# Thread: How to work out combat arms statistics

1. ## How to work out combat arms statistics

Today I will be giving a brief summary of how to calculate some combat arms statistics. I will be providing the formulas that you can use to do so. The main purpose of this guide is give people a better insight on how these statistics work.

Key/Legend
X: Multiply (aka times)
/: Divide
(): Brackets (meaning you have to do this equation first.

KDR (Kill Death Ratio)
This is very easy to calculate. Simply find how many kills you have and divide by the number of deaths you have.

So the formula is: total number of deaths/total number of deaths

Say I have killed 32000 people and died 16000 times.
To find the kdr use the formula above.
So 32000/16000=2kdr
Therefore, I would have a kdr of 2.00

A less accurate way would be simply finding your average number of kills per match and dividing it by the average number of deaths per match. This produces a very very slightly less accurate answer but is still accurate enough.

Alternative formula could be average number of kills per match/average number of deaths per match.

Say my average number of kills per match is 10 and my average number of deaths per match is 5.
To find the kdr use the formula above.
So 10/5=2kdr
Therefore, I would have a kdr of 2.00

Average kills per match
To find the average kills per match, simply find your total number of kills and divide by the total number of matches you have played.

So the formula is: total number of kills/total number of matches played.

Say I have killed 32000 people and played 3200 matches.
To find the kdr use the formula above.
So 32000/3200=10
Therefore, I would have an average of 10 kills per match.

Average deaths per match
To find the average deaths per match, simply find your total number of deaths and divide by the total number of matches you have played.

So the formula is: total number of deaths/total number of matches played.

Say I have died 16000 people and played 3200 matches.
To find the kdr use the formula above.
So 16000/3200=5
Therefore, I would have an average of 5 kills per match.

Although this isn't shown on the online stats, I does so when you are in game.
To find this stat, simply find the total number of headshots you have, multiply by 100 and divide by the total number of kills you have.

So the formula is: (total number of headshots X 100)/total number of kills

Say I have 3200 total number of headshots and I have killed a total number of 32000 people.
To find the total headshot ratio use the formula above

(3200 X 100)/32000
=320000/32000
=10%
Therefore, my total headshot ratio is 10%.

Total Nutshot Ratio
Although this isn't shown on the online stats, but I have added it just for fun To find this stat, simply find the total number of nutshots you have, multiply by 100 and divide by the total number of kills you have.

So the formula is: (total number of nutshots X 100)/total number of kills

Say I have 320 total number of nutshots and I have killed a total number of 32000 people.
To find the total headshot ratio use the formula above

(320 X 100)/32000
=32000/32000
=1%
Therefore, my total nutshot ratio is 1%.

How to work out average number of exp gained per day
Although someone has posted this, I would like to revisit again. I had already knew about this formula but would still like to give credit to whoever posted this certain stat formula beforehand. To work this statistic out, simply divide the total number of exp gained and divide by total number of days. This maybe hard but you have to keep in mind the total number of days per month and make sure that there are 29 days in February for leap years (every 4 years e.g 2000,2004,2008 etc.)

So the formula is: total number of exp/total number of days played

Say I started on March 30 2009 and have gained 365000 exp since then. Today is March 30 2010 and since this isn't a leap year there has been 365 days since March 30 2009.
To find average number of exp gained per day, use the formula above

So 365000/365=1000
Therefore, on average I would get on average 1000 exp per day.

You can do this for gp but there are many variables that have to be taken into which may be difficult such as the gp items bought.

Find the headshot accuracy of a certain weapon
This is to find the headshot percentage (number of headshots relative to total number of shots fired), this stat can be found by clicking the 'weapon usage' tab. This can be done by multiplying the total number of headshots hit by the gun (e.g G36E) by 100 and dividing by the total number of bullets shot.

So the formula would be: (total number of headshots registered by the gun (e.g G36E) X 100)/Total number of bullets fired from the gun

Say I have 3000 headshots with my G36E and I have fired 300,000 bullets from my G36E.
Using the formula above
(3000 X 100)/300,000
=300,000/300,000
=1
So my headshot accuracy with G36E would be 1.0%

What do these stats mean?
KDR: A kdr over 1 means you would kill more people than you would die. The higher the kdr the supposedly better player you are. However you have to take into account your rank, exp and the obsession of one's kdr. The higher your kdr is at a lower rank could be simply due to beginner's luck or that you've been playing on a noob server. A higher rank person with lower kdr doesn't necessarily mean they are bad. It may mean they used to be a bad player but is now playing better than their kdr suggests

Average number of deaths and average number of kills: The lower these stats are, it usually refers that the player is a camper and plays defensively. The higher these starts are, the more a player is considered a rambo and aggressive player. Factors such as the number of forfeits accumulated should be considered because it brings these stats down.

Headshot ratio/accuracy: The higher your headshot ratio/accuracy is, the more likelihood of your kills being resulted from headshots. The more kills you have with a higher hs ratio, the more 'accurate' you are suggested to be. Although some lower ranked players may have higher hs ratios and accuracy, it may just be because they are lotto bots

Nutshot ratio: Doesn't mean anything really, the higher the percentage, the more nuts you take out

Average exp gained per day: Refers to how actively you play combat arms.

2. ## The Following 2 Users Say Thank You to Dr.Dental For This Useful Post:

czudej (03-30-2010),Spook (03-30-2010)

3. lol l33t. Another person trying to get a stickied thread

It's okay. I like it. Is there any copy/paste job? I didn't bother to read it. Be honest now...

If it is, at least you put effort.

4. Originally Posted by KingDot
lol l33t. Another person trying to get a stickied thread

It's okay. I like it. Is there any copy/paste job? I didn't bother to read it. Be honest now...

If it is, at least you put effort.
Nah I typed this all up, I'm not virus I don't wanna beg for thanks or sticky, I just wanna help MPGH who've helped me a lot before.

5. Which really means you want thanks you just aren't asking for them...

6. Originally Posted by CRUSTY
Which really means you want thanks you just aren't asking for them...
No I am not, you see Mouzie gp guide up there? He didn't want thanks or sticky, he just wanted to help.

7. Fairly simple mathematics but I'm sure their is people out there that didn't already know how to do this, good job

8. or you could could check nexons website where they have ALL the stats already done for you... but who would do that you would have to be some sort of genius to get there

9. Lol but couldnt you just double click on the character?

10. Cut him some slack...
For sticky, thanks or not....... It still Helps the MPGH community

Great Job

11. Could've of just copied mine for the EXP one...

Well written and descriptive as well...

Good one

12. Nice effort!