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  1. #1
    MDMAxLSD's Avatar
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    Post CA Unified Addresses [6/10/16]

    Taking some time on developing something for CA and willing to share whatever seems useful to anyone out there.

    Addresses:
    Code:
    
    Engine Entry Point : 0x460000
    Engine .code Size : 0x289200
    Engine .code Offset : 0x1000
    
    CShell Entry Point : 0x37100000
    CShell .code Size : 0x6CD400
    CShell .code Offset : 0x1000
    
    ClientFX Entry Point : 0x90E0000
    ClientFX .code Size : 0x59200
    ClientFX .code Offset : 0x1000
    
    #define ADDR_LTCLIENTDLL		0x37A8EC78
    #define ADDR_LOCALPTR		0x37B007B8
    #define ADDR_BUILDFONT		0x3766CE70
    #define ADDR_FILLFONT		0x3766DB20
    #define ADDR_FONTECX		0x37AF8424
    #define ADDR_GETCONSOLEINT	0x37446D30
    #define ADDR_GCS		0x37ACEAB0
    #define ADDR_LTCOMMON		0x37B026F8
    #define ADDR_REMOTEKILL1	0x374DB9D3
    #define ADDR_REMOTEKILL2	0x374DB9D4
    #define ADDR_REMOTEKILL3	0x374DBDD3
    #define ADDR_REMOTEKILL4	0x374DBDD4
    #define ADDR_RAPIDFIRE1		0x374D1557
    #define ADDR_RAPIDFIRE3		0x374D72FF
    #define ADDR_FORCEFPS		0x37A8ED08
    #define GameStatus 	0x37AA5FEC
    #define LTBase 		0x37A8EC60
    #define SuperBullets 	0x374D54C6   //Bytes : [/x0F /x94 /xC0]
    
    #define ADDR_SENDTOSERVER		0x50AF80
    #define ADDR_INTERSECT		0x4831E0
    #define ADDR_DRAWPRIM		0x770D44
    #define ADDR_CURSORCENTER	0x777494
    #define ADDR_CONSOLEUNWRAPPED	0x496ED0
    Last edited by MDMAxLSD; 06-10-2016 at 02:38 AM.

  2. #2
    MDMAxLSD's Avatar
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    Code:
    #define ADDR_D3D			0x562D4F

  3. #3
    PeachCreame's Avatar
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    Credits: USSR + Gellin

  4. #4
    MDMAxLSD's Avatar
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    Quote Originally Posted by PeachCreame View Post
    Credits: USSR + Gellin
    Whoops forgot to include them for some.

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    PeachCreame's Avatar
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    Quote Originally Posted by MDMAxLSD View Post
    Whoops forgot to include them for some.
    im pretty sure you only had to find the D3DDevice pointer, but hey... tbh i don't mind, everyone knows who the credits go to so yolo it xD

  6. #6
    MDMAxLSD's Avatar
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    Quote Originally Posted by PeachCreame View Post
    im pretty sure you only had to find the D3DDevice pointer, but hey... tbh i don't mind, everyone knows who the credits go to so yolo it xD
    How much knowledge do you have on CA? Its been some time since I've worked on it, already got my menu and hook working so far and having no problems with detection.
    Just need some more knowledge on how PTC works now and mem hacks etc.

  7. #7
    PeachCreame's Avatar
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    Quote Originally Posted by MDMAxLSD View Post
    How much knowledge do you have on CA? Its been some time since I've worked on it, already got my menu and hook working so far and having no problems with detection.
    Just need some more knowledge on how PTC works now and mem hacks etc.
    I have reasonable Knowledge. My Menu and hook are also undetected. i do not use Memory or PTC Hacks simply because it has been so long since they have revamped the CRC Checks aswell as the PTC Function

  8. #8
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    Quote Originally Posted by MDMAxLSD View Post
    How much knowledge do you have on CA? Its been some time since I've worked on it, already got my menu and hook working so far and having no problems with detection.
    Just need some more knowledge on how PTC works now and mem hacks etc.
    Can you help me with something? I have something useful and need someone to help me exploit it. The problem is I have probs with detection :/

  9. #9
    MDMAxLSD's Avatar
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    Quote Originally Posted by PeachCreame View Post
    I have reasonable Knowledge. My Menu and hook are also undetected. i do not use Memory or PTC Hacks simply because it has been so long since they have revamped the CRC Checks aswell as the PTC Function
    So you are utilizing S2S then?
    Also, could you PM me your contact info, would like to discuss this further!

  10. #10
    PeachCreame's Avatar
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    Quote Originally Posted by MDMAxLSD View Post
    So you are utilizing S2S then?
    Also, could you PM me your contact info, would like to discuss this further!
    :hehe: Maybe
    Omg lets write gay things in Signatures.

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