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  1. #16
    Shocking's Avatar
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    I want to add dave, but I'm scared.

  2. #17
    Xlilzoosk8rX's Avatar
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    Wow, you guys totally hijacked my thread.
    By the way i tried the DirectX scripts.
    It kinda works. the windows shows up but it kinda like blinks,
    as if it were alternating from onscreen to offscreen really fast.

  3. #18
    sendi12's Avatar
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    Quote Originally Posted by Xlilzoosk8rX View Post
    Wow, you guys totally hijacked my thread.
    By the way i tried the DirectX scripts.
    It kinda works. the windows shows up but it kinda like blinks,
    as if it were alternating from onscreen to offscreen really fast.
    if u can get to work would u release it, cause i would definatley use it

  4. #19
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    Quote Originally Posted by Xlilzoosk8rX View Post
    Wow, you guys totally hijacked my thread.
    By the way i tried the DirectX scripts.
    It kinda works. the windows shows up but it kinda like blinks,
    as if it were alternating from onscreen to offscreen really fast.
    Hey over here! I know a lil D3D hello?! I read a book damit. ;l

    Try adding a back buffer.
    Try initializing your own D3Ddevice pointer, or getting the one from the game. ;(
    I know you dunno what that is. I will explain later when Im not busy.

    "Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children. The cost of one modern heavy bomber is this: a modern brick school in more than 30 cities. It is two electric power plants, each serving a town of 60,000 population. It is two fine, fully equipped hospitals. It is some fifty miles of concrete pavement. We pay for a single fighter plane with a half million bushels of wheat. We pay for a single destroyer with new homes that could have housed more than 8,000 people. This is, I repeat, the best way of life to be found on the road the world has been taking. This is not a way of life at all, in any true sense. Under the cloud of threatening war, it is humanity hanging from a cross of iron."
    - Dwight D. Eisenhower

  5. #20
    zmansquared's Avatar
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  6. #21
    Xlilzoosk8rX's Avatar
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    Quote Originally Posted by why06 View Post
    Hey over here! I know a lil D3D hello?! I read a book damit. ;l

    Try adding a back buffer.
    Try initializing your own D3Ddevice pointer, or getting the one from the game. ;(
    I know you dunno what that is. I will explain later when Im not busy.
    I know what it is, please don't assume that I'm a total choob.
    I have read a few books, also, i have already tried the back buffer and still get the same "blinking" effect.
    this uses a kernel usermode driver function so it wont be detected as easy.
    i have also tried pDevice->SetRenderState
    but still the blinking effect continues.

  7. #22
    why06's Avatar
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    Quote Originally Posted by Xlilzoosk8rX View Post
    I know what it is, please don't assume that I'm a total choob.
    I have read a few books, also, i have already tried the back buffer and still get the same "blinking" effect.
    this uses a kernel usermode driver function so it wont be detected as easy.
    i have also tried pDevice->SetRenderState
    but still the blinking effect continues.
    Well... my bad. Hmmmm. suks ;l

    Try asking Jeta. He is D3D god.

    "Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children. The cost of one modern heavy bomber is this: a modern brick school in more than 30 cities. It is two electric power plants, each serving a town of 60,000 population. It is two fine, fully equipped hospitals. It is some fifty miles of concrete pavement. We pay for a single fighter plane with a half million bushels of wheat. We pay for a single destroyer with new homes that could have housed more than 8,000 people. This is, I repeat, the best way of life to be found on the road the world has been taking. This is not a way of life at all, in any true sense. Under the cloud of threatening war, it is humanity hanging from a cross of iron."
    - Dwight D. Eisenhower

  8. #23
    headsup's Avatar
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    Um.

    Try making a new .dll to run the commands of the one behind CA.. Sorta newbie but give it a go..

  9. #24
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    Quote Originally Posted by Obama View Post
    WPS isnt a d3d coder, hes a leecher
    Agreed he only makes tools (not that they aren't helpfull bc they are!.) But I have never heard of him making chams of somethings lol.

  10. #25
    Xlilzoosk8rX's Avatar
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    fuckin threads are always getting hijacked around here man.
    Can anyone help or not?

  11. #26
    Grim's Avatar
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    Quote Originally Posted by Obama View Post
    WPS isnt a d3d coder, hes a leecher
    Aint that the truth. lol
    Want to see my programs?
    \/ CLICK IT BITCHES \/

  12. #27
    ROUGHS3X's Avatar
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    sigh
    you'd have to draw it. can't bring a window to front over CA. hence the need for the D3D menus

  13. #28
    KnockOut's Avatar
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    Quote Originally Posted by Xlilzoosk8rX View Post
    Well, I am making a Winamp plugin for CA,
    I have the inject-able DLL and the SRC done,
    I can successfully hook into CA And the hotkey
    function still works.
    When I ALT+TAB there's the Winamp plugin.
    Can anyone give me the overlay code to bring this window
    in front of CA ? Any help would be nice, thanks in advance guys.
    Lol, your sig fails take it out, we know your not that player.

  14. #29
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    i know i cant even code but cant u change the priority then make it appear above CA
    this is my first sig ever OK(took from a tutorial to see howd i do) so don't make fun








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