We need unique soldiers' pixels here... They always different in body, because there a lot of effects, lighting, shadows, walls, everything, etc... I think you need use "Objects-sceletons" against pixels. These "Objects" will have all camo's from game, the models of soldiers, and this trigger will trace -> compare -> aim to found "Object".
---------- Post added at 03:42 PM ---------- Previous post was at 03:37 PM ----------
I mean - the same like pixels technics, but againsr pixels, will create uhhh (-_-), sreenshoot of soldiers for example and save as a lot of pixels in one container, and in that container it must check all pixels as in sceenshoot (soldier only) and not outside of that container, then it will very accuracy and will find exactly...
Yes, Damn why u guys so n00bish??? It's just program! nothing depends with games! Fully external! No, inject, no patchers, nothing, it will forever undetected for all and any anti-cheat systems! Read description!
And will not work properly, it isn't aimbot! It's pixel trigger! there is no aimbot calculation! And there a lot of effects in the game, the same pixels - it will aim to everything!
---------- Post added at 11:47 PM ---------- Previous post was at 11:45 PM ----------
How to do pixels from game - no way! make sceenshoot from game and after that, make your pixels.