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  1. #46
    supercarz1991's Avatar
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    btw, there are a lot of errors in the code xD time for me to learn more c++ so i can fix it >.>

  2. #47
    NOOBJr's Avatar
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    i fixed it but i doesnt do jax shet! Because this is not a release its a prank that unknown coderz pulled

    \Reqest close

  3. The Following User Says Thank You to NOOBJr For This Useful Post:

    Stephen (08-17-2010)

  4. #48
    TheFallenOwns's Avatar
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    Quote Originally Posted by Zane Slayman View Post
    i fixed it but i doesnt do jax shet! Because this is not a release its a prank that unknown coderz pulled

    \Reqest close
    zane you cant code anyways stop acting like your a pro at it its annoying

  5. #49
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    Quote Originally Posted by cool_p33 View Post
    how do u use hack there is no download link??
    Read the post?

  6. #50
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    thank you for the pointer after 15 minutes i made a working Sig for it

  7. #51
    ipwnuuaal5's Avatar
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    Quote Originally Posted by kotentopf View Post
    thank you for the pointer after 15 minutes i made a working Sig for it
    It took me 5 seconds for working sig. lol.

  8. #52
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    Quote Originally Posted by kotentopf View Post
    thank you for the pointer after 15 minutes i made a working Sig for it
    good job you just made a sig for a useless address

  9. #53
    ipwnuuaal5's Avatar
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    Quote Originally Posted by swatfx View Post
    good job you just made a sig for a useless address
    no it works great. learn 2 code...

  10. #54
    ac1d_buRn's Avatar
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    Quote Originally Posted by swatfx View Post
    good job you just made a sig for a useless address
    Lawl. Apparantly it works.
    Was talking to blood and he said it works okay.

  11. #55
    `Bobs Bees's Avatar
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    Quote Originally Posted by ac1d_buRn View Post


    Lawl. Apparantly it works.
    Was talking to blood and he said it works okay.
    Its work pretty good but you need pickup hack turned on to atleast pick em up.

    But still beast.
    User CP -> Edit Signature -> Make less then one line.

  12. #56
    swatfx's Avatar
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    Quote Originally Posted by ac1d_buRn View Post


    Lawl. Apparantly it works.
    Was talking to blood and he said it works okay.
    well i guess i should test it myself before believing other people/

  13. #57
    Stephen's Avatar
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    Lol. Blood trolled you.

  14. #58
    ipwnuuaal5's Avatar
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    Here is the fixed code. Use the same defines
    Code:
    void HisecOPK(void)
    {
      while(1){
                   
            pospointer=NULL;
            pospointer = (DWORD)GetModuleHandleA("ClientFX.fxd");
            pospointer += 0x66F34;
           
            memcpy(&Y,(void *)(pospointer),4);
            Y += 0xCC;
     
            memcpy(&player,(void *)(Hisec),4);
            player += 0xCC;
     
     		if(GetAsyncKeyState('X')<0){ //HisecOPK
               
            if(Y > 0xCC && player > 0xCC)
            {
    			*(float*) player = *(float*) Y ;
                *(float*)(player + 0x4) = *(float*)(Y +0x4);
                *(float*)(player - 0x4) = *(float*)(Y -0x4);
                Sleep(3000);
            }
    
    		}
    
      }
    }

  15. #59
    swatfx's Avatar
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    Quote Originally Posted by Stephen View Post
    Lol. Blood trolled you.
    or your trolling everyone lol

  16. #60
    Stephen's Avatar
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    Quote Originally Posted by ipwnuuaal5 View Post
    Here is the fixed code. Use the same defines
    Code:
    void HisecOPK(void)
    {
      while(1){
                   
            pospointer=NULL;
            pospointer = (DWORD)GetModuleHandleA("ClientFX.fxd");
            pospointer += 0x66F34;
           
            memcpy(&Y,(void *)(pospointer),4);
            Y += 0xCC;
     
            memcpy(&player,(void *)(Hisec),4);
            player += 0xCC;
     
     		if(GetAsyncKeyState('X')<0){ //HisecOPK
               
            if(Y > 0xCC && player > 0xCC)
            {
    			*(float*) player = *(float*) Y ;
                *(float*)(player + 0x4) = *(float*)(Y +0x4);
                *(float*)(player - 0x4) = *(float*)(Y -0x4);
                Sleep(3000);
            }
    
    		}
    
      }
    }
    It wont work bro. the addy is not correct

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