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  1. #16
    FoSho''s Avatar
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    I thought god mode is patched You will need nexon database to make one.
    Member Since: June 2012
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    Previously know as: Fatal', Deadpool, Souza

  2. #17
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    there is a way, through rez mods.


    /人 ‿‿ 人\

  3. #18
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    Quote Originally Posted by Kyubei View Post
    there is a way, through rez mods.
    Your dreaming.. There is no such thing as .rez godmode.
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    Previously know as: Fatal', Deadpool, Souza

  4. #19
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    Quote Originally Posted by Souza View Post
    Your dreaming.. There is no such thing as .rez godmode.
    Ask to @supercarz1991


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  5. #20
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    Quote Originally Posted by sity73 View Post
    Hello, so i know we've said god mode is permapatched however i have an idea. The spawn sheild idea is an old idea but i think there's a way to make it work. Once every 3 seconds (while god mode is enabled) your character respawns using the "Character Hack" (respawns to a normal player just like if you hit "disable character hack" option) however, the player respawns to your last location.1) if spawning in a predetermined spot is possible.
    2) if respawning using the character hack gives you spawn sheild.

    Just a thought so discuss

    cheers,
    sity73
    The 1 reason this idea would not work is because of the way Characters spawn on this game engine.

    When it comes to HUMAN controlled characters, Every spawn point is called a Game Start Point. These are pre-placed on the map using a tool called DEdit that comes in the Lithtech Jupiter Enterprise Suite game engine program package. Unless you can manually place a Game Start Point (unlikely unless you pull that programming from DEdit, place it in a hack and add them via RAM, which will then crash the game anyway) your not gonna be able to spawn in the las location you were placed

    Now your probably wondering about AI or NPC's. They too have special spawn points. These are called Spawners. If you have a wallhack enabled in a hack/mod on Cabin Fever, you will see the 3 Zombies under the map. Those are the main Spawners. Those 3 zombies don't HAVE to be there for spawning, they just help the dev's remember where they are without physically clicking them in the Object Browser in DEdit. Now they way Zombies get to where they are on the map is quite simple. There's Teleport Points. The zombie/NPC is spawned under the map, then when 1 NPC/Zombie dies from u shooting it or w.e, It sends a command to the game engine (called Map Commands) to Teleport the next available zombie.


    As for .REZ god mode, it's possible. You modify a few model files. BUT the problem with Rez God Mode is you can't kill anyone else, if you do it via models, then everyone has it. Rez OPK is the same way. So is rez Ghost Aim aka Rez Aim Bot. Now i know no1 has ever SEEN these mods. That's because how easy they should be to make, they would be given away on HOW to make them if a video/pic was shown.


    that should about cover it
    Last edited by supercarz1991; 08-13-2012 at 03:20 PM.

    commando: You're probably the best non-coder coder I know LOL


  6. The Following 2 Users Say Thank You to supercarz1991 For This Useful Post:

    Drake (08-13-2012),Kyubei (08-13-2012)

  7. #21
    Drake's Avatar
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    i guess you got your answer .
    Also don't focus on godmode , it isn't that great IMO .

    /Closed

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