* Spent time working in some warez groups in the past. Tasks involved keygenning and unpacking applications. Also recently worked on getting old games to work on modern OSes by hacking them. In addition, did some trainers for a small website ages ago.
* Graphics and general programming for some emulators like VBA-M, bsnes, and Snes9x. In addition, working on OpenGL related code for a N64 graphics emulation plugin for a emulator. Currently, I am programming some emulators based on my new common framework code, all in C++.
* Programming plugins for foobar2000, and Winamp.
So yeh, figured I stop by here, as there is still a fair bit I wanna learn in regards to game-specific reversing.
* On my website.
* I'm credited for code with bsnes and VBA-M. On the Snes9x forums, you can see I recently added HLSL shader support to its renderer in a WIP thread. Proof of my FB2K work is here. The source is included, too.
Well, recently I have been working on Star Wars Rogue Squadron. The camera is bugged on recent systems. Managed to fix it for 1.0, however doing it for 1.2 is a bitch because the Naboo Starfighter has some extra handling compared to the normal crafts, hence making it difficult.