I think you fail to see that age isn't a limit. What do you consider an operating system? When I say it's easy, I mean, it's easier then everyone thinks it is.Jetamay there is no way you wrote a fucking OPERATING system that RUNS ON YOUR COMPUTER from scratch and in a timely manner. If you want to call some program that runs on your operating system an OS you are indeed as retarded as I thought.
I was implementing a VFS when I left the project. I think that's far enough.
Yes, go make your on thread and prove me wrong on another forum.1 post, one opinion and you you think you are right?
That's great because I don't plan on working on it alone, and you need to figure out what the standard features are in a graphics engine.Can you explain to me how your "game engine" is different then Orge3D? Since you are the presumption that Orge3D is just a Graphics Engine. Lets look at my previous post or let me reiterate on my first post. Orge3d has much more functionality then a traditional graphics engine. It obviously allows people to output to their screen and draw complex shapes, but it also includes material and shader support, mesh support, animation support, scene support, and special effects. Not to mention, it has a whole shit ton of extra features that make it less and less like of a graphics engine. They even give you the ability to combine Orge3d with other libraries... In this case Orge3d would be more then 50% of your project thus far and lmao unless youre going to spend the rest of your life on it, you won't be surpassing that 50% mark. FYI
How about you go look at the source of JetaOs and find a math equation that blows my mind.I haven't seen this JetaOs, I only hear what you've said about it. You said that making operating systems was "easy". That statement discredits you completely. 16 year old has problems with basic math and he thinks he can build an operating system that completely interfaces with a computer. Die please.