Page 2 of 8 FirstFirst 1234 ... LastLast
Results 16 to 30 of 116
  1. #16
    Joaogan1's Avatar
    Join Date
    Apr 2012
    Gender
    male
    Posts
    130
    Reputation
    10
    Thanks
    12
    Unl ammo maybe?
    Going first always works

  2. #17
    ccman32's Avatar
    Join Date
    Oct 2010
    Gender
    male
    Location
    Germany
    Posts
    1,266
    Reputation
    325
    Thanks
    21,619
    My Mood
    Devilish
    Quote Originally Posted by ijjiFails View Post
    why didnt you quote me? come on man that shit aint fair... WHAT DID I DO TO YOU AMG

    anyways, i couldnt care less since i switched to a game which has waaaaay less hackers and way more players

  3. #18
    dallsheep's Avatar
    Join Date
    Sep 2011
    Gender
    male
    Posts
    80
    Reputation
    10
    Thanks
    5
    My Mood
    Amazed
    @ccman32 help, Error AVA.exe not opened!
    (i play sea ava)

  4. #19
    ibrah's Avatar
    Join Date
    Nov 2012
    Gender
    male
    Posts
    36
    Reputation
    10
    Thanks
    0
    My Mood
    Sad
    pls euro hack.

    and gj.

  5. #20
    ccman32's Avatar
    Join Date
    Oct 2010
    Gender
    male
    Location
    Germany
    Posts
    1,266
    Reputation
    325
    Thanks
    21,619
    My Mood
    Devilish
    Quote Originally Posted by dallsheep View Post
    @ccman32 help, Error AVA.exe not opened!
    (i play sea ava)
    SEA AVA has different pointers so it won't work...

  6. The Following User Says Thank You to ccman32 For This Useful Post:

    Zickurat (11-30-2012)

  7. #21
    Pr3di's Avatar
    Join Date
    Aug 2011
    Gender
    male
    Posts
    3
    Reputation
    10
    Thanks
    0
    My Mood
    Psychedelic
    LOL my post got deleted )
    I still hope you all get banned :P
    Just for the LULZ!!!

  8. #22
    Aerialovesme's Avatar
    Join Date
    Nov 2012
    Gender
    male
    Posts
    9
    Reputation
    10
    Thanks
    0
    hey ccman when i use your hack..my ava craashed and says avawep...and that long error page like when u use meows 1shot

  9. #23
    jimmyp's Avatar
    Join Date
    Nov 2012
    Gender
    male
    Posts
    24
    Reputation
    10
    Thanks
    0
    @ccman32 If i set 50 bullet and I miss my enemy... I die! XD
    This can work with 5-6 bullet in one shot!

  10. #24
    konosek's Avatar
    Join Date
    Nov 2012
    Gender
    male
    Posts
    24
    Reputation
    10
    Thanks
    0
    I have a error "Writing to memory failed:acces deined" somebody help me ?????? i have win xp x32

  11. #25
    Zickurat's Avatar
    Join Date
    Sep 2012
    Gender
    male
    Posts
    6
    Reputation
    10
    Thanks
    0
    My Mood
    Happy
    Quote Originally Posted by Aerialovesme View Post
    hey ccman when i use your hack..my ava craashed and says avawep...and that long error page like when u use meows 1shot
    Same problem. After 2 min in game( coop). Which problem?? Thanks for your job!!!



    For example text this message/

    avaGameViewportClient, avaGameViewportClient_0, InputKeyavaGameViewportClient, avaGameViewportClient_0, InputKeyPlayerManagerInteraction, PlayerManagerInteraction_0, InputKeyavaPlayerInput, avaPlayerInput_1, InputKeyavaPlayerInput, avaPlayerInput_1, InputKeyavaPlayerControllerEx, avaPlayerControllerEx_1, StartFireavaPlayerControllerEx, avaPlayerControllerEx_1, StartFireavaCharacter_EUPointMan, avaCharacter_EUPointMan_5, StartFireavaCharacter_EUPointMan, avaCharacter_EUPointMan_5, StartFireavaCharacter_EUPointMan, avaCharacter_EUPointMan_5, StartFireavaInventoryManager, avaInventoryManager_5, StartFireavaWeap_HEGrenade, avaWeap_HEGrenade_3, StartFireavaWeap_HEGrenade, avaWeap_HEGrenade_3, StartFireavaWeap_HEGrenade, avaWeap_HEGrenade_3, BeginFireavaWeap_HEGrenade, avaWeap_HEGrenade_3, SendToFiringStateavaWeap_HEGrenade, avaWeap_HEGrenade_3, BeginStateavaWeap_HEGrenade, avaWeap_HEGrenade_3, WeaponPlaySound|[AVA.exe:0x5093434e:0x1dd2000]Scaleform::Render::Matrix2x4<float>::Prepend() :0x005ED286Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DA10DScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAD0FScaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB304Scaleform::Render::Matrix2x4<float>::Pr epend() :0x001C3551Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB60CScaleform::Render::Matrix2x4<float>::Pr epend() :0x005D9829Scaleform::Render::Matrix2x4<float>::Pr epend() :0x007A5885Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005E8A85Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBAA8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBAA8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBAA8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB304Scaleform::Render::Matrix2x4<float>::Pr epend() :0x001C3551Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005A140AScaleform::Render::Matrix2x4<float>::Pr epend() :0x00203EC7Scaleform::Render::Matrix2x4<float>::Pr epend() :0x003B9C09Scaleform::Render::Matrix2x4<float>::Pr epend() :0x003BA165Scaleform::Render::Matrix2x4<float>::Pr epend() :0x003B9BE4Scaleform::Render::Matrix2x4<float>::Pr epend() :0x003BA230Scaleform::Render::Matrix2x4<float>::Pr epend() :0x001F1E87Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EABA9Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB012Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBAA8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DB4B9Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBAA8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DB4B9Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB012Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB304Scaleform::Render::Matrix2x4<float>::Pr epend() :0x00207F16Scaleform::Render::Matrix2x4<float>::Pr epend() :0x001FA125Scaleform::Render::Matrix2x4<float>::Pr epend() :0x007F44E8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x007F408DScaleform::Render::Matrix2x4<float>::Pr epend() :0x001A4F74std::_Init_locks:perator=() :0x00BB3D51std::_Init_locks:perator=() :0x00BB1A78std::_Init_locks:perator=() :0x00BB1B05std::_Init_locks:perator=() :0x00BB1C30std::_Init_locks:perator=() :0x00AB2A35std::_Init_locks:perator=() :0x01C819B2:0x21B8661E
    Last FileName:
    ..\avaGame\Content\Weapons\Wp_M83.upk (9.17s)
    Memory(Free/Total): 2950 / 4095 MBytes
    Last edited by Zickurat; 11-30-2012 at 02:40 PM.

  12. #26
    ccman32's Avatar
    Join Date
    Oct 2010
    Gender
    male
    Location
    Germany
    Posts
    1,266
    Reputation
    325
    Thanks
    21,619
    My Mood
    Devilish
    Quote Originally Posted by Zickurat View Post
    Same problem. After 2 min in game( coop). Which problem?? Thanks for your job!!!



    For example text this message/

    avaGameViewportClient, avaGameViewportClient_0, InputKeyavaGameViewportClient, avaGameViewportClient_0, InputKeyPlayerManagerInteraction, PlayerManagerInteraction_0, InputKeyavaPlayerInput, avaPlayerInput_1, InputKeyavaPlayerInput, avaPlayerInput_1, InputKeyavaPlayerControllerEx, avaPlayerControllerEx_1, StartFireavaPlayerControllerEx, avaPlayerControllerEx_1, StartFireavaCharacter_EUPointMan, avaCharacter_EUPointMan_5, StartFireavaCharacter_EUPointMan, avaCharacter_EUPointMan_5, StartFireavaCharacter_EUPointMan, avaCharacter_EUPointMan_5, StartFireavaInventoryManager, avaInventoryManager_5, StartFireavaWeap_HEGrenade, avaWeap_HEGrenade_3, StartFireavaWeap_HEGrenade, avaWeap_HEGrenade_3, StartFireavaWeap_HEGrenade, avaWeap_HEGrenade_3, BeginFireavaWeap_HEGrenade, avaWeap_HEGrenade_3, SendToFiringStateavaWeap_HEGrenade, avaWeap_HEGrenade_3, BeginStateavaWeap_HEGrenade, avaWeap_HEGrenade_3, WeaponPlaySound|[AVA.exe:0x5093434e:0x1dd2000]Scaleform::Render::Matrix2x4<float>::Prepend() :0x005ED286Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DA10DScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAD0FScaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB304Scaleform::Render::Matrix2x4<float>::Pr epend() :0x001C3551Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB60CScaleform::Render::Matrix2x4<float>::Pr epend() :0x005D9829Scaleform::Render::Matrix2x4<float>::Pr epend() :0x007A5885Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005E8A85Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBAA8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBAA8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBAA8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB304Scaleform::Render::Matrix2x4<float>::Pr epend() :0x001C3551Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005A140AScaleform::Render::Matrix2x4<float>::Pr epend() :0x00203EC7Scaleform::Render::Matrix2x4<float>::Pr epend() :0x003B9C09Scaleform::Render::Matrix2x4<float>::Pr epend() :0x003BA165Scaleform::Render::Matrix2x4<float>::Pr epend() :0x003B9BE4Scaleform::Render::Matrix2x4<float>::Pr epend() :0x003BA230Scaleform::Render::Matrix2x4<float>::Pr epend() :0x001F1E87Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EABA9Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB012Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBAA8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DB4B9Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBAA8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DB4B9Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB012Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB304Scaleform::Render::Matrix2x4<float>::Pr epend() :0x00207F16Scaleform::Render::Matrix2x4<float>::Pr epend() :0x001FA125Scaleform::Render::Matrix2x4<float>::Pr epend() :0x007F44E8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x007F408DScaleform::Render::Matrix2x4<float>::Pr epend() :0x001A4F74std::_Init_locks:perator=() :0x00BB3D51std::_Init_locks:perator=() :0x00BB1A78std::_Init_locks:perator=() :0x00BB1B05std::_Init_locks:perator=() :0x00BB1C30std::_Init_locks:perator=() :0x00AB2A35std::_Init_locks:perator=() :0x01C819B2:0x21B8661E
    Last FileName:
    ..\avaGame\Content\Weapons\Wp_M83.upk (9.17s)
    Memory(Free/Total): 2950 / 4095 MBytes
    Usually happens when you switch to your knife...

  13. The Following User Says Thank You to ccman32 For This Useful Post:

    Zickurat (11-30-2012)

  14. #27
    Aerialovesme's Avatar
    Join Date
    Nov 2012
    Gender
    male
    Posts
    9
    Reputation
    10
    Thanks
    0
    I never went on my melee and i still am having that dc issues..

  15. #28
    jimmyp's Avatar
    Join Date
    Nov 2012
    Gender
    male
    Posts
    24
    Reputation
    10
    Thanks
    0
    crash when round finished!

  16. #29
    Riddick's Avatar
    Join Date
    Oct 2012
    Gender
    male
    Location
    Delusional
    Posts
    7,734
    Reputation
    529
    Thanks
    5,129
    My Mood
    Devilish
    If you use this DONT KNIFE OR NADE...................It crashes//(Win 7 Ult 64bit) ............................. But a mighty fine super weapon and good fun in COOP! Got Beatlegueese in abour 5 seconds lol!

  17. #30
    ccman32's Avatar
    Join Date
    Oct 2010
    Gender
    male
    Location
    Germany
    Posts
    1,266
    Reputation
    325
    Thanks
    21,619
    My Mood
    Devilish
    Quote Originally Posted by Aerialovesme View Post
    I never went on my melee and i still am having that dc issues..
    If you mean losing the connection ingame just go out of the game ur currently in and join it again.

Page 2 of 8 FirstFirst 1234 ... LastLast

Similar Threads

  1. [Detected] AVA public hack- no recoil, no spread, damage maximization - (November 29 2012)
    By ccman32 in forum Alliance of Valiant Arms (AVA) Hacks & Cheats
    Replies: 115
    Last Post: 12-04-2012, 11:00 AM
  2. [Detected] UAV Hack - Works in Demo *UPDATED* (November 28 2012)
    By AVA PlaYe in forum Alliance of Valiant Arms (AVA) Hacks & Cheats
    Replies: 200
    Last Post: 12-04-2012, 10:59 AM
  3. [Detected] BF3 Mass Kill Hack Update 18/06/2012
    By blackjack5505 in forum Battlefield 3 (BF3) Hacks & Cheats
    Replies: 59
    Last Post: 10-26-2012, 12:09 PM
  4. [Patched] Ramo's CF NA Hack 29/6/2012 ||Updated||
    By ramo in forum CrossFire Hacks & Cheats
    Replies: 131
    Last Post: 07-02-2012, 05:47 AM
  5. WarRock Hack & Crossfire Hack & AVA Hack Updated
    By Dave84311 in forum Hack/Release News
    Replies: 28
    Last Post: 10-15-2010, 01:31 AM