cout<<" Quadratic Equation Calculator"<<endl<<"
cout<<" Equation must be in the form of axฒ+bx+c=0"<<endl<<endl;
cout<<" Please enter the value of a: ";
cout<<" Please enter the value of b: ";
cout<<" Please enter the value of c: ";
cout<<"HERE IS THE SOLUTION USING FACTORISATION
Math != programming. Programming in general requires some math(but it is mostly problem solving). Unless you're making a game, or some forms of software, then you need to be at a higher level w\ some knowledge of physics. Mind you, dem math for my (Java one)JevaEngine wasn't hard at all. But for my C++ version I needed to read a couple math papers. But I was using a pretty powerful physics engine.
Anehway, dat code makes me want to /suicide. So many reasons, I doubt it even compiles, how are you accessing the cout object without accessing via the std namespace? Also, lacks modular design. Asdfasdf, I'm not going to point out everything, but if you wrote ANYTHING CLOSE to that anywhere you'd be fired then killed for raping C++.
Last edited by radnomguywfq3; 02-19-2010 at 04:14 AM.
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