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Thread: Knife mod

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  1. #1
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    Knife mod

    I figured i'd start off releasing with a knife mod

    what i did to every knife is
    Halved the Animation Length on Select, Fire and Fire1
    Deal more damage (multiple Fire_key)

    i can't get video because this computer is garbage, so here is a model edit SS (it better be enough lol)



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    <b>Downloadable Files</b> Downloadable Files

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  3. #2
    Leecher darkvava1912's Avatar
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    nice release thank ^^

    1 question for me please

    how to make mod undetect ? =_=
    Last edited by darkvava1912; 03-31-2011 at 04:43 AM.

  4. #3
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    i wanna ask 1 thing

    cause when i make on the model edit it's lta

    how can i make it back to ltb so i can change the file ?

  5. #4
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    dude stop posting this.. we don't need game full of retards with super knifes.. ffs

    3vIcT ~ Kratos147

  6. #5
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    yeh plz close

  7. #6
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    @supercar z: how can we convert LTB files in PV folder? I can't use LTB2LTA because when it's done, there is nothing LTA files but i can convert LTB files in TV folder,why?
    Sr about my Eng, i hope u can understand
    Last edited by onelove1210; 03-31-2011 at 07:51 AM.

  8. #7
    Wheres my GM? DAMN IT!
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    Approved, have Fun


     


     


     



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  10. #8
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    Quote Originally Posted by 3vIcT View Post
    dude stop posting this.. we don't need game full of retards with super knifes.. ffs
    its not exactly super knife...super knife would be like what CA has with the Minigun as a knife...this is what i call my undetected power knife

    Carmen: 1997-2011. you will be missed severely.
    commando: You're probably the best non-coder coder I know LOL


  11. #9
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    Can you use RezInject to inject them in?

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    esmoleo (04-02-2011)

  13. #10
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    No!!!!!!!!!!!!!!!!!!!!

  14. #11
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    Quote Originally Posted by 888danger888 View Post
    No!!!!!!!!!!!!!!!!!!!!
    Then how can you put it into sudden attack?? Sorry I am a noob~~

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  16. #12
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    u need to work allot then

    u can by putting giv.dat into SA file

    then open game run %temp%

    then go rez_weapon > models > pv > kn

    and don't ask any more u need allot like i said
    Last edited by 888danger888; 03-31-2011 at 05:01 PM.

  17. #13
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    Quote Originally Posted by 888danger888 View Post
    u need to work allot then

    u can by putting giv.dat into SA file

    then open game run %temp%

    then go rez_weapon > models > pv > kn

    and don't ask any more u need allot like i said
    Is the giv.dat the same as the one u use for patching skins??

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  19. #14
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    Quote Originally Posted by ohkelvin View Post
    Is the giv.dat the same as the one u use for patching skins??
    yes

    i meant to add a how to for this but then figured i wouldn't so it would keep noobs out

    Carmen: 1997-2011. you will be missed severely.
    commando: You're probably the best non-coder coder I know LOL


  20. #15
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    LOL i am not a noob...just trying to understand so i can make my own (:

    However you are right about there are tons of noobs out there...XD

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