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  1. #1
    chrisisafoo's Avatar
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    Player text, less recoil

    As many of you know you can change headbob, sway, and whatever in your player.txt to make less recoil

    but if you look at it now it is written in this language


    ZG?,Ƿ@"𡩁֏sO1ݴz2$bh[*4jj*tHEa)Ca|.3Zt?b/@#`[b)Ca|P$ >aZxJh7HTϯ *\5=BbNb6olQVAR6i

    can you change it anymore? if not this post can be closed lol

  2. #2
    Rixmann22's Avatar
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    well its encrypted so im pretty sure that my friend could prbably read it even though it would take a while... its not even owrht it even though i edited the settings so i dont lag now i lag a little but thanks to the Sticky post of the lag elimantor I DONT HAVE IT

  3. #3
    Legify's Avatar
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    Im assuming if you can find an old copy of the stuff inside, replace the encrypted one with the non-encrypted one and cross your fingers that it will encrypt that one with the settings, as nexon is so ass fuckingly dumb they wouldnt think outside the box.

  4. #4
    radnomguywfq3's Avatar
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    Quote Originally Posted by Legify View Post
    Im assuming if you can find an old copy of the stuff inside, replace the encrypted one with the non-encrypted one and cross your fingers that it will encrypt that one with the settings, as nexon is so ass fuckingly dumb they wouldnt think outside the box.

    kk - if you took
    "asdf" and tried to decrypt it, you get completely different results then trying to decrypt "dgpj fg". Thus, regardless to whether the file is encrypted or not it's still going to go through the decryption process, and when the normal settings are decrypted they're not going to make any sense to the client. The only way to fix this is to hook the method that decrypts the file after it has been called, and filter the return buffer(the decrypted message), altering the lines you want in your hook, or decrypting all encrypted files and remove the decryption method completely.

  5. #5
    chezz's Avatar
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    Quote Originally Posted by Jetamay View Post
    kk - if you took
    "asdf" and tried to decrypt it, you get completely different results then trying to decrypt "dgpj fg". Thus, regardless to whether the file is encrypted or not it's still going to go through the decryption process, and when the normal settings are decrypted they're not going to make any sense to the client. The only way to fix this is to hook the method that decrypts the file after it has been called, and filter the return buffer(the decrypted message), altering the lines you want in your hook, or decrypting all encrypted files and remove the decryption method completely.
    yeah yeah... I complety got it XD
    RAISE MY POKEMON



  6. #6
    blovtom1's Avatar
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    Quote Originally Posted by chezz View Post
    yeah yeah... I complety got it XD
    lies lol..i know i was lost
    God is watching

    http://www.mpgh.net/forum/89-religio...explained.html --answers some questions

    Quote Originally Posted by zhaoyun333 View Post
    WTF I COMPILE AND IT NO WORKS!!! DO I NEED PSEUDOCODE COMPILER?
    rofl!!!

  7. #7
    livelife's Avatar
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    kk - if you took
    "asdf" and tried to decrypt it, you get completely different results then trying to decrypt "dgpj fg". Thus, regardless to whether the file is encrypted or not it's still going to go through the decryption process, and when the normal settings are decrypted they're not going to make any sense to the client. The only way to fix this is to hook the method that decrypts the file after it has been called, and filter the return buffer(the decrypted message), altering the lines you want in your hook, or decrypting all encrypted files and remove the decryption method completely.

    ok i lost u at the part where it said kk

  8. #8
    vonjoebob's Avatar
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    lol same livelife




    Respect list!
    [MPGH]Obama
    [MPGH]Liz
    [MPGH]Dave84311
    [MPGH]Danny
    To Be Continued...

  9. #9
    anderon32's Avatar
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    if you have the player.txt from last patch would it work if you replace it with the new one and would it still work? and i tryed to change the player.txt and it never worked with sway. so idk but if anyone could help me that would be great

  10. #10
    Katie_Perry's Avatar
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    thats the comptuer codes for ca

  11. #11
    wilsonlam97's Avatar
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    Encrypted means that the text is being translated into a different language. For example there is a encryption method to translate ANSCI into C++.

    This message was written on my DSi.
    To-Do-List
    Use Hacks []
    Get 500 Posts[]
    Become a EXPERT Member[]



  12. #12
    a douchebag's Avatar
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    ok i have the original file, here

    [Display]
    AntiAlias = 0
    ScreenGamma = 1.155709f
    ScreenWidth = 1024
    ScreenHeight = 768
    ScreenBitDepth = 16
    HardwareCursor = FALSE
    VSync = FALSE
    Gamma = 1.220000


    [Controls]
    InvertMouse = 0
    MouseLook = 1
    InputRate = 12
    Sensitivity = 23
    NormalTurn = 15
    FastTurn = 22
    LookUp = 25
    VehicleTurnRate = 100
    AutoCenter = 0
    UseJoystick = 0
    Axis0 = 2
    Axis1 = 1
    Axis2 = 0
    Axis3 = 0
    Axis4 = 0
    Axis5 = 0
    POV0 = 2
    POV1 = 1
    POV2 = 0
    POV3 = 0

    [Bindings]
    Dash = "##42@ @ "
    NightVision = " @ @ "
    RadioRequest = "##49@ @ "
    RadioAnswer = "##47@ @ "
    RadioReport = "##48@ @ "
    TripleShotMode = "##33@ @ "
    HelpScreen = "##59@ @ "
    SensitivityInc = "##27@ @ "
    SensitivityDec = "##26@ @ "
    RunLock = " @ @ "
    HelpToggle = "##35@ @ "
    TeamChat = "##61@ @ "
    BroadCastChat = "##60@ @ "
    BuyWeapon = "##48@ @ "
    IncRadarScale = "##74@ @ "
    DecRadarScale = "##78@ @ "
    TeamState = "##15@ @ "
    Forward = "##17@ @ "
    Backward = "##31@ @ "
    StrafeLeft = "##30@ @ "
    StrafeRight = "##32@ @ "
    Left = "##203@ @ "
    Right = "##205@ @ "
    Strafe = " @ @ "
    Speed = "##46@ @ "
    Jump = "##57@ @ "
    Duck = " @ @ "
    TurnAround = " @ @ "
    DuckLock = "##29@ @ "
    Fire = " @##3@ "
    Activate = "##18@ @ "
    Reload = "##19@ @ "
    LookUp = " @ @ "
    LookDown = " @ @ "
    ZoomIn = " @##4@ "
    CenterView = " @ @ "
    SendMessage = "##28@ @ "
    PrimaryWeapon = "##2@ @ "
    SecondaryWeapon = "##3@ @ "
    MeleeWeapon = "##4@ @ "
    MiscWeapon = "##5@ @ "
    ObjectiveWeapon = "##7@ @ "
    KickUser = "##63@ @ "
    FullTacticalMap = "##50@ @ "
    Choose_1 = "##2@ @ "
    Choose_2 = "##3@ @ "
    Choose_3 = "##4@ @ "
    Choose_4 = "##5@ @ "
    Choose_5 = "##6@ @ "
    Choose_6 = "##7@ @ "
    Choose_7 = "##8@ @ "
    Choose_8 = "##9@ @ "
    Choose_9 = "##10@ @ "
    Choose_0 = "##11@ @ "
    Prev_Weapon = "##16@ @ "
    ClanChat= "##62@ @ "




    [Game]
    DirectSound = 1
    LightMap = 1
    Gore = 1
    SPRadar = TRUE
    Reality = 1
    CrosshairAlpha = 127
    CrosshairRed = 31
    CrosshairGreen = 255
    CrosshairBlue = 255
    CrosshairDynamic = 1
    UseCrosshair = 1
    CrosshairStyle = 0
    Subtitles = 0
    FadeBodies = 0
    HUDLayout = 0
    MessageDur = 10
    HeadBob = 10
    Difficulty = 1
    AlwaysRun = 1
    WeaponSway = 10
    AutoWeaponSwitch = 1
    LoadScreenTips = 1
    VehicleContour = 1


    [Sound]
    defaultsoundmultiplier = 0.750000f
    speechsoundmultiplier = 1.000000f
    weaponssoundmultiplier = 1.000000f
    MusicQuality = 1
    sound16bit = 1
    soundenable = TRUE
    musicenable = TRUE
    musicvolume = 17
    soundvolume = 20

    [Multiplayer]
    EnableSavingID = TRUE
    SaveID = "kiddieboy2"
    Guid = "EF8CA6F9-7CF7-497E-9ED0-F0ABC4AAAA59"
    Password = ""
    PlayerName = "___will____"
    PlayerTeam = 1
    SessionName = ""
    PlayerModel = 0
    MaxPlayers = 4
    Port = 27888
    UsePassword = FALSE
    MPDifficulty = 1
    SkillAllowance = 10000
    FriendlyFire = FALSE
    MPPlayerDiffFactor = 0.100000f
    BandwidthClient = 3
    BandwidthServer = 3
    BandwidthServerCustom = 0
    BandwidthClientCustom = 1500


    [DoobicNet]
    Character = 0

    [Settings]
    Shader = 0
    ModelLODOffset = 246
    EnableBloom = 0
    LightModels = 1
    Polygrid = 1
    PerformanceSetting = 3
    MusicQuality = 1
    DetailTextures = 0
    FXDetail = 0
    EnvironmentalDetail = 0
    TrilinearFiltering = 0
    PreCacheAssets = 1
    DynamicLight = 0
    AnisotropicFiltering = 0
    EnvironmentMapping = 1
    MusicActive = 1
    PolyGridBumpmap = 0
    SoundQuality = 1
    ShellCasings = 0
    DetailLevel = 2
    TripleBuffering = 0
    ShadowDetail = 0
    Tracers = 1
    EnvironmentBumpMapping = 1
    PolyGridFresnel = 0

    [Details]
    XLargeTex = 2
    RegularTex = 1
    LargeTex = 1

    [ExtraDetail]
    ShellCasings = 1
    Tracers = 0
    DynamicLights = 0
    Shadows = 1

  13. #13
    Multi Kill's Avatar
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    Here ya go

    Virus scan for the paranoid:
    a-squared 4.0.0.101 2009.05.30 -
    AhnLab-V3 5.0.0.2 2009.05.29 -
    AntiVir 7.9.0.180 2009.05.29 -
    Antiy-AVL 2.0.3.1 2009.05.27 -
    Authentium 5.1.2.4 2009.05.29 -
    Avast 4.8.1335.0 2009.05.29 -
    AVG 8.5.0.339 2009.05.29 -
    BitDefender 7.2 2009.05.30 -
    CAT-QuickHeal 10.00 2009.05.29 -
    ClamAV 0.94.1 2009.05.30 -
    Comodo 1215 2009.05.29 -
    DrWeb 5.0.0.12182 2009.05.29 -
    eSafe 7.0.17.0 2009.05.27 -
    eTrust-Vet 31.6.6530 2009.05.30 -
    F-Prot 4.4.4.56 2009.05.29 -
    F-Secure 8.0.14470.0 2009.05.29 -
    Fortinet 3.117.0.0 2009.05.30 -
    GData 19 2009.05.30 -
    Ikarus T3.1.1.57.0 2009.05.30 -
    K7AntiVirus 7.10.749 2009.05.29 -
    Kaspersky 7.0.0.125 2009.05.30 -
    McAfee 5630 2009.05.29 -
    McAfee+Artemis 5630 2009.05.29 -
    McAfee-GW-Edition 6.7.6 2009.05.29 -
    Microsoft 1.4701 2009.05.30 -
    NOD32 4116 2009.05.29 -
    Norman 6.01.05 2009.05.29 -
    nProtect 2009.1.8.0 2009.05.30 -
    Panda 10.0.0.14 2009.05.30 -
    PCTools 4.4.2.0 2009.05.29 -
    Prevx 3.0 2009.05.30 -
    Rising 21.31.21.00 2009.05.27 -
    Sophos 4.42.0 2009.05.30 -
    Sunbelt 3.2.1858.2 2009.05.30 -
    Symantec 1.4.4.12 2009.05.30 -
    TheHacker 6.3.4.3.334 2009.05.29 -
    TrendMicro 8.950.0.1092 2009.05.29 -
    VBA32 3.12.10.6 2009.05.27 -
    ViRobot 2009.5.29.1761 2009.05.29 -
    VirusBuster 4.6.5.0 2009.05.29 -
    Additional information
    File size: 3598 bytes
    MD5 : bb973e265ef4e4cc85bf8dbad9737146
    SHA1 : 9ca5e1970e3451597c06f1c53653732964bc6284
    SHA256: 38c388bf8e9386f9c889e06d6a58b8cb083d4ca4ab8fe8e205 307cecc6bfb1a9
    TrID : File type identification
    Generic INI configuration (100.0%)
    ssdeep: -
    PEiD : -
    RDS : NSRL Reference Data Set
    -

  14. #14
    andrew440's Avatar
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    you cant unless u can decode it and i tried its not easy it did not ok


  15. #15
    Threadstarter
    Bobo's Trainer
    chrisisafoo's Avatar
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    the player.txt he posted works but you have to redo it EVERY SINGLE time you play

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