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    twamp22's Avatar
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    [TUTORIAL] How to customize lobby images and splash screen!

    [TUTORIAL]
    How to customize lobby images and splash screen!


    I recently stumbled upon some image files that were kind of easy to edit and customize. I decided to write up a tutorial on exactly how to edit them. I have not yet verified whether or not these images stay customized after weekly maintenance and/or updates. So be sure to also save a backup of any images you have edited.

    In this tutorial I will explain how I edited the images for my AVA which is an English client from the USA. This tutorial explains how an English USA AVA client can be edited. All clients can be edited in the same way, some folders are named different for each country/client. If I have not made my self clear enough on any section(s) of this tutorial, please reply or private message me. I will make any alterations or additions that will help clear up the customization process.

    I also made a small video that shows what mine looks like launching all 6 of the custom splash images that are displayed when AVA launches. The video also shows the images that I have used for my AVA client. Which are viewable while in the game lobby. I have been having trouble uploading this video to YouTube so i used TinyPic instead.


    Keep in mind that all I am showing is how to do is edit the images, not how to make them look cool! The pictures I have used are nonsense and make the AVA look custom, yes. And ridiculously stupid, also! lol

    Add whatever pictures you think would spice up your AVA install. You can use any photo editing software, even just normal Paint that comes preinstalled with Windows(98, XP, Vista and 7). However I like to use Paint Shop Pro when I edit photos.

    Find your AVA installation folder. By default AVA is installed to:


    C:\IJJI\ENGLISH\AVA\


    You might not see ENGLISH you make see GERMAN or another language,
    it depends on what install you have, and/or what country you are playing in.


    Navigate to your AVA installation folder.
    The \AVA\ folder will look like this inside:




    Now you need to open the \avagame\ folder.
    The \avagame\ folder will look like this inside:


    We will be using two folders:
    \avagame\Splash\
    \avagame\Web\





    First lets open the \Splash\ folder.
    The \Splash\ folder will look like this inside:



    You can look inside both the \INT\ and the \USA\ folders there are 3 splash images for both.
    I am only going to talk about the \USA\ folder for this tutorial.

    Open the \Splash\USA\ folder.
    The \Splash\USA\ folder will look like this inside:




    I suggest that you make backup copies of these 3 images
    in case you should ever need to replace the original images.

    You can download this zip file which contains all the original images from
    my splash folder, including both \INT\ and \USA\ images.


    These are the images that get shown when you launch AVA.
    It is very important that whatever new images you use remain the same size,
    551 Pixels Width x 342 Pixels Height.


    Remember that the new images must be the same exact size as the originals.
    This is easy when editing the Splash images because all three images are the same size.



    Navigate your photo editing software to C:\IJJI\ENGLISH\AVA\avagame\Splash\USA\
    Open up any of the three images. Once you have the images loaded into the program you can edit them up however you would like. Add any images or logos you would like. I kept mine pretty simple but customized none the less. Once you have edited the images, save them into the same folder that you loaded them from.




    Next navigate to \AVA\avagame\Web\Notice\.
    The \Notice\ folder will look like this inside:









    All of these images you will see in game.
    Four of these images will be seen every time you play AVA.
    One of these will only be shown to new players.
    I replaced all five images with different images of the same Ferrari.


    Remember that the new images must be the same exact size as the originals.
    These are a little more difficult, because each image is a different size.


    There are five images here that are editable each image is:

    a_01.png 256 Pixels Width x 256 Pixels Height
    b_01.png 512 Pixels Width x 256 Pixels Height
    c_01.png 256 Pixels Width x 256 Pixels Height
    d_01.png 512 Pixels Width x 512 Pixels Height
    e_01.png 1024 Pixels Width x 1024 Pixels Height

    I suggest that you make backup copies of these 5 images
    in case you should ever need to replace the original images.

    You can download this zip file which contains all the original images from my \Web\Notice\ folder.


    Navigate your photo editing software to C:\IJJI\ENGLISH\AVA\avagame\Web\Notice\
    Open up any of the five images. Once you have the images loaded into the program you can edit them up however you would like. Add any images or logos you would like. I kept mine pretty simple but customized. Once you have edited the images, save them info the same folder that you loaded them from.




    I believe that is all the info you should need to customize your AVA client.
    Please post any images you have tried and maybe some screen shots of them working.
    Last edited by twamp22; 07-24-2010 at 08:03 PM. Reason: Creating video link

  2. The Following User Says Thank You to twamp22 For This Useful Post:

    Drake (07-26-2010)

  3. #2
    /b/oss's Avatar
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    me personally know that from beggining of AvA but thank's for sharing

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    yea lol it was not to difficult lol actually the hardest part of doing the it was prolly rolling joints while i made the video and the tutorial, some nubs dont even know how to use paint to open a .png file lol this will help SOMEBODY lol i hope

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    /b/oss's Avatar
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    lol, we need UPK modding... this is really basic but.. you learn from this

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    im like the field of dreams of knowledge
    If you teach me i will uh, well not come i wont come if you teach me, but ill uh learn more and more lol, but seriously ill look into whatever in the Fk that is.

    EDIT

    So you want upk modding for what ? i heard somethiung bout weapon modding before on this site, but what all (maybe this convo should be private i guess, idk)
    Last edited by twamp22; 07-24-2010 at 10:15 PM. Reason: addition

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    In what file all things for guns and others are in ?
    [ Useless space ]

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    Quote Originally Posted by muumimamma View Post
    In what file all things for guns and others are in ?
    Im not sure what your asking, please restate what it is that you need help with.

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    Quote Originally Posted by muumimamma View Post
    In what file all things for guns and others are in ?
    most of them are in C:/ijji/ENGLISH/AVA/avagame/Content (standard installation folder)

    The .upk files can be decompiled with an extractor somewhere in ava section, but what you get is weird stuff, like .2DTEXTURE .ANIMSET .SKELETALMESH (lol sounds evil) .PACKAGE and many other so damn weird extensions. Probably most important for modding would be .2DTEXTURE, but noone knows how to find out what's in them so...(end of phrase)

  10. #9
    /b/oss's Avatar
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    Quote Originally Posted by pcboss1 View Post
    most of them are in C:/ijji/ENGLISH/AVA/avagame/Content (standard installation folder)

    The .upk files can be decompiled with an extractor somewhere in ava section, but what you get is weird stuff, like .2DTEXTURE .ANIMSET .SKELETALMESH (lol sounds evil) .PACKAGE and many other so damn weird extensions. Probably most important for modding would be .2DTEXTURE, but noone knows how to find out what's in them so...(end of phrase)
    no. its 100% that modding would be 2DT

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    Stifmeister's Avatar
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    Please read the thread i made.
    UPK Modding is 99.98% impossible.
    You'd have to be a god to know how to cook the files correctly so that when UE3 loads, it doesn't detect any modification to the file.
    It will crash if any game file is modified in any ways. This does not limit to image files like .bmp, sound etc.




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    Quote Originally Posted by darknezzrox View Post
    Please read the thread i made.
    UPK Modding is 99.98% impossible.
    You'd have to be a god to know how to cook the files correctly so that when UE3 loads, it doesn't detect any modification to the file.
    It will crash if any game file is modified in any ways. This does not limit to image files like .bmp, sound etc.
    no dark you're wrong. its 100% possible but we dunnp how to

  13. #12
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    Quote Originally Posted by twamp22 View Post
    Im not sure what your asking, please restate what it is that you need help with.
    Like in what file all of these gun textures and models are in .
    [ Useless space ]

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    Wait so do i have to customize the pictures again when AVA updates??

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    Quote Originally Posted by Wierdoha View Post
    Wait so do i have to customize the pictures again when AVA updates??
    DO NOT BUMP~~~~~~~~

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    Quote Originally Posted by m_t_h View Post


    no dark you're wrong. its 100% possible but we dunnp how to
    You dunno how to = 99.98% impossible.
    Only someone that is super pro at cooking game files for UE3 can do this.
    So there's that 0.02% chance for those that can.

    But no one would. Why? Because there are so many more better UE3 games to mod, and they could make money from it.




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