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  1. #1
    Xlilzoosk8rX's Avatar
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    A few CA classes.

    Here's a few that can be helpful if you know whats up.
    Sorry about the comment marking at the end of every line,
    its a bad habit but makkes it more organized and easy for me to read.

    Fin your own offsets!!!
    Code:
    class cIL***ient //
    {
    public://
    	char szUnknown0[24]; //
    	void ( *ConsolePrintf )( const char * szMessage ); //
    	char szUnknown1[44]; //
    	cUnknownClassA * ( *Ge***assA )( void ); //
    	char szUnknown2[16]; //
    	float ( *GetConsoleVariableFloat )( HCONSOLEVAR hVar );//
    	char szUnknown3[4]; //
    	LTRESULT ( *GetLocalClientID )( uint32 * uiClientNum ); //
    	char szUnknown5[4]; //
    	bool ( *IsConnectedServer )( void ); //
    	char szUnknown6[4]; //
    	void ( *ShutDownWithMessage )( const char * szMsg ); //
    	LTRESULT ( *GetObjectPos )( HLOCALOBJ hObj, Vec3 * v3Output ); 
    	char szUnknown7[4]; //
    	LTRESULT ( *GetRenderMode )( RMode * pMode );//
    	cCursor * ( *GetCursor )( void ); //
    	char szUnknown9[40]; //
    	HCONSOLEVAR	( *GetConsoleVariable )( const char * szVarName );// 
    	char szUnknown10[40]; //
    	LTRESULT ( *GetSConValueString )( const char * szName, char * szValBuf, uint32 uiBufLen ); //
    	char szUnknown11[212]; //
    	void ( *RunConsoleCommand )( const char * szCommand ); //
    	HLOCALOBJ ( *Ge***ientObject )( void ); //
    	char szUnknown12[24]; //
    };

  2. #2
    Crash's Avatar
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    Hey whaddaya know, I just googled a few lines and presto ! Not yours!

    http://forum.*************.net/threa...t-Arms-Classes

    "Fin your own offsets!!!"

    Hahaha this version of the thing has the offsets.

    Code:
    class cIL***ient
    {
    public:
    	char szUnknown0[24]; //+24
    	void ( *ConsolePrintf )( const char * szMessage ); //+28
    	char szUnknown1[44]; //+72
    	cUnknownClassA * ( *Ge***assA )( void ); //+76
    	char szUnknown2[16]; //+92
    	float ( *GetConsoleVariableFloat )( HCONSOLEVAR hVar ); //+96
    	char szUnknown3[4]; //+100
    	LTRESULT ( *GetSourceWorldOffset )( Vec3& v3Origin ); //+104
    	char szUnknown4[28]; //+132
    	LTRESULT ( *GetLocalClientID )( uint32 * uiClientNum ); //+136
    	char szUnknown5[4]; //+140
    	bool ( *IsConnectedServer )( void ); //+144
    	char szUnknown6[4]; //+148
    	void ( *ShutDownWithMessage )( const char * szMsg ); //+152
    	LTRESULT ( *GetObjectPos )( HLOCALOBJ hObj, Vec3 * v3Output ); //+156
    	char szUnknown7[4]; //+156
    	LTRESULT ( *GetCurrentPing )( void ); //+164
    	char szUnknown8[48]; //+212
    	LTRESULT ( *GetRenderMode )( RMode * pMode ); //+216
    	cCursor * ( *GetCursor )( void ); //+220
    	char szUnknown9[40]; //+260 
    	HCONSOLEVAR	( *GetConsoleVariable )( const char * szVarName ); //+264
    	char szUnknown10[40]; //+304
    	LTRESULT ( *GetSConValueString )( const char * szName, char * szValBuf, uint32 uiBufLen ); //+308
    	char szUnknown11[212]; //+512
    	void ( *RunConsoleCommand )( const char * szCommand ); 
    	HLOCALOBJ ( *Ge***ientObject )( void ); 
    	char szUnknown12[24]; 
    };
    Go fail elsewhere pl0x.
    Last edited by Crash; 05-22-2010 at 02:30 PM.

  3. #3
    Xlilzoosk8rX's Avatar
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    walla the classes don't change over time... just the addresses.
    I just found these. If someone found them before me then good for them.
    I don't have the offsets because idfk them at the moment.
    You should know a little more about classes and structs before
    you try to reprimand someone who knows.

  4. #4
    Crash's Avatar
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    Quote Originally Posted by Xlilzoosk8rX View Post
    walla the classes don't change over time... just the addresses.
    I just found these. If someone found them before me then good for them.
    I don't have the offsets because idfk them at the moment.
    You should know a little more about classes and structs before
    you try to reprimand someone who knows.
    No. These are exactly the same thing as the thread there. You definitely C+Ped them. You even have the // at the end, which the other one does too but not because it's a "habit", it's because that is the offsets.

    EDIT : If you actually did find these, then please enlighten me and tell everybody how you found them. You also need to prove it. If you can, them I'm sorry I doubted you.(I don't think you can)
    Last edited by Crash; 05-22-2010 at 02:38 PM.

  5. #5
    TheBigBoy's Avatar
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    actually classes can change over time if they decide to change them if they want.And again i would suggest a mod delete this thread as the orginal posters would not like it to be posted on mpgh.

  6. #6
    Xlilzoosk8rX's Avatar
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    These have been the CA classes since 9/21/09.
    And I AM the original poster.

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