I Totally Agree man, and btw i do have a 360 and My friend has a PS3, my and his opinion 360 is better, he is returning his PS3, Didnt do it 4 me or him. Are you from Sony or Somethin? Cause ur Pretty Serious. PS3 Have GEars of War? Rainbow Six Vegas? Halo(s), updates for all games about every week, 12G or 120G HD with Xbox Marketplace, u can Download New Releases Movies, Music Videos, Game Demos, Themes and shit. Facepl8's. Geanuine Microsft Product.
ermm doesnt really matter, im all about graphics, audio, and gameplay, personally i hate tom clancy, dont know why, i just do, and halo is just fking bs, i cant beleive anyone in their right mind would play that shit, its retarted...especially halo3 i mean wtf, theyre all the same concept, the basic story behind it is that aliens have invaded and they need to be stopped someway/somehow...lol BOGUS, besides PS3 has motor storm, mgs4, and a few other top notch games, oh and one other thing sony didnt fuck up on its design and have to recall their product like microsoft did...for BOTH systems TOO! lol thats just a slap in the face for bill gates, haha!
xbox 360, the ps3 is way to much, the games look good but i the gameplay it self is not very good, there are more games for 360 and theyare better
uhmm ok look, think about this as if u were a businessman, lol higher price means better product...lower price means "peice of shit!" lol hey im not saying anything, just that yes 360 IS CHEAPER, but your getting what u paid for, a cheap system, as for PS3 its about $500 which is an ok price for such a system....i mean cmon if u have the money, why not spend it, haha like me i bought mine the 1st day it came out, and i havent had any problems with it whatsoever...but i couldnt say the same for 360, lol my friend had a problem with it the 1st week, he said it overheated after like 3 hrs of gametime...which is lame, cuz i play allllll day!
microsoft is retarded, they would have a winning system if they would have just waited to release about the same time as a ps3, they could have had more time to make the xbox up to par with sony's new hardware specs etc, but they wanted to be money hungry bitches an released earlier
Since Bill Gates is rolling in more money than Sony Ever will I doubt he's bothered . Xbox360 Is so much better for games.
None of PS3 exclusives interest me. Im a hardcore shooter fan.
Xbox360 is more of a shooter console. even the controller is much better designed for shooters.
And dont give me that bullshit about ps3 having Resistance. Resistance sucks my dick.
haha yeah cuz most shooters deal with shitty graphics and too many bugs...ps3 deal with full-on real life dimensions and ermmm yeah the 360 controller is like a huge fuckin 1980s tv remote, lol too big
Actually your wrong, Halo 3 is not maxing out the 360's graphics.
I've got halo 3 beta, the graphics are not as good as Gears of war.
And Gears of war isnt to the full potential.
And I dont Think ps3 will overpower the 360 graphics wise. Maybe in a couple of years when they get to grips. But by then there will probably be an upgrade for 360.
They've already made the new elite with 120GB hardrive. Double the Ps3's
Product Name: PLAYSTATION 3!!!!!!!
CPU: Cell Processor
PowerPC-base Core @3.2GHz
1 VMX vector unit per core
512KB L2 cache
7 x SPE @3.2GHz
7 x 128b 128 SIMD GPRs
7 x 256KB SRAM for SPE
* 1 of 8 SPEs reserved for redundancy
Total floating point performance: 218 GFLOPS
GPU: RSX @550MHz
1.8 TFLOPS floating point performance
Full HD (up to 1080p) x 2 channels
Multi-way programmable parallel floating point shader pipelines
Dolby 5.1ch, DTS, LPCM, etc. (Cell-based processing)
256MB XDR Main RAM @3.2GHz
256MB GDDR3 VRAM @700MHz
Хboх 360 System Performance - Draft
Custom IBM PowerPC-based CPU 3 symmetrical cores running at 3.2 GHz each
2 hardware threads per core; 6 hardware threads total
1 VMX-128 vector unit per core; 3 total
128 VMX-128 registers per hardware thread
1 MB L2 cache
CPU Game Math Performance 9 billion dot product operations per second
Custom ATI Graphics Processor 500 MHz
10 MB embedded DRAM
48-way parallel floating-point dynamically-scheduled shader pipelines
Unified shader architecture
Polygon Performance 500 million triangles per second
Pixel Fill Rate 16 gigasamples per second fillrate using 4X MSAA
Shader Performance 48 billion shader operations per second
Memory Bandwidth 22.4 GB/s memory interface bus bandwidth
256 GB/s memory bandwidth to EDRAM
21.6 GB/s front-side bus
Overall System Floating-Point Performance 1 TFLOP
Storage Detachable and upgradeable 20 GB hard drive
12X dual-layer DVD-ROM
Memory unit support starting at 64 MB
I/O Support for up to 4 wireless game controllers
3 USB 2.0 ports
2 memory unit slots
Optimized for Online Instant, out-of-the-box access to Xbox Live features, including Xbox Live Marketplace for downloadable content, Gamer Profile for digital identity and voice chat to talk to friends while playing games, watching movies or listening to music
Built in Ethernet Port
Wi-Fi Ready: 802.11 A, B and G
Video Camera Ready
Digital Media Support Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
Stream media from portable music devices, digital cameras, Windows XP PCs
Rip music to Xbox 360 hard drive
Custom playlists in every game
Windows Media Center Extender built in
Interactive, full screen 3D visualizers
HD Game Support All games supported at 16:9, 720p and 1080i, anti-aliasing
Standard definition and high definition video output supported