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  1. #1
    AudiTT's Avatar
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    [AudiTT] HackManager 1.0.27

    I know this probably should go in the general hacking section, but I figured I'd get more views here. Mods, feel free to move it. (Also feel free to sticky it...)

    I've been working on this for a little while now. It's a simple manager for hacks and games, plus an injector. So basically an all-in-one manager.

    Current Version: 1.0.27
    I will post updates here.

    Please feel free to post any questions, comments, or exceptions you receive while running the program in this topic.

    Requires:
    Some common sense.
    The .NET Framework 2.0 (Should come installed with Vista and W7).

    Just run "HackManager.exe". Easy and fast.

    If anyone wants to draw an icon, just post it, because I'm no icon maker.

    Screenshot:


    Virus Scan(1.0.27):Virustotal. MD5: 5f5cae9d3d5f6ba82075791781d572a2 Suspicious.Insight
    MD5: 5f5cae9d3d5f6ba82075791781d572a2
    Trust no other!

    The application is simple to use. To add games to the list, press the plus button above the list box titled "Games:" to browse your computer's file system for game binaries. To remove a game, select it and press the minus button.

    To add hacks, press the plus button above the list box titled "Libraries:" to add ".dll" files for injection into games. To remove, select the hack and press the minus button.

    To inject, have the manager open, and then start your game. Switch back to the manager using "ALT+TAB" and press the "Update" button to view an updated list of processes in the center list box. Select your game's executable name in the process list box and select a hack from the hack list box, then press inject.

    -AudiTT
    Last edited by AudiTT; 02-22-2010 at 06:49 PM.

  2. The Following User Says Thank You to AudiTT For This Useful Post:

    kirao (05-20-2011)

  3. #2
    Bluthera[BackUp]'s Avatar
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    Sweet. Nice work. What code did you use?

  4. #3
    AudiTT's Avatar
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    C# .NET, nothing more. I can code C++ and PASCAL, as well, though.
    The injector only handles native code, though. I'll be implementing an injector to inject managed libraries for the next release.

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    HIV (02-22-2010)

  6. #4
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    Impressive I might give this a spin

  7. #5
    AudiTT's Avatar
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    Quote Originally Posted by glenboarder View Post
    Impressive I might give this a spin
    Please do, the more people that try it, the more I will be encouraged to improve it. I have plans for an SP and MP trainer, a different type of injector, and improvements to the system overall. These will all be tied in to this one application.

    I have no reason to create these updates if no one uses the program, however.

  8. #6
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    Ok Ill recommend this to my friends also

  9. #7
    Bluthera[BackUp]'s Avatar
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    How do you inject non-.dll files O.o. You were referring to our trainers?

  10. #8
    AudiTT's Avatar
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    Quote Originally Posted by Bluthera[BackUp] View Post
    How do you inject non-.dll files O.o. You were referring to our trainers?
    The injector works will dynamic link libraries. I realize now that I should've made a tab for trainers to be stored. I'll be working on it later, I'll update it.

    EDIT: I see what you're saying... I meant that I'd be making my own trainer for this, maybe. Also, you can inject hacks written with .NET into games with a different type of injector...I'll be coding that.
    Last edited by AudiTT; 02-22-2010 at 06:47 PM.

  11. #9
    glenboarder's Avatar
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    Ive takin a few photoshop courses in my life you want me to try for an icon?

  12. #10
    Bluthera[BackUp]'s Avatar
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    Quote Originally Posted by glenboarder View Post
    Ive takin a few photoshop courses in my life you want me to try for an icon?
    I wanna try it too

    CONTEST!!!!

  13. #11
    AudiTT's Avatar
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    LOL, Go ahead, I guess we can make a contest out of it.

    Oh, BTW, I'm putting in a memory editor...similar to cheat engine/artmoney but built in to this.

  14. #12
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    I will start... NOW

  15. #13
    AudiTT's Avatar
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    I need it in .ico format for VS2008 to accept it for an application icon.

  16. #14
    glenboarder's Avatar
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    okey dokey

  17. #15
    AudiTT's Avatar
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    Oh, and if anyone has any suggestions for features please let me know. The only things I won't do are game-specific things, this is a universal application.

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