Thread: No Recoil Addys

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  1. #31
    maestro_'s Avatar
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    Quote Originally Posted by mmbob View Post
    Address - Turn On - Turn Off
    2E7F62 - 909090 - D86654
    2E7F71 - 909090 - D94654
    2E7F76 - 909090909090 - D95E54D94648
    2E7F82 - 909090 - D95E48

    To turn it on replace the bytes at the address with 90s (nops)
    To turn it off replace the bytes with the ones in turn off

    All the addresses are offsets from CShell
    Opened a file program Work-Hex of the address has found, but that on what to change has not understood. 2E7F62 value 14 is written down. Explain please as on what to change.

  2. #32
    pimpinallovertheworld666's Avatar
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    I love all the people in this thread who say "OMG please teach me, me wun learn NOA!!!"

    I respect the people that know what they are talking about...noobs/choobz GTFO of this thread, if you don't know WTH is going on, don't ask or even look...go here for DIRECTIONS->Google

  3. #33
    Gordon`'s Avatar
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    Quote Originally Posted by maestro_ View Post
    Longevity What it is necessary to use the program for editing CShell and Engine. I have loaded IDA 5.2 but such lines which it is necessary to change I there have not found, a file I open in a format 32 bit.
    i believe IDA itself cant edit memory. use ollydbg or write your own tool.


  4. #34
    crazygamer53's Avatar
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    Quote Originally Posted by mmbob View Post
    Longevity, I just tested your no reload in game and it appears that the shots that you shoot while you should be reloading are blanks.
    That's because reload time is server sided, the no reload hack changes what you see, but not the info the server sends and recieves
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    Here is basically CRC Check bypass so you can modify EhSvc.dll.

    Code:
    MemoryWrite((void *)(dwEhSvc+0x5A74F), (void*)(PBYTE)"\xB8\x01\x00\x00\x00",5);
    MemoryWrite((void *)(dwEhSvc+0x1CC0C), (void*)(PBYTE)"\x90\x90", 2);
    Look for addresses posted by BigBoy and you got yourself a bypass.

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