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  1. #1
    hoppingrage's Avatar
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    Receiving Player Bone Position

    Code:
      fb::ClientSoldierEntity* pEnemySoldier = pClientPlayer->getSoldierEnt();
            if (!IsValid(pEnemySoldier))
                continue;
    
            pEnemySoldier->UpdateAnimaTable();
    
            fb::BoneCollisionComponent* pEnemySoldierBCC = pEnemySoldier->m_boneCollisionComponent;
            if (!IsValid(pEnemySoldierBCC))
                continue;
    
            fb::Vec3 bonePosition;
    
            bonePosition= pEnemySoldierBCC->m_boneCollisionTransforms[fb::BoneCollisionComponent::Bone_Head].transform.trans;
    
    just replace:
    m_boneCollisionTransforms[fb::BoneCollisionComponent::(bone id)].transform.trans;
    Credits: smallC

  2. #2
    Brian Moser's Avatar
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    Thus guy who uploads detected hacks?
    No thanks

  3. #3
    kalob's Avatar
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    what do i do with this

  4. #4
    ZooPork's Avatar
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    What does this do, OP?

  5. #5
    Plutonsvea's Avatar
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    Quote Originally Posted by ZooPork View Post
    What does this do, OP?

    It's for people that make hacks. It detects where players bones are. (e.g. Heads for a headshot, Nuts, for a nutshot.)
    Did I help you? You know what to do.

     





  6. #6
    smallC's Avatar
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    Quote Originally Posted by hoppingrage View Post
    Code:
      fb::ClientSoldierEntity* pEnemySoldier = pClientPlayer->getSoldierEnt();
            if (!IsValid(pEnemySoldier))
                continue;
    
            pEnemySoldier->UpdateAnimaTable();
    
            fb::BoneCollisionComponent* pEnemySoldierBCC = pEnemySoldier->m_boneCollisionComponent;
            if (!IsValid(pEnemySoldierBCC))
                continue;
    
            fb::Vec3 bonePosition;
    
            bonePosition= pEnemySoldierBCC->m_boneCollisionTransforms[fb::BoneCollisionComponent::Bone_Head].transform.trans;
    
    just replace:
    m_boneCollisionTransforms[fb::BoneCollisionComponent::(bone id)].transform.trans;
    Credits: smallC
    lol sharing my code.

    But just that isn't really helpful

    I use it for aimbot (with the sdk of dudeinberlin)

  7. #7
    ZooPork's Avatar
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    Quote Originally Posted by Plutonsvea View Post

    It's for people that make hacks. It detects where players bones are. (e.g. Heads for a headshot, Nuts, for a nutshot.)
    Oh right, I see.

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