Results 1 to 3 of 3
  1. #1
    wavezz's Avatar
    Join Date
    Oct 2011
    Gender
    male
    Posts
    2
    Reputation
    10
    Thanks
    0

    Question Combat Arms into 3DSMAX with 3d Ripper Dx?

    Well i don't know if it belongs on this site, but i got a question.

    Well the 3D ripper dx is a programm which can take a 3d screenshot from your directx 6-9 games. Well the only problem is, if you try to start the game, it crashes. I think it's because well it gets detected as a hack.

    My question: Is there anything you can do to get it to work? Like can you create/or use a Bypass?

    Also it's Combat Arms EU.

    -wavezz

  2. #2
    [SMA] Paradise`'s Avatar
    Join Date
    Nov 2011
    Gender
    male
    Location
    NOOBNOOBNOOBNOOBNOOBNOOBNOOBNOOBNOOBNOOBNOOBNOOBNOOBNOOBNOOBNOOBNOOBNOOBNOOBNOOBNOOBNOOBNOOBNOOBNOOB
    Posts
    8,931
    Reputation
    1727
    Thanks
    2,978
    My Mood
    Amused
    Don't think it's possible, and its my first time hearing about this.

    Refund Services Still RESUMED!

  3. #3
    wavezz's Avatar
    Join Date
    Oct 2011
    Gender
    male
    Posts
    2
    Reputation
    10
    Thanks
    0
    Well you can use the ripper in games like slender,counterstrike and call of duty. It rips the things you have in your view and you can import them into 3DSMAX. It rips everything with textures and in 3d, so you can fly around in your maps in 3DSMAX.

    I just thought, because the coders here get hacks to work without being detected, that you can do the same thing with the ripper.

Similar Threads

  1. Combat arm's hacks with pictures :D
    By ken135 in forum Combat Arms Hacks & Cheats
    Replies: 64
    Last Post: 09-20-2008, 09:23 AM
  2. Replies: 76
    Last Post: 09-03-2008, 06:32 AM
  3. [HowTo] Put Combat Arms into Windowed Mode!!
    By Iwin in forum Combat Arms Hacks & Cheats
    Replies: 3
    Last Post: 08-19-2008, 01:05 AM
  4. Combat Arm's Lagg With 2 Hacks.
    By MrRichMan in forum Combat Arms Hacks & Cheats
    Replies: 4
    Last Post: 08-16-2008, 11:08 AM