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  1. #31
    whit's Avatar
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    Quote Originally Posted by Finish View Post
    Come on anyone can do that... i expect more from u guys.. u are the Game Hackers.
    Stfu Troll...

  2. #32
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    Quote Originally Posted by whatup777 View Post
    Btw Blood. As a bonus can you make an Info Box for the Numpads?
    Now that will be nice. a little BOX to show u what Stride ur at and stuff like that

    r u can let make one

  3. #33
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    Quote Originally Posted by Finish View Post
    Now that will be nice. a little BOX to show u what Stride ur at and stuff like that

    r u can let make one
    There IS a little box -.-x Look at the vid at 1080p.
    Any donations would help


    Quote Originally Posted by Bombsaway707

    HOLY SHIT ITS USER1
    Quote Originally Posted by Blood

    HOLY SHIT ITS USER1
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    HOLY SHIT ITS USER1
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    HOLY SHIT ITS USER1
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    HOLY SHIT ITS USER1!
    [21:13] CoderNever: HOLY SHIT ITS USER1!
    Yes it is me... Yup Yup




  4. #34
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    For the good people who want to make their own stride loggers.

    http://www.mpgh.net/forum/31-c-c/118...e-logging.html

    Made it a very long time ago... but it works.

  5. The Following 2 Users Say Thank You to Void For This Useful Post:

    J (08-09-2010),whit (08-09-2010)

  6. #35
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    Quote Originally Posted by Void View Post
    For the good people who want to make their own stride loggers.

    http://www.mpgh.net/forum/31-c-c/118...e-logging.html

    Made it a very long time ago... but it works.
    Looks nice i will stay with a menu one. Thanks for showing the guys

  7. #36
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    Quote Originally Posted by Void View Post
    For the good people who want to make their own stride loggers.

    http://www.mpgh.net/forum/31-c-c/118...e-logging.html

    Made it a very long time ago... but it works.
    Yep, That is where i made this from. But you will have to add some stuff to make the text not disappear, and also make the chams not DC, (Unless you use NULL textures). And also to make DIP hook undetected.
    Keep me motivated for my hack development!

  8. The Following User Says Thank You to J For This Useful Post:

    markoj (08-09-2010)

  9. #37
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    BTW, my kinda fail attempt at chams
    http://img820.imageshack.us/img820/1268/21122613.png
    Dont ban me

  10. #38
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    Quote Originally Posted by markoj View Post
    Thanks
    BTW, my kinda fail attempt at chams
    http://img820.imageshack.us/img820/1268/21122613.png
    O.o How the... what the....
    Any donations would help


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    Quote Originally Posted by CodeDemon
    HOLY SHIT ITS USER1
    Quote Originally Posted by Jussofresh View Post
    HOLY SHIT ITS USER1!
    [21:13] CoderNever: HOLY SHIT ITS USER1!
    Yes it is me... Yup Yup




  11. #39
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    Quote Originally Posted by markoj View Post
    Thanks
    BTW, my kinda fail attempt at chams
    http://img820.imageshack.us/img820/1268/21122613.png
    wrong strides? not coloring your textures?

  12. #40
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    Instead of going 1 by 1 by 1 by 1 just do this...

    http://forum.gaemdeception.net/threa...texture-logger

    Replace gaem with game.

  13. #41
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    Quote Originally Posted by scimmyboy View Post
    wrong strides? not coloring your textures?
    Nah, he modded this...
    Keep me motivated for my hack development!

  14. #42
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    Quote Originally Posted by scimmyboy View Post
    wrong strides? not coloring your textures?
    I used 44, but no i didn't color it because i was just testing
    Quote Originally Posted by Blood View Post
    Nah, he modded this...
    i didnt mod, I just used a noob code because i was testing some stuff

    Code:
    HRESULT WINAPI DrawIndexedPrimitive(LPDIRECT3DDEVICE9 pDevice, D3DPRIMITIVETYPE Type,INT BaseVertexIndex,UINT MinVertexIndex,UINT NumVertices,UINT startIndex,UINT primCount)
    {
    	
    	(stride == 44); 
    	DWORD dwOldZEnable;
    
    	pDevice->SetRenderState(D3DRS_ZENABLE,false);
        pDevice->SetTexture(0,NULL); 
    
    	return pDrawIndexedPrimitive(pDevice, Type, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
    }
    Dont ban me

  15. #43
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    Quote Originally Posted by markoj View Post
    I used 44, but no i didn't color it because i was just testing

    i didnt mod, I just used a noob code because i was testing some stuff

    Code:
    HRESULT WINAPI DrawIndexedPrimitive(LPDIRECT3DDEVICE9 pDevice, D3DPRIMITIVETYPE Type,INT BaseVertexIndex,UINT MinVertexIndex,UINT NumVertices,UINT startIndex,UINT primCount)
    {
    	
    	(stride == 44); 
    	DWORD dwOldZEnable;
    
    	pDevice->SetRenderState(D3DRS_ZENABLE,false);
        pDevice->SetTexture(0,NULL); 
    
    	return pDrawIndexedPrimitive(pDevice, Type, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
    }
    I lol'd @ the DIP.

  16. #44
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    Quote Originally Posted by Crash View Post
    I lol'd @ the DIP.
    ikr, like I said, a noob code( at least I didnt copy and paste)
    Dont ban me

  17. #45
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    Blood great release, but in CA-EU its cause DC.

    in CA-NA tested until the login screen and it worked.

    OS: WinXP Pro SP3 - 32bits

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