Thread: Ammo'

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  1. #1
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    Post Ammo'

    Teach a nub;
    I know I'm possibly going to hear a lot of 'duhs' and 'no ways' , but I've looked on site after site with no resolving information pertaining unlimited ammo.

    switch(confusion)
    case 1: ammo is server sided - that means my dinky 92fs will only and forever only have 45 rounds to be fired in a game

    case 2: a program like mhs can lock a value into place keeping the gun firing a (n)'th shot everytime

    case 3: a jmp function in the assembly can disregard the decrement in ammo count and you possibly get unlimited ammo.

    Again my first post. I have tinkered in ollydbg and mhs, but you guys know a ton more than I do right now. Figure I should ask before I spend another week looking at assembly.

    thanks in advance for any information.

    2/14/10 (happy v'day to those people who want a happy v'day)
    but,..well, mhs test tonight, i got my m16 to read 200 bullets, but could only shoot 120 of them, makes sense for case 1; now i'm curious about the jmp statement in assembly.
    Last edited by grav.; 02-14-2010 at 04:30 AM. Reason: This idiot did some testing <---

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    Yes the bullets are seversided. It times shots somehow or another. That's is why there are never any ties with guns if you noticed... unlike other games

    Im sure there is a way around it, atleast partially if not totally, but it would take a sizeable amount skill at reversing.

    "Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children. The cost of one modern heavy bomber is this: a modern brick school in more than 30 cities. It is two electric power plants, each serving a town of 60,000 population. It is two fine, fully equipped hospitals. It is some fifty miles of concrete pavement. We pay for a single fighter plane with a half million bushels of wheat. We pay for a single destroyer with new homes that could have housed more than 8,000 people. This is, I repeat, the best way of life to be found on the road the world has been taking. This is not a way of life at all, in any true sense. Under the cloud of threatening war, it is humanity hanging from a cross of iron."
    - Dwight D. Eisenhower

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    Quote Originally Posted by why06 View Post
    Yes the bullets are seversided. It times shots somehow or another. That's is why there are never any ties with guns if you noticed... unlike other games

    Im sure there is a way around it, atleast partially if not totally, but it would take a sizeable amount skill at reversing.
    What if you find the memory addies for the fireteam ammo packs?
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    Quote Originally Posted by crazygamer53 View Post
    What if you find the memory addies for the fireteam ammo packs?
    that has a certain value only for fireteam , thats y cant respawn in fireteam. if it was possible you would havea extra hack clip but you would shoot no value because that value is for fireteam.

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    Quote Originally Posted by crazygamer53 View Post
    What if you find the memory addies for the fireteam ammo packs?
    if i wanted to make a fireteam hack for health and ammo would these i found in olly be usefull?

    Text strings referenced in CShell:.text, item 2397
    Address=3715DD17
    Disassembly=PUSH CShell.3763E4F8
    Text string=ASCII "CoopMode_Bulletbox"


    Text strings referenced in CShell:.text, item 2399
    Address=3715DD33
    Disassembly=PUSH CShell.3763E4D0
    Text string=ASCII "CoopMode_Medikit"

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    Quote Originally Posted by crazygamer53 View Post
    What if you find the memory addies for the fireteam ammo packs?
    Not just the addie, but find the function that adds health and try to mimic it, and if that doesn't work, perhaps try to spawn ammokits in ur game.

    "Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children. The cost of one modern heavy bomber is this: a modern brick school in more than 30 cities. It is two electric power plants, each serving a town of 60,000 population. It is two fine, fully equipped hospitals. It is some fifty miles of concrete pavement. We pay for a single fighter plane with a half million bushels of wheat. We pay for a single destroyer with new homes that could have housed more than 8,000 people. This is, I repeat, the best way of life to be found on the road the world has been taking. This is not a way of life at all, in any true sense. Under the cloud of threatening war, it is humanity hanging from a cross of iron."
    - Dwight D. Eisenhower

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    matypatty (02-14-2010)

  10. #8
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    you said i need the function that adds the health
    directly above the medikit line it has:
    JMP SHORT 3715DD9C
    could that be helpfull?
    Last edited by matypatty; 02-14-2010 at 11:21 PM.

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    zmansquared's Avatar
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    umm could you just get the code via console command. but good luck getting that open though
    Need Help With Coding or Something??? MSN me
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  12. #10
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    Quote Originally Posted by zmansquared View Post
    umm could you just get the code via console command. but good luck getting that open though
    explain a lil more plz

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