I was wondering if anyone in her who knew some C++ can tutor me if its not a problem. Because I had some good ideas like, you know how every1 wants no sway, no recoil, no spread and stuff like that, well what about if you can access the memory of the game, and make the bullets follow the player thats closest to you.
Now picture that...
Ok now picture it with an aimbot, the bullets would follow the head right?
This would be like a public VIP
And for nades, we could make em stick to the target, like in halo with the blue nades
If you dont feel like tutoring me, but u take my ideas at least give proper credits
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