hi guys I have a question about the old no recoil,no spreed I know its a memory hack not a D3D hack but I wanted to know if the memory was Static or not and if so can someone please post the memory points so I can start working on a trainer for it I have Trainer maker kit and I have made some in the past for other games (quake 3,Unreal) its just that the only things I am looking for is a No spreed no recoil hack I don't care about cham's and wall hacks and all that crap no point in seeing the target if you cant hit them ? right ?
So if anyone has the memory brake points can you please Pm them to me or post them for others to use
I tryed to use any/All of the bypass's here on the site yet all of them ether fail to stop hackshiled or they just don't work anymore.
as when I open up MHS,or Cheat Engine 5.5 and the Game close's or when it don't I try to attach the debugger and it crash's so I can't find them myself so if there is a Good bypass that will help I can find the lines of code im not a fool I have used memory software before.
Lol major off topic right there. But the recoil and spread is probably needs a pointer. If you DC you can see its not server sided at least... Its probably really hard and the new patch is coming out in a few days so just make it after the patch. (Hopefully a new bypass will come as well)