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  1. #106
    mushwarrior_ii's Avatar
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    Quote Originally Posted by dheir View Post
    you have to config the aim height in the config file. Your looking for....
    Code:
    BOT_STAND_Z = 48            # or 55 for more headshots
    make it.
    Code:
    BOT_STAND_Z = 55           # or 55 for more headshots
    or
    Code:
    BOT_STAND_Z = 60           # or 55 for more headshots
    in that range will give you headshots more often than not.
    If I helped please plus rep me.
    From experience, I would recommend 55, as your shots won't miss that much even with recoil. At 60, unless you're playing hardcore where all you need is a single headshot, recoil may reduce the effectiveness of many weapons (with the exception of snipers), as consecutive shots may fire above the head and miss.

  2. The Following User Says Thank You to mushwarrior_ii For This Useful Post:

    dheir (06-21-2010)

  3. #107
    dheir's Avatar
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    Quote Originally Posted by CanyonGamer View Post
    Is this in the 5.0 version too?

    Can I change the knife velocity and it will make me knife faster in game?
    Yes update the config file with that info, no you can't make knife faster

  4. #108
    mushwarrior_ii's Avatar
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    Another thing too, regarding my previous post:

    It happens very often that when the targeted player is moving too fast (sprinting) and especially in a direction perpendicular to you, his head leans forward (as a normal running person would do). The aimbot, however, seems to always target the middle of the box (where the white dot is), which could account for missed shots if you set it to 55 or higher. The head leans forward slightly, therefore makes it no longer in the center of the box, therefore aimbot misses. Note that this also appears to be true in close quarter combat where someone isn't running directly at you, making it hard for the aimbot to hit the actual target.

    This is my assumption of why the aimbot isn't always a direct hit. If anyone knows how to make it so that it is always direct hit when set to 55 or higher (I never had a problem, though, on the default 48, since the middle of the body doesn't really lean too much forward so as to not be in the center of the box while sprinting), it'd be much appreciated!

  5. #109
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    Quote Originally Posted by dheir View Post
    Yes update the config file with that info, no you can't make knife faster
    How do I get the rage module to work?

    I'm pressing page up and page down while im holding right mouse click. It isn't working. What do I dew D:

  6. #110
    chastain95's Avatar
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    so this can be ran fullscreen?





    THANKS!!!

    1. You're reading my signature.
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    4. You didn't notice that I skipped 3.
    5. You're checking it now.
    6. You're smiling.
    7. You're still reading my signature.
    8. You know all you have read is true.
    10. You didn't notice that i skipped 9.
    11. You're checking it now.
    12. You think this is a clever signature.

  7. #111
    dheir's Avatar
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    Quote Originally Posted by CanyonGamer View Post
    How do I get the rage module to work?

    I'm pressing page up and page down while im holding right mouse click. It isn't working. What do I dew D:
    Dude all it does for know is turn a player a different color, so you can single them out, it's a purplish color.

    Quote Originally Posted by chastain95 View Post
    so this can be ran fullscreen?
    NO, windows vista/7 in windowed mode only. Must have aero them turned on for it to work.

    BUGFIX RELEASE:

    Some minor bug fix's and annoyance removals.
    Same team dead player, should no longer stay alive color now.
    Fixed issue where esp toggle was not correctly set, and that may have contributed to the first issue, it also fix's snapline toggle, so when turning ESP off, it also toggles snaplines off.
    As always get the latest source on the Google Code Page.

    I'm curious is anyone running the py2exe option(Compile to byte-code and use launcher)
    Or do you guys just run the hack from source?
    Last edited by dheir; 06-21-2010 at 05:26 PM.

  8. #112
    kumpelblase2's Avatar
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    Quote Originally Posted by dheir View Post

    I'm curious is anyone running the py2exe option(Compile to byte-code and use launcher)
    Or do you guys just run the hack from source?
    i use the launcher now, 'cause you don' t need another program to compile it. you just have to start it, the game and you are ready to go.
    but if i have some freetime i try to compile it.





  9. #113
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    This is an amazing improvement with the TRIGGERBOT. But can you make the esb boxes for the people smaller? because sniper still misses every once in a while or can you please tell me how to?? thanks alot

  10. #114
    a_z_king's Avatar
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    ya its looks nice and is MW2 A good game?

  11. #115
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    Great! Good job with the Python coding!

  12. #116
    House's Avatar
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    Quote Originally Posted by a_z_king View Post
    ya its looks nice and is MW2 A good game?

  13. #117
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    alter iw support?

  14. #118
    dheir's Avatar
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    Quote Originally Posted by Orgasmatron View Post
    alter iw support?
    Yes there is support for alteriwnet in the private servers section. However any changes made to this code, and there are quite a few, since the initial release are not going to be included. You may feel free to take the most recent code and import the offsets yourself. That is up to you.

  15. #119
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    Quote Originally Posted by CanyonGamer View Post
    Is this in the 5.0 version too?

    Can I change the knife velocity and it will make me knife faster in game?
    The knife velocity is not to be changed. It's a constant so the hack do the correct math calculation of the trajectory. It has no effect in the game (would be funny though).

    It also depends on gravity, if you go in hacked servers with low gravity, the knifebot will obviously over-shoot.

  16. #120
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    The aimspot of the aimbot is behind the target so i miss the whole time.. how can i fix it?

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