Thread: Rapid Fire

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  1. #1
    tehkourik's Avatar
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    Rapid Fire

    well im having trouble getting my auto hot key scripts to work in this game, i wanna make a rapid fire program... any suggestions, or help ?

    currently this is my autohotkey script:


    Code:
    #NoEnv
    #SingleInstance force
    SendMode Input
    
    Lbutton::
    Loop
    {
    GetKeyState, state, Lbutton, P
    if state=U
    break
    Sendinput {Click Down}
    Sleep 35
    Sendinput {Click Up}
    Sleep 35
    }
    ;Pauses AutoHotKey Script.
    F6::Pause, Toggle, 1
    THANK ME! NAO!!
    Last edited by tehkourik; 05-27-2010 at 04:57 PM.

  2. #2
    killakitok1's Avatar
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    What is that?

  3. #3
    tehkourik's Avatar
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    i want to get my rapidfire script working in ava so that it shoots single shots rapidly rather than just holding down on the trigger... you can unload a Sako in particular very effectively like this -- with little to no recoil, so i have made an AutoHotKey script however they dont work with AVA, but will work fine with other games...

    So i need help creating a program that will fire single shots extremely fast but not sure what program to go about using... since my mouse wont program macros that loop im stuck tryin to make a 3rd party program do it. in fact i dont know of a mouse that u can loop macros with.

    anyways, AVA doesnt work with autohotkey support that ive found ...

  4. #4
    /b/oss's Avatar
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    wow amazing... why don't you ask why09?

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    wailantum (06-08-2010)

  6. #5
    tehkourik's Avatar
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    how do i ask why09 where is he?

  7. #6
    Johnny Wolf's Avatar
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    hit the search button on the top and type in why09 or look in the memberlist tab and look in the w section

  8. #7
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    Code:
    #include <iostream> 
    #include <windows.h> 
    #include <time.h> 
    using namespace std; 
    int main()
    {
    	while(1)
    	{
    		if(GetAsyncKeyState(VK_LBUTTON))//for left mouse
    		{
    			keybd_event(VK_RCONTROL,0x11,KEYEVENTF_KEYUP,0); //will virtually release key, but since key is held down it will seem like u pressed it again really fast.
    		}
    	}
    return 0;
    }
    That's how I would do it. Also I dont see the point i learning scripts unless u have to. they are very limited and in this case there's lil to no benefit.

    "Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children. The cost of one modern heavy bomber is this: a modern brick school in more than 30 cities. It is two electric power plants, each serving a town of 60,000 population. It is two fine, fully equipped hospitals. It is some fifty miles of concrete pavement. We pay for a single fighter plane with a half million bushels of wheat. We pay for a single destroyer with new homes that could have housed more than 8,000 people. This is, I repeat, the best way of life to be found on the road the world has been taking. This is not a way of life at all, in any true sense. Under the cloud of threatening war, it is humanity hanging from a cross of iron."
    - Dwight D. Eisenhower

  9. #8
    /b/oss's Avatar
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    Quote Originally Posted by why06 View Post
    Code:
    #include <iostream> 
    #include <windows.h> 
    #include <time.h> 
    using namespace std; 
    int main()
    {
    	while(1)
    	{
    		if(GetAsyncKeyState(VK_LBUTTON))//for left mouse
    		{
    			keybd_event(VK_RCONTROL,0x11,KEYEVENTF_KEYUP,0); //will virtually release key, but since key is held down it will seem like u pressed it again really fast.
    		}
    	}
    return 0;
    }
    That's how I would do it. Also I dont see the point i learning scripts unless u have to. they are very limited and in this case there's lil to no benefit.
    aggain awesome job!

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    wailantum (06-08-2010)

  11. #9
    aonix's Avatar
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    Does this script work? and if so, how can I use it?
    sorry but I'm a scrub when it comes to scripts, my only knowledge of any computer language is Turing haha.

  12. #10
    LaBe1's Avatar
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    I am surprised simple C++ button commands will work without hooking. You need BloodShed's Dev C++ compiler to make Why06's Code work for the game. or Visual C++.

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