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  1. #1
    TheBigBoy's Avatar
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    Jan 2010
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    Some Console Commands

    I RELEASED AT UC FIRST THIS IS SAME PERSON!!!!
    I will get more when i go in game this was just logged at the menu but here are some
    Credits to me Home dogs.

    i loled
    Code:
    Command ["MineShit" "0.010000"]
    Console Commands:
    Code:
    Command ["MouseSensitivityMin" "0.000000"]
    Command ["MouseSensitivityMax" "100.000000"]
    Command ["MouseInputRateMin" "0.000000"]
    Command ["MouseInputRateMax" "40.000000"]
    Command [+ScreenGamma 1.000000]
    Command [+ScreenWidthSetting 1024]
    Command [+ScreenHeightSetting 768]
    Command [+ScreenDepthSetting 16]
    Command [+AntiAliasFSOverSample 0]
    Command [+VSyncOnFlip 0]
    Command [+GammaR 1.108132]
    Command [+GammaG 1.108132]
    Command [+GammaB 1.108132]
    Command [+ShellCasings 0]
    Command [+ShellCasings 0]
    Command [+Tracers 0]
    Command [+Tracers 0]
    Command [+DynamicLight 1]
    Command [+dynamiclightworld 1]
    Command [+ShadowDetail 0]
    Command [+ShadowDetail 0]
    Command [+DetailTextures 1]
    Command [+detailtextures 1]
    Command [+AnisotropicFiltering 0]
    Command [+anisotropic 0]
    Command [+TrilinearFiltering 0]
    Command [+trilinear 0]
    Command [+EnvironmentalDetail 0]
    Command [+EnvironmentalDetail 0]
    Command [+TripleBuffering 1]
    Command [+triplebuffer 1]
    Command [+PolyGridFresnel 1]
    Command [+fresnelpolygrids 1]
    Command [+PolyGridBumpmap 1]
    Command [+bumpmappolygrids 1]
    Command [+FXDetail 0]
    Command [+FXDetail 0]
    Command [+ModelLODOffset 1]
    Command [+ModelLODOffset 1]
    Command [+Shader 0]
    Command [+Shader 0]
    Command [+EnableBloom 0]
    Command [+EnableBloom 0]
    Command [+EnvironmentMapping 1]
    Command [+envmapenable 1]
    Command [+EnvironmentBumpMapping 1]
    Command [+envbumpmapenable 1]
    Command [+DetailLevel 1]
    Command [+DetailLevel 1]
    Command [+MusicQuality 1]
    Command [+MusicQuality 1]
    Command [+SoundQuality 1]
    Command [+sound16bit 1]
    Command [+MusicActive 1]
    Command [+MusicActive 1]
    Command [+PreCacheAssets 1]
    Command [+PreCacheAssets 1]
    Command [+Polygrid 1]
    Command [+Polygrid 1]
    Command [+LightModels 1]
    Command [+LightModels 1]
    Command [+PerformanceSetting 3]
    Command [+ShellCasings 0]
    Command [+Tracers 0]
    Command [+dynamiclightworld 1]
    Command [+ShadowDetail 0]
    Command [+detailtextures 0]
    Command [+anisotropic 0]
    Command [+trilinear 0]
    Command [+EnvironmentalDetail 0]
    Command [+triplebuffer 0]
    Command [+fresnelpolygrids 0]
    Command [+bumpmappolygrids 0]
    Command [+FXDetail 0]
    Command [+ModelLODOffset 0]
    Command [+Shader 0]
    Command [+EnableBloom 0]
    Command [+envmapenable 1]
    Command [+envbumpmapenable 1]
    Command [+DetailLevel 2]
    Command [+MusicQuality 1]
    Command [+sound16bit 1]
    Command [+MusicActive 1]
    Command [+PreCacheAssets 1]
    Command [+Polygrid 1]
    Command [+LightModels 1]
    Command [+EnableBloom 0]
    Command [+ModelShadow_Proj_Enable 0]
    Command [+ClientFXDetailLevel 0]
    Command [+DebrisFXLevel 0]
    Command [+ScatterEnable 1]
    Command [+SnowEnable 1]
    Command [+SnowDensityScale 0.750000]
    Command [+GroupOffset1 1]
    Command [+GroupOffset2 1]
    Command [+GroupOffset3 2]
    Command [+PerformanceConfig ".DefaultLow"]
    Command [+PerformanceSetting 0]
    Command [+soundvolume 100]
    Command [+musicvolume 100]
    Command [+enablesound 1]
    Command [+enablemusic 1]
    Command [+EnableVoiceChat 1]
    Command [+MicVolume 50]
    Command [+SpeakerVolume 50]
    Command [+SoundAdjustVolume 50]
    Command [+MicDeviceIndex 0]
    Command [+SpeakerDeviceIndex 0]
    Command [+weaponssoundmultiplier 1.000000]
    Command [+defaultsoundmultiplier 0.750000]
    Command [+speechsoundmultiplier 1.000000]
    Command [+sound16bit 0]
    Command [+MusicQuality 0]
    Command [+musicvolume 100]
    Command [+UseJoystick 0]
    Command [+MouseInvertY 0]
    Command [+MouseLook 1]
    Command [+MouseSensitivity 9.000000]
    Command [+InputRate 12.000000]
    Command [+NormalTurnRate 1.500000]
    Command [+FastTurnRate 2.200000]
    Command [+LookUpRate 2.500000]
    Command [+UseJoystick 0]
    Command [+BandwidthTarge***ient 5120000.000000]
    Command [+BandwidthTargetServer 35840.000000]
    Command [+Gore 0]
    Command [+HUDLayout 0]
    Command [+Reality 1]
    Command [+WeaponSway 1.000000]
    Command [+MessageDuration 1.000000]
    Command [+AutoWeaponSwitch 1]
    Command [+LightMap 1]
    Command [+DisableHardwareSound 0]
    Command [+ShellCasings 0]
    Command [+ShellCasings 0]
    Command [+Tracers 0]
    Command [+Tracers 0]
    Command [+DynamicLight 1]
    Command [+dynamiclightworld 1]
    Command [+ShadowDetail 0]
    Command [+ShadowDetail 0]
    Command [+DetailTextures 1]
    Command [+detailtextures 1]
    Command [+AnisotropicFiltering 0]
    Command [+anisotropic 0]
    Command [+TrilinearFiltering 0]
    Command [+trilinear 0]
    Command [+EnvironmentalDetail 0]
    Command [+EnvironmentalDetail 0]
    Command [+TripleBuffering 1]
    Command [+triplebuffer 1]
    Command [+PolyGridFresnel 1]
    Command [+fresnelpolygrids 1]
    Command [+PolyGridBumpmap 1]
    Command [+bumpmappolygrids 1]
    Command [+FXDetail 0]
    Command [+FXDetail 0]
    Command [+ModelLODOffset 1]
    Command [+ModelLODOffset 1]
    Command [+Shader 0]
    Command [+Shader 0]
    Command [+EnableBloom 0]
    Command [+EnableBloom 0]
    Command [+EnvironmentMapping 1]
    Command [+envmapenable 1]
    Command [+EnvironmentBumpMapping 1]
    Command [+envbumpmapenable 1]
    Command [+DetailLevel 1]
    Command [+DetailLevel 1]
    Command [+MusicQuality 1]
    Command [+MusicQuality 1]
    Command [+SoundQuality 1]
    Command [+sound16bit 1]
    Command [+MusicActive 1]
    Command [+MusicActive 1]
    Command [+PreCacheAssets 1]
    Command [+PreCacheAssets 1]
    Command [+Polygrid 1]
    Command [+Polygrid 1]
    Command [+LightModels 1]
    Command [+LightModels 1]
    Command [+PerformanceSetting 3]
    Command [+HardwareCursor 0]
    Command [+VSyncOnFlip 0]
    Command [+GammaR 1.108132]
    Command [+GammaG 1.108132]
    Command [+GammaB 1.108132]
    Command [+ScreenWidthSetting 1024]
    Command [+ScreenHeightSetting 768]
    Command [+ScreenDepthSetting 16]
    Command [+AntiAliasFSOverSample 0]
    Command [RestartRender]
    Command [+HardwareCursor 1]
    Command [+ShellCasings 0]
    Command [+Tracers 0]
    Command [+dynamiclightworld 1]
    Command [+ShadowDetail 0]
    Command [+detailtextures 0]
    Command [+anisotropic 0]
    Command [+trilinear 0]
    Command [+EnvironmentalDetail 0]
    Command [+triplebuffer 0]
    Command [+fresnelpolygrids 0]
    Command [+bumpmappolygrids 0]
    Command [+FXDetail 0]
    Command [+ModelLODOffset 0]
    Command [+Shader 0]
    Command [+EnableBloom 0]
    Command [+envmapenable 1]
    Command [+envbumpmapenable 1]
    Command [+DetailLevel 2]
    Command [+MusicQuality 1]
    Command [+sound16bit 1]
    Command [+MusicActive 1]
    Command [+PreCacheAssets 1]
    Command [+Polygrid 1]
    Command [+LightModels 1]
    Command [+EnableBloom 0]
    Command [+ModelShadow_Proj_Enable 0]
    Command [+ClientFXDetailLevel 0]
    Command [+DebrisFXLevel 0]
    Command [+ScatterEnable 1]
    Command [+SnowEnable 1]
    Command [+SnowDensityScale 0.750000]
    Command [+GroupOffset1 1]
    Command [+GroupOffset2 1]
    Command [+GroupOffset3 2]
    Command [+PerformanceConfig ".DefaultLow"]
    Command [+PerformanceSetting 0]
    Command [+soundvolume 100]
    Command [+musicvolume 100]
    Command [+enablesound 1]
    Command [+enablemusic 1]
    Command [+EnableVoiceChat 1]
    Command [+MicVolume 50]
    Command [+SpeakerVolume 50]
    Command [+SoundAdjustVolume 50]
    Command [+MicDeviceIndex 0]
    Command [+SpeakerDeviceIndex 0]
    Command [+weaponssoundmultiplier 1.000000]
    Command [+defaultsoundmultiplier 0.750000]
    Command [+speechsoundmultiplier 1.000000]
    Command [+sound16bit 0]
    Command [+MusicQuality 0]
    Command [+musicvolume 100]
    Command [+SetPerformanceLevel ""]
    Command ["TestUnknownFX" "0.000000"]
    Command ["TestBleedingFX" "0.000000"]
    Command ["TestPoisonedFX" "0.000000"]
    Command ["TestStunnedFX" "0.000000"]
    Command ["TestSleepingFX" "0.000000"]
    Command ["TestChokingFX" "0.000000"]
    Command ["TestBurningFX" "0.000000"]
    Command ["TestElectrocuteFX" "0.000000"]
    Command ["TestGlueFX" "0.000000"]
    Command ["TestLandTrapFX" "0.000000"]
    Command ["TestLaughingFX" "0.000000"]
    Command ["TestAsssedFX" "0.000000"]
    Command ["TestFreezingFX" "0.000000"]
    Command ["TestSwordFX" "0.000000"]
    Command ["TestSlipperyFX" "0.000000"]
    Command ["TestBulletFX" "0.000000"]
    Command ["TestDecayFX" "0.000000"]
    Command ["TestHealingFX" "0.000000"]
    Command ["TestStaminaFX" "0.000000"]
    Command ["EnableDamageFX" "1.000000"]
    Command ["CursorHack" "0.000000"]
    Command [+HardwareCursor 1]
    Command ["DrawInterface" "1.000000"]
    Command ["LetterBox" "0.000000"]
    Command ["LetterBoxDisabled" "0.000000"]
    Command ["LetterBoxFadeInTime" "1.000000"]
    Command ["LetterBoxFadeOutTime" "1.000000"]
    Command ["NoMovies" "0.000000"]
    Command ["FovXInterface" "57.822399"]
    Command ["FovYInterface" "45.000000"]
    Command ["WideFovXInterface" "58.500000"]
    Command ["WideFovYInterface" "45.000000"]
    Command ["PauseTintAlpha" "0.200000"]
    Command ["SplashScreenFadeInTime" "2.500000"]
    Command ["SplashScreenFadeOutTime" "2.500000"]
    Command ["SplashScreenTime" "10.000000"]
    Command ["MainScreenFadeInTime" "0.000000"]
    Command ["ProgressBarScaleToSkills" "1.000000"]
    Command ["ExitLevelScreenFadeTime" "1.000000"]
    Command [SoundEnable 1]
    Command [MusicEnable 1]
    Command ["MouseScaleBase" "0.000010"]
    Command ["MouseScaleIncrement" "0.000225"]
    Command [musicenable 1]
    Command [soundenable 1]
    Command [UseJoystick 0]
    Command [scale "Mouse" "X-axis" 0.000000]
    Command [scale "Mouse" "Y-axis" 0.000000]
    Command ["HUDDamagedRenderTime" "0.100000"]
    Command ["ScopeLRGap" "32.000000"]
    Command ["ScopeUPGap" "32.000000"]
    Command ["ScopeLRRadius" "0.377000"]
    Command ["ScopeUDRadius" "0.340000"]
    Command ["ChooserAutoSwitchTime" "0.175000"]
    Command ["ChooserAutoSwitchFreq" "0.100000"]
    Command [+soundvolume 100]
    Command [+musicvolume 100]
    Command [+enablesound 1]
    Command [+enablemusic 1]
    Command [+EnableVoiceChat 1]
    Command [+MicVolume 50]
    Command [+SpeakerVolume 50]
    Command [+SoundAdjustVolume 50]
    Command [+MicDeviceIndex 0]
    Command [+SpeakerDeviceIndex 0]
    Command [+weaponssoundmultiplier 1.000000]
    Command [+defaultsoundmultiplier 0.750000]
    Command [+speechsoundmultiplier 1.000000]
    Command [+sound16bit 0]
    Command [+MusicQuality 0]
    Command [+musicvolume 100]
    Command [CursorCenter 0]
    Command [CursorCenter 0]
    Command [CursorCenter 0]
    Command [CursorCenter 0]
    Command [CursorCenter 0]
    Command [CursorCenter 0]
    Command [CursorCenter 0]
    Command [CursorCenter 0]
    Command [CursorCenter 0]
    Command [CursorCenter 0]
    Command [CursorCenter 0]
    Command [CursorCenter 0]
    Command [CursorCenter 0]
    Command ["StrafeTurnRate" "18.000000"]
    Command ["LowerTorsoTurnRate" "21.600000"]
    Command ["PlayerTwistYawMax" "90.000000"]
    Command ["PlayerTwistYawMin" "-90.000000"]
    Command ["DyingTime" "3500.000000"]
    Command ["DeadCameraTime" "8000.000000"]
    Command ["CSendRate" "15.000000"]
    Command ["PlayerRotate" "1.000000"]
    Command ["CamZoom1MaxDist" "600.000000"]
    Command ["CamZoom2MaxDist" "1000.000000"]
    Command ["FovX" "90.000000"]
    Command ["FovY" "75.000000"]
    Command ["FOVYUWMax" "78.000000"]
    Command ["FOVYUWMin" "77.000000"]
    Command ["FOVUWRate" "0.300000"]
    Command ["CamRecoilRecover" "0.300000"]
    Command ["CamRotInterpTime" "0.150000"]
    Command ["ScreenFadeInTime" "3.000000"]
    Command ["ScreenFadeOutTime" "5.000000"]
    Command ["ChaseCamOffset" "50.000000"]
    Command ["ChaseCamPitchAdjust" "0.000000"]
    Command ["ChaseCamDistUp" "10.000000"]
    Command ["ChaseCamDistBack" "100.000000"]
    Command ["FastTurnRate" "6.900000"]
    Command ["NormalTurnRate" "4.500000"]
    Command ["LookUpRate" "2.500000"]
    Command ["CameraSwayXFreq" "13.000000"]
    Command ["CameraSwayYFreq" "5.000000"]
    Command ["CameraSwayXSpeed" "12.000000"]
    Command ["CameraSwayYSpeed" "1.500000"]
    Command ["CameraSwayCrouchMultiplier" "0.500000"]
    Command ["ModelGlowTime" "0.300000"]
    Command ["ModelGlowMin" "-25.000000"]
    Command ["ModelGlowMax" "255.000000"]
    Command ["ActivateOverride" " "]
    Command ["CamDamage" "1.000000"]
    Command ["CamDamagePitch" "1.000000"]
    Command ["CamDamageRoll" "1.000000"]
    Command ["CamDamageTime1" "0.100000"]
    Command ["CamDamageTime2" "0.250000"]
    Command ["CamDamageMinPitchVal" "2.000000"]
    Command ["CamDamageMaxPitchVal" "20.000000"]
    Command ["CamDamageMinRollVal" "2.000000"]
    Command ["CamDamageMaxRollVal" "20.000000"]
    Command ["CamDamagePitchMin" "0.700000"]
    Command ["CamDamageRollMin" "0.700000"]
    Command ["CamDamageFXOffsetX" "5.000000"]
    Command ["CamDamageFXOffsetX" "5.000000"]
    Command ["CamDamageFXOffsetX" "5.000000"]
    Command ["AlwaysHUD" "0.000000"]
    Command ["DamageFadeRate" "0.500000"]
    Command ["AdaptiveMouse" "0.000000"]
    Command ["AdaptiveMouseMaxOffset" "0.400000"]
    Command ["SoundFilterInfo" "0.000000"]
    Command ["MultiplayerDeathCamMoveTime" "0.500000"]
    Command ["MultiplayerDeathAttachCamMaxTime" "5.000000"]
    Command ["DuckDownCamOffSet" "-13.000000"]
    Command ["GlobalSoundFilter" "-1.000000"]
    Command [+PVModelAspect 1.333333]
    Command ["BobSwayRunPaceAdjust" "1.400000"]
    Command ["BobSwayWalkPaceAdjust" "0.600000"]
    Command ["BobDecayTime" "0.100000"]
    Command ["BobV" "0.450000"]
    Command ["SwayH" "0.002000"]
    Command ["SwayV" "0.001500"]
    Command ["MaxBobAmp" "10.000000"]
    Command ["BobRollAdjust" "1.000000"]
    Command ["HeadBob" "1.000000"]
    Command ["Reality" "0.000000"]
    Command ["WeaponSway" "1.000000"]
    Command ["CamMaxPitchOffset" "15.000000"]
    Command ["CamMaxYawOffset" "15.000000"]
    Command ["CamMaxRollOffset" "15.000000"]
    Command ["CamMaxPosXOffset" "200.000000"]
    Command ["CamMaxPosYOffset" "200.000000"]
    Command ["CamMaxPosZOffset" "200.000000"]
    Command ["CamInfo" "0.000000"]
    Command ["CamWeaponImpact" "0.000000"]
    Command ["SpectatorSpeedMul" "1.000000"]
    Command ["FallDamageMinHeight" "300.000000"]
    Command ["FallDamageMaxHeight" "700.000000"]
    Command ["FallDamageMin" "0.000000"]
    Command ["FallDamageMax" "200.000000"]
    Command ["CamLandMinHeight" "50.000000"]
    Command ["CamLandMoveDist" "-15.000000"]
    Command ["CamLandDownTime" "0.150000"]
    Command ["CamLandUpTime" "0.400000"]
    Command ["CamLandRollVal" "5.000000"]
    Command ["CamLandRollTime1" "0.050000"]
    Command ["CamLandRollTime2" "0.150000"]
    Command ["CamLandPitchVal" "5.000000"]
    Command ["CamLandPitchTime1" "0.050000"]
    Command ["CamLandPitchTime2" "0.150000"]
    Command ["PlayerGravity" "-1100.000000"]
    Command ["InAirAccelMultiplier" "0.100000"]
    Command ["SlideToStopTime" "0.100000"]
    Command ["PusherMaxYVelocity" "100.000000"]
    Command ["BaseMoveAccel" "3000.000000"]
    Command ["StartAccel" "500.000000"]
    Command ["MaxAccel" "3000.000000"]
    Command ["AccelInc" "6000.000000"]
    Command ["WalkVel" "70.000000"]
    Command ["FRunVel" "285.000000"]
    Command ["BRunVel" "285.000000"]
    Command ["SRunVel" "285.000000"]
    Command ["JumpVel" "330.000000"]
    Command ["DuckVel" "50.000000"]
    Command ["KeepCurrentAmmo" "1.000000"]
    Command ["CameraMoveUpTime" "0.100000"]
    Command ["CameraMoveUpMinVel" "140.000000"]
    Command ["CameraMoveMaxYDiff" "30.000000"]
    Command ["CameraClipDist" "30.000000"]
    Command ["CameraCollisionObjScale" "12.000000"]
    Command ["CameraCollisionUseObject" "1.000000"]
    Command ["DeadCamX" "165.000000"]
    Command ["DeadCamY" "90.000000"]
    Command ["DC_FC_OU" "-1.000000"]
    Command ["DC_TL" "220.000000"]
    Command ["DC_TV" "5.000000"]
    Command ["DC_TY" "20.000000"]
    Command ["ShowFirePath" "-1.000000"]
    Command ["LightBeamColorDelta" "50.000000"]
    Command ["PitchShiftImpact" "-1.000000"]
    Command ["FlyByRadius" "600.000000"]
    Command ["BloodSplatsMinNum" "3.000000"]
    Command ["BloodSplatsMaxNum" "10.000000"]
    Command ["BloodSplatsMinLifetime" "5.000000"]
    Command ["BloodSplatsMaxLifetime" "10.000000"]
    Command ["BloodSplatsMinScale" "0.010000"]
    Command ["BloodSplatsMaxScale" "0.050000"]
    Command ["BloodSplatsRange" "500.000000"]
    Command ["BloodSplatsPerturb" "100.000000"]
    Command ["BigBloodSizeScale" "5.000000"]
    Command ["BigBloodLifeScale" "3.000000"]
    Command ["CreatePolyDebris" "1.000000"]
    Command ["WeaponFXMinFireDot" "0.600000"]
    Command ["WeaponFXMinImpactDot" "0.600000"]
    Command ["WeaponFXUseFOVPerformance" "1.000000"]
    Command ["WeaponFXMaxFireDist" "1000.000000"]
    Command ["WeaponFXMaxImpactDist" "1000.000000"]
    Command ["WeaponFXMaxMultiImpactDist" "300.000000"]
    Command ["WeaponFXMultiImpactDing" "1.000000"]
    Command ["TexAddr" "0.000000"]
    Command ["TexColor" "0.000000"]
    Command ["TexAlpha" "0.000000"]
    Command ["Tex" "fxtest09"]
    Command ["TexTest" "0.000000"]
    Command ["FlareMin" "-1.000000"]
    Command ["FlareSprAlphaMin" "-1.000000"]
    Command ["FlareSprAlphaMax" "-1.000000"]
    Command ["FlareSprScaleMin" "-1.000000"]
    Command ["FlareSprScaleMax" "-1.000000"]
    Command ["FlareBlindScaleMin" "-1.000000"]
    Command ["FlareBlindScaleMax" "-1.000000"]
    Command ["FlareBlindObjAngle" "-1.000000"]
    Command ["FlareBlindCamAngle" "-1.000000"]
    Command ["MineShit" "0.010000"]
    Command ["SmokeTrailStartScale" "1.000000"]
    Command ["SmokeTrailLWEndScale" "15.000000"]
    Command ["SmokeTrailSWEndScale" "15.000000"]
    Command ["SmokeTrailSBEndScale" "15.000000"]
    Command ["SmokeTrailStartAlpha" "0.900000"]
    Command ["SmokeTrailEndAlpha" "0.000000"]
    Command ["MarksClip" "0.000000"]
    Command ["MarkLight" "1.000000"]
    Command ["MarkShow" "1.000000"]
    Command ["MarkFadeTime" "3.000000"]
    Command ["MarkSolidTime" "3.000000"]
    Command ["ShellMaxBounceCount" "3.000000"]
    Command ["ShellMinUpVelocity" "30.000000"]
    Command ["ShellMaxUpVelocity" "75.000000"]
    Command ["ShellMinRightVelocity" "50.000000"]
    Command ["ShellMaxRightVelocity" "75.000000"]
    Command ["ShellMinForwardVelocity" "20.000000"]
    Command ["ShellMaxForwardVelocity" "50.000000"]
    Command ["ShellMinLifetime" "3.000000"]
    Command ["ShellMaxLifetime" "5.000000"]
    Command ["ShellScaleTime" "0.500000"]
    Command ["ShellMaxScale" "2.000000"]
    Command ["ShellMinSpinsPerSecond" "2.000000"]
    Command ["ShellMaxSpinsPerSecond" "10.000000"]
    Command ["PolyDebrisTrailTime" "0.250000"]
    Command ["PolyDebrisScaleDist" "150.000000"]
    Command ["PolyDebrisMinDistScale" "1.000000"]
    Command ["PolyDebrisMaxDistScale" "1.000000"]
    Command ["DLightOffsetX" ""]
    Command ["DLightOffsetY" ""]
    Command ["DLightOffsetZ" ""]
    Command ["MinPGFrameRate" "0.000000"]
    Command ["PGDisplaceMoveScale" "70.000000"]
    Command ["TweakParticles" "0.000000"]
    Command ["ModelKey" "0.000000"]
    Command ["FootPrintBlendMode" "2.000000"]
    Command ["MinTrailSegment" "25.000000"]
    Command ["TrailSegmentLifetime" "15.000000"]
    Command ["DingDelay" "1.000000"]
    Command ["QuietMovementVolumeFactor" "0.650000"]
    Command ["FootStepSoundRadius" "1200.000000"]
    Command ["TweakSteam" "0.000000"]
    Command ["SnowEnable" "1.000000"]
    Command ["SnowDensityScale" "1.000000"]
    Command ["SnowParticleScale" "1.000000"]
    Command ["ScatterEnable" "1.000000"]
    Command ["TracerSegments" "1.000000"]
    Command ["TracerLifetime" "0.200000"]
    Command ["TracerVeloctity" "-1.000000"]
    Command ["TracerLength" "-1.000000"]
    Command [+FogEnable 0]
    Command [CursorCenter 0]
    Command [ResolutionScreen]
    Command [CursorCenter 0]
    Command [CursorCenter 0]
    Command [CursorCenter 0]
    Command [+FogEnable 0]
    Command [ModelApplySun 0.000000]
    Command [ModelApplySun 1.000000]
    Command [+FogEnable 0]

  2. The Following 9 Users Say Thank You to TheBigBoy For This Useful Post:

    Ende! (06-23-2010),HarvBot (05-21-2012),NathanE (07-22-2010),pDevice (07-25-2012),Ragehax (03-20-2010),Solify (06-20-2010),topblast (03-26-2010),why06 (03-14-2010),|-|3|_][({}PT3R12 (03-14-2010)

  3. #2
    |-|3|_][({}PT3R12's Avatar
    Join Date
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    Hmm....

    NICE JAWB!

    Prepare for this post to be leeched! (Not by me xD)

  4. #3
    TheBigBoy's Avatar
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    yea i know cant stop them

  5. #4
    |-|3|_][({}PT3R12's Avatar
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    Hmmm... Are these the default values, or the new values to set them to?

  6. #5
    noob555's Avatar
    Join Date
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    What does this do
    i wanna learn how to code can someone teach me
    (d3dhooker promised too cause i made him a mod but hes busy)

  7. #6
    TheBigBoy's Avatar
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    this is regular vaules i just logged the function see what commands are in it and logged them to a text file cause I WIN.

  8. #7
    |-|3|_][({}PT3R12's Avatar
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    Yeh i found most of these in oly, but they seem to be patched through console =\

    Have you tried any?

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    TheBigBoy's Avatar
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    all console commands work except some do not effect anything such as nofalldamage that is server side so of course it wont work but they should all do something unless its patched by the server.

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    |-|3|_][({}PT3R12's Avatar
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    Quote Originally Posted by TheBigBoy View Post
    all console commands work except some do not effect anything such as nofalldamage that is server side so of course it wont work but they should all do something unless its patched by the server.
    I just said that >.>

    I also asked what ones work for you.. Because i have a lot that are working

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    TheBigBoy's Avatar
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    oh lol umm i didnt test any aint my job to post ones that do something thats kool that would just be like HERE U GO POST THIS IN UR HACK AND BE KOOL then no credits see where im comeing from.

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    |-|3|_][({}PT3R12's Avatar
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    Quote Originally Posted by TheBigBoy View Post
    oh lol umm i didnt test any aint my job to post ones that do something thats kool that would just be like HERE U GO POST THIS IN UR HACK AND BE KOOL then no credits see where im comeing from.
    Yeh... I have pretty much all the working ones... Was just checking

    You could have just copied the whole table with oly.

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    so wait if i were to toss these into something like gellins base, then would i need to include the COMMAND part or could i cut that out
    TROLL MATH
    14 posts per thread per hour, even at 1 thread an hour in 5 hours, general trolling time, thats 70 posts, and seeing as i try to run it at about 3 threads at a time, then i can make 210 posts in a day which means in 10 days i could be back to where i am if i started a new account, lol so in theory in a month id have 6k posts, in 2 months id have 12k, in 3 months 18k, in 4 months id have 24k and i could have the highest post count on the forum

    14*3*5*10*3*4=highest post count on the forums in 4 months

  14. #13
    TheBigBoy's Avatar
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    there is no Console table in olly lol those are text strings -.-.

  15. #14
    |-|3|_][({}PT3R12's Avatar
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    Quote Originally Posted by TheBigBoy View Post
    there is no Console table in olly lol those are text strings -.-.
    Yeh... Those are the commands >.>

    Quote Originally Posted by XXGWBushXX View Post
    so wait if i were to toss these into something like gellins base, then would i need to include the COMMAND part or could i cut that out
    Nope... Just PushToConsole("text double/int");

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    RedThunder's Avatar
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    k then i think i have a working no sway, now if only i could get gellins base to work
    TROLL MATH
    14 posts per thread per hour, even at 1 thread an hour in 5 hours, general trolling time, thats 70 posts, and seeing as i try to run it at about 3 threads at a time, then i can make 210 posts in a day which means in 10 days i could be back to where i am if i started a new account, lol so in theory in a month id have 6k posts, in 2 months id have 12k, in 3 months 18k, in 4 months id have 24k and i could have the highest post count on the forum

    14*3*5*10*3*4=highest post count on the forums in 4 months

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