HaroldsTemplate - 2 error(s), 0 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
    Last edited by maximo; 08-31-2008 at 05:11 PM.

  13. #131
    Threadstarter
    Dual-Keyboard Member
    Harold's Avatar
    Join Date
    Jul 2008
    Posts
    302
    Reputation
    23
    Thanks
    855
    Quote Originally Posted by Dragonclaw1979 View Post
    Try me! I can read C++ I can Edit C++ but i cant write it. My brain just isnt wired that way. Im pretty good at minuplatieing code that is already thre to suit my needs, but Im not a person at tcan sit down and write code. I also have some friends that write C++ for a living that help me when im absolutely stuck. Like i said Your source is just that and you do with it as you see fit, but i would like to see the source for the older 3.5 Bypass.
    You asked for it... Heres a small snippet. This draws the menu background with the white line.

    [php]//**MenuBorder2**//
    void DrawMenuBorder2( )
    {
    fillrgba(Viewport.Width/2/2-35,Viewport.Height/2/2, 210, 280, 0, 0, 0, 100);

    pLine->SetWidth( 1.0 );
    pLine->SetAntialias( true );
    pLine->SetGLLines( true );

    D3DXVECTOR2 vLine[2];
    //Viewport.Width/2-480,Viewport.Height/2-50

    //Top Accross
    vLine[0].x = Viewport.Width/2/2-35;
    vLine[0].y = Viewport.Height/2/2-1;
    vLine[1].x = Viewport.Width/2/2+176;
    vLine[1].y = Viewport.Height/2/2-1;
    pLine->Begin( );
    pLine->Draw( vLine, 2, D3DCOLOR_XRGB( 255, 255, 255 ) );
    pLine->End( );
    //Bottom Accross
    vLine[0].x = Viewport.Width/2/2-35;
    vLine[0].y = Viewport.Height/2/2+281;
    vLine[1].x = Viewport.Width/2/2+176;
    vLine[1].y = Viewport.Height/2/2+281;
    pLine->Begin( );
    pLine->Draw( vLine, 2, D3DCOLOR_XRGB( 255, 255, 255 ) );
    pLine->End( );
    //Left Down
    vLine[0].x = Viewport.Width/2/2-35;
    vLine[0].y = Viewport.Height/2/2-1;
    vLine[1].x = Viewport.Width/2/2-35;
    vLine[1].y = Viewport.Height/2/2+281;
    pLine->Begin( );
    pLine->Draw( vLine, 2, D3DCOLOR_XRGB( 255, 255, 255 ) );
    pLine->End( );
    //Right Down
    vLine[0].x = Viewport.Width/2/2+176;
    vLine[0].y = Viewport.Height/2/2-1;
    vLine[1].x = Viewport.Width/2/2+176;
    vLine[1].y = Viewport.Height/2/2+281;
    pLine->Begin( );
    pLine->Draw( vLine, 2, D3DCOLOR_XRGB( 255, 255, 255 ) );
    pLine->End( );
    //Above
    vLine[0].x = Viewport.Width/2/2-35;
    vLine[0].y = Viewport.Height/2/2+242;
    vLine[1].x = Viewport.Width/2/2+176;
    vLine[1].y = Viewport.Height/2/2+242;
    pLine->Begin( );
    pLine->Draw( vLine, 2, D3DCOLOR_XRGB( 255, 255, 255 ) );
    pLine->End( );
    }
    //**//[/php]

    undefinedhero:
    Yes i got the PM.

  14. #132
    undefinedhero's Avatar
    Join Date
    Aug 2008
    Gender
    male
    Posts
    141
    Reputation
    10
    Thanks
    49
    maximo: Right click the project, go to linker settings for both Debug and Release, and make sure you link in the file user32.lib
    That should fix it.

  15. #133
    undefinedhero's Avatar
    Join Date
    Aug 2008
    Gender
    male
    Posts
    141
    Reputation
    10
    Thanks
    49
    Quote Originally Posted by Harold View Post
    You asked for it... Heres a small snippet. This draws the menu background with the white line.

    [php]//**MenuBorder2**//
    void DrawMenuBorder2( )
    {
    fillrgba(Viewport.Width/2/2-35,Viewport.Height/2/2, 210, 280, 0, 0, 0, 100);

    pLine->SetWidth( 1.0 );
    pLine->SetAntialias( true );
    pLine->SetGLLines( true );

    D3DXVECTOR2 vLine[2];
    //Viewport.Width/2-480,Viewport.Height/2-50

    //Top Accross
    vLine[0].x = Viewport.Width/2/2-35;
    vLine[0].y = Viewport.Height/2/2-1;
    vLine[1].x = Viewport.Width/2/2+176;
    vLine[1].y = Viewport.Height/2/2-1;
    pLine->Begin( );
    pLine->Draw( vLine, 2, D3DCOLOR_XRGB( 255, 255, 255 ) );
    pLine->End( );
    //Bottom Accross
    vLine[0].x = Viewport.Width/2/2-35;
    vLine[0].y = Viewport.Height/2/2+281;
    vLine[1].x = Viewport.Width/2/2+176;
    vLine[1].y = Viewport.Height/2/2+281;
    pLine->Begin( );
    pLine->Draw( vLine, 2, D3DCOLOR_XRGB( 255, 255, 255 ) );
    pLine->End( );
    //Left Down
    vLine[0].x = Viewport.Width/2/2-35;
    vLine[0].y = Viewport.Height/2/2-1;
    vLine[1].x = Viewport.Width/2/2-35;
    vLine[1].y = Viewport.Height/2/2+281;
    pLine->Begin( );
    pLine->Draw( vLine, 2, D3DCOLOR_XRGB( 255, 255, 255 ) );
    pLine->End( );
    //Right Down
    vLine[0].x = Viewport.Width/2/2+176;
    vLine[0].y = Viewport.Height/2/2-1;
    vLine[1].x = Viewport.Width/2/2+176;
    vLine[1].y = Viewport.Height/2/2+281;
    pLine->Begin( );
    pLine->Draw( vLine, 2, D3DCOLOR_XRGB( 255, 255, 255 ) );
    pLine->End( );
    //Above
    vLine[0].x = Viewport.Width/2/2-35;
    vLine[0].y = Viewport.Height/2/2+242;
    vLine[1].x = Viewport.Width/2/2+176;
    vLine[1].y = Viewport.Height/2/2+242;
    pLine->Begin( );
    pLine->Draw( vLine, 2, D3DCOLOR_XRGB( 255, 255, 255 ) );
    pLine->End( );
    }
    //**//[/php]

    undefinedhero:
    Yes i got the PM.
    Harold: They need to make sure to link in everything D3D for this.

  16. #134
    Threadstarter
    Dual-Keyboard Member
    Harold's Avatar
    Join Date
    Jul 2008
    Posts
    302
    Reputation
    23
    Thanks
    855
    Quote Originally Posted by undefinedhero View Post
    Harold: They need to make sure to link in everything D3D for this.
    I was just about to tell him to use this under the headers

    [php]#pragma comment(lib, "User32.lib")[/php]

    And as for the snippet i posted, its useless if you dont hook D3D and properly use FillRGBA

  17. #135
    Joanlala's Avatar
    Join Date
    Jun 2008
    Gender
    male
    Posts
    10
    Reputation
    10
    Thanks
    7
    Good dude keep up the good work
    My fist sig!!!http://www.mpgh.net/forum/image.php?type=sigpic&userid=99678&dateline=122022  0521

Page 9 of 14 FirstFirst ... 7891011 ... LastLast

Similar Threads

  1. [ Release ] Harold's Template v1.1
    By Synns in forum Combat Arms Hack Coding / Programming / Source Code
    Replies: 9
    Last Post: 01-07-2010, 05:35 AM
  2. Can some1 give me template?
    By nabbos in forum WarRock - International Hacks
    Replies: 0
    Last Post: 05-26-2007, 02:40 AM
  3. Stealing Flash Templates from Template Monster.
    By sf0d in forum Spammers Corner
    Replies: 4
    Last Post: 09-06-2006, 06:26 PM

Tags for this Thread