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  1. #1
    Yuknowho's Avatar
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    Delete GameGuards .erl Files *Updated*

    Hi There MPGH,

    I downloaded AVA a few weeks ago, and I noticed that when you would use e.g. cheat engine it would crash and GameGuard would give a message that there were some .erl files in a folder that I would have to send to an email address. I started playing with the idea to delete the files, and this is the result. I kept it for private use, but I decided I wanted to release it, and since I have downloaded lots of hacks from mpgh I decided I would release it here.

    I did notice that some other people on this site had the same idea, but I checked their threads and this program is quite a bit different from the ones that are already posted. Oh, and maybe I will later also post the source.

    What does it do?
    This program extends the time before AVA crashes while using for example Cheat Engine.

    ScreenShots:

    With Counter


    Without Counter


    How to use:
    - Unrar the archive and save both files to the same folder
    - Open the program (as admin)
    - Click edit and type or choose the path to your GameGuard folder
    - Click Start and run Ava

    Quote Originally Posted by Yuknowho View Post
    The close button does not work while the program is active, to quit the program press F9 (Then it will stop looping), and then press the close button, it should work


    Virus Scans With Counter
    VirusTotal
    Jotti

    Virus Scan Without Counter
    Jotti
    VirusTotal

    I don't know why the virusscan gives false positives, probably because it is coded in AutoIt.

     

    Code:
    ;Delete AVA .erl files by Yuknowho
    
    #AutoIt3Wrapper_run_obfuscator=y
    #Obfuscator_parameters=/striponly
    
    #include <ButtonConstants.au3>
    #include <EditConstants.au3>
    #include <GUIConstantsEx.au3>
    #include <StaticConstants.au3>
    #include <WindowsConstants.au3>
    #include <File.au3>
    
    #RequireAdmin
    
    #region ### START Koda GUI section ### Form=D:\Program Files\Koda\Forms\AVA erl Delete v1.kxf
    $MainForm = GUICreate("AVA .erl Delete | v1.2 | Yuknowho - Mpgh", 347, 58, 192, 124)
    
    ;Labels:
    $MpghLabel = GUICtrlCreateLabel("MPGH", 240, 28, 78, 28)
    GUICtrlSetFont(-1, 18, 400, 2, "Palatino Linotype")
    GUICtrlSetColor(-1, 0x000080)
    
    ;Inputs:
    $PathInput = GUICtrlCreateInput("C:\", 8, 8, 329, 21)
    GUICtrlSetData( -1, IniRead( 'Path.ini', 'GameGuard .erl Files', 'Path', 'C:\' ) )
    GUICtrlSetState(-1, $GUI_DISABLE)
    
    ;Buttons:
    $Edit = GUICtrlCreateButton("Edit", 96, 32, 83, 25)
    $Start = GUICtrlCreateButton("Start", 8, 32, 83, 25)
    $ChoosePath = GUICtrlCreateButton("...", 184, 32, 27, 25)
    GUICtrlSetState(-1, $GUI_DISABLE)
    
    GUISetState(@SW_SHOW)
    #endregion ### END Koda GUI section ###
    
    HotKeySet( '{F9}', '_ToggleQuit' )
    
    Global $EditToggle = False
    Global $StartToggle = False
    
    While 1
    	$nMsg = GUIGetMsg()
    	Switch $nMsg
    		Case $GUI_EVENT_CLOSE
    			Exit
    		Case $Edit
    			_EditPath()
    		Case $ChoosePath
    			_SetPath()
    		Case $Start
    			_StartDelete()
    	EndSwitch
    WEnd
    
    Func _EditPath()
    	If $EditToggle = False Then
    		GUICtrlSetState( $Start, $GUI_DISABLE )
    		GUICtrlSetState( $PathInput, $GUI_ENABLE )
    		GUICtrlSetState( $ChoosePath, $GUI_ENABLE )
    		GUICtrlSetData( $Edit, 'Save' )
    	Else
    		IniWrite( 'Path.ini', 'GameGuard .erl Files', 'Path', GUICtrlRead( $PathInput ) )
    		GUICtrlSetState( $Start, $GUI_ENABLE )
    		GUICtrlSetState( $PathInput, $GUI_DISABLE )
    		GUICtrlSetState( $ChoosePath, $GUI_DISABLE )
    		GUICtrlSetData( $Edit, 'Edit' )
    	EndIf
    
    	$EditToggle = Not $EditToggle
    EndFunc ;==>_EditPath()
    ;EndFunc
    
    Func _SetPath()
    
    	Local $FilePath = ''
    
    	$FilePath = FileSelectFolder( 'Select GameGuard folder where .erl files are stored', GUICtrlRead( $PathInput ) )
    
    	If $FilePath = Not '' Then
    		GUICtrlSetData( $PathInput, $FilePath )
    	EndIf
    
    EndFunc ;==>_SetPath()
    ;EndFunc
    
    Func _StartDelete()
    	Local $Path = GUICtrlRead( $PathInput )
    	Local $Files
    
    	GUICtrlSetData( $Start, 'Quit: F9' )
    	GUICtrlSetState( $Start, $GUI_DISABLE )
    	GUICtrlSetState( $Edit, $GUI_DISABLE )
    
    	$StartToggle = True
    
    	While $StartToggle = True
    		$Files = _FileListToArray( $Path, '*.erl', 1 )
    
    		If IsArray( $Files ) Then
    			For $i = 1 To Ubound( $Files ) - 1
    					FileDelete( $Path & '\' & $Files[$i] )
    			Next
    		EndIf
    
    		;Sleep( 10 )
    	WEnd
    
    	GUICtrlSetData( $Start, 'Start' )
    	GUICtrlSetState( $Start, $GUI_ENABLE )
    	GUICtrlSetState( $Edit, $GUI_ENABLE )
    EndFunc ;==>_StartDelete()
    ;EndFunc
    
    Func _ToggleQuit()
    	If $StartToggle = True Then
    		$StartToggle = False
    	EndIf
    EndFunc ;==>_ToggleQuit()
    ;EndFunc

    Have Fun!
    <b>Downloadable Files</b> Downloadable Files
    Last edited by Justin; 06-27-2012 at 09:49 PM. Reason: Added No Counter Attachment and Affiliated Virus Scans and Source Code

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  3. #2
    Justin's Avatar
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    Just letting you guys know that I have seen this thread and will run the checks when I get home from work, unless @Pie sees this, but I agree having too many .erl programs will eventually become annoying. I will allow a maximum of four to be released at a time.
    Last edited by Justin; 06-25-2012 at 11:44 PM.

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    iamnumber4's Avatar
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    WHEN i click downnload and Thnx or normal download its write
    This attachment has not been approved yet. Please go back and read or respond to the thread

  5. #4
    Justin's Avatar
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    Quote Originally Posted by iamnumber4 View Post
    WHEN i click downnload and Thnx or normal download its write
    This attachment has not been approved yet. Please go back and read or respond to the thread
    That's because I need to check it for viruses and make sure it safe. I'll do that in 3 hours when I've finished work!

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  6. #5
    Yuknowho's Avatar
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    Yup I noticed, but this one has a GUI and it checks if there are files present (and also what files), and then deletes them.

  7. #6
    AVA PlaYe's Avatar
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    Quote Originally Posted by Yuknowho View Post
    Yup I noticed, but this one has a GUI and it checks if there are files present (and also what files), and then deletes them.
    mine has a GUI too :P also my version check if they exist before delete too
    I Miss the old time


  8. #7
    Yuknowho's Avatar
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    Quote Originally Posted by AVA PlaYe View Post
    mine has a GUI too :P also my version check if they exist before delete too
    oh, because in the source you posted you don't do that.. awh nvm this will let you easily set the GameGuard path and I just wanted to do something for the community and release this

  9. #8
    AVA PlaYe's Avatar
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    Quote Originally Posted by Yuknowho View Post
    oh, because in the source you posted you don't do that.. awh nvm this will let you easily set the GameGuard path and I just wanted to do something for the community and release this
    i said, my version check if they exist but it doesn't matter if you check if they exist or not...
    I Miss the old time


  10. #9
    Yuknowho's Avatar
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    Quote Originally Posted by AVA PlaYe View Post
    i said, my version check if they exist but it doesn't matter if you check if they exist or not...
    I believe it does matter, because I think the program can perform the loop faster when it only checks if the files exist then when it keeps trying to delete non existing files (not 100% sure though). Also this program checks if there are any .erl files in the given folder, and deletes them all. When this gets approved I might release the source so you can see how I did this.

  11. #10
    Ken Jeong's Avatar
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    Quote Originally Posted by Yuknowho View Post
    I believe it does matter, because I think the program can perform the loop faster when it only checks if the files exist then when it keeps trying to delete non existing files (not 100% sure though). Also this program checks if there are any .erl files in the given folder, and deletes them all. When this gets approved I might release the source so you can see how I did this.
    Post source as a comment
    "Aren't you the guy that made unlimited respawn for CA along time ago? That was epic." - [MPGH]AVGN

  12. #11
    Liz's Avatar
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    Closed until minions can check it with the game. @REVIVE we do not disallow content simply because others exist. Same thing that applies to injectors applies to other tools as well. As long as it is safe, and works, it is allowed.
    Last edited by Liz; 06-26-2012 at 09:35 PM.


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  14. #12
    Justin's Avatar
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    Initial Assessment of the Attachment warrants a clean status.

    Warning: File is Packed

    /Approved

    @Liz Roger That Boss

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  16. #13
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    @Yuknowho Congrats on getting it approved, your first AVA release


    Anyways, post the source somewhere so I can analyze and compare/contrast with the other 2 .erl removers?
    "Aren't you the guy that made unlimited respawn for CA along time ago? That was epic." - [MPGH]AVGN

  17. #14
    Justin's Avatar
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    I have found a flaw though, Your close button in the main program does not work, if you wish to exit this program then do say via the system tray near the time (Bottom Right) by right clicking on the AVA symbol and clicking exit.

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  18. #15
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    Nice release bro but this dont bypass gamegurad ;-)

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