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  1. #46
    swatfx's Avatar
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    Quote Originally Posted by kotentopf View Post
    ok but it is also crashing if im using the healthbar...

    at first i see now healtbar after login->CRASH
    maybe it will crash if u show it not in game?

    try only showing it in game

  2. #47
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    Quote Originally Posted by kotentopf View Post
    ok but it is also crashing if im using the healthbar...

    at first i see now healtbar after login->CRASH
    So you had it working before? And i only crash if I draw it wrong or something.
    Dont ban me

  3. #48
    kotentopf's Avatar
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    sory for the "w" i mean that i saw it not...

    it is also crashing if it is not showing up...
    i made:

    if(GetAsyncKeyState(VK_NUMPAD0)){
    DrawHealthbar(200,200,100,10,0xFF00FF00,0xFFFFFFFF ,pMain->goToInfoClass->iCurrentHealth,pMain->goToInfoClass->iMaxHealth);}

    Crash after Login(have not pressed the key! and if im not using this code, no crash...)
    Last edited by kotentopf; 08-21-2010 at 05:54 AM.

  4. #49
    ac1d_buRn's Avatar
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    Quote Originally Posted by kotentopf View Post
    hmmm always if im use it the game is crashing..


    Main *pMain = (Main*)0x377CF260;//0x377AAE80;

    Directx.DrawString(200,200,0xFFFFFFFF,Directx.pFon t,(const char*) pMain->goToInfoClass->iWeaponSlotInUse);
    Try:
    char sKills[256];

    sprintf(sKills,"[ Weapon Slot: %d ]", pMain->goToInfoClass->iWeaponSlotInUse);
    Directx.DrawString(200,200,0xFFFFFFFF,Directx.pFon t,sKills);

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    ᶠᶸᶜᵏ (10-31-2010)

  6. #50
    Crash's Avatar
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    Quote Originally Posted by ac1d_buRn View Post


    Try:
    char sKills[256];

    sprintf(sKills,"[ Weapon Slot: %d ]", pMain->goToInfoClass->iWeaponSlotInUse);
    Directx.DrawString(200,200,0xFFFFFFFF,Directx.pFon t,sKills);
    No I'm betting he declares that globally before CShell is loaded which makes it null = D/C.

  7. #51
    cosconub's Avatar
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    this is like gordons i use a simple PTC thanks for sharing crash

  8. #52
    markoj's Avatar
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    Quote Originally Posted by ac1d_buRn View Post


    Try:
    char sKills[256];

    sprintf(sKills,"[ Weapon Slot: %d ]", pMain->goToInfoClass->iWeaponSlotInUse);
    Directx.DrawString(200,200,0xFFFFFFFF,Directx.pFon t,sKills);
    Just so you know, that would Print 0
    Dont ban me

  9. #53
    GodHack2's Avatar
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    hmm this d/c me when i try to activate it

    EDIT :Nvm i got it to work
    Last edited by GodHack2; 08-22-2010 at 06:12 AM.





    beat this bitches ^^^^^^^

    Current Stats : Bored :/


    Respect list :
    Crash !
    Gordon'
    Markoj

  10. #54
    Crash's Avatar
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    Make sure that CShell is loaded before initializing it or else it will crash when you try to use it.

  11. #55
    kotentopf's Avatar
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    founded one thing

    class Info
    {
    public:
    char unknown0[8];
    __int32 Unknown1; //0008
    __int32 iCurrentHealth; //000C
    __int32 iCurrentAP //0010<---- founded by kotentopf
    __int32 iMaxHealth; //0014
    char unknown3[4];
    WepInfo* goToWepInfo;//001C
    Something* goToSomething; //0020
    char unknown4[348];
    float fStamina; //0180
    char unknown5[8];
    __int32 iWeaponSlotInUse; //018C
    float fCameraSomething; //0190
    float fCameraSomething2; //0194
    float fCameraSomething3; //0198
    char unknown6[32];
    Stats* goToStats; //01BC
    };

  12. #56
    markoj's Avatar
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    Quote Originally Posted by kotentopf View Post
    founded one thing

    class Info
    {
    public:
    char unknown0[8];
    __int32 Unknown1; //0008
    __int32 iCurrentHealth; //000C
    __int32 iCurrentAP //0010<---- founded by kotentopf
    __int32 iMaxHealth; //0014
    char unknown3[4];
    WepInfo* goToWepInfo;//001C
    Something* goToSomething; //0020
    char unknown4[348];
    float fStamina; //0180
    char unknown5[8];
    __int32 iWeaponSlotInUse; //018C
    float fCameraSomething; //0190
    float fCameraSomething2; //0194
    float fCameraSomething3; //0198
    char unknown6[32];
    Stats* goToStats; //01BC
    };
    Nice! Howd you find it, random guessing lol?
    Dont ban me

  13. #57
    kotentopf's Avatar
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    Quote Originally Posted by markoj View Post
    Nice! Howd you find it, random guessing lol?
    i made an copy of it into reclass and looking for changed values while im was not playing into a 8vs8 match. than i saw the AP ^^

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    markoj (08-28-2010)

  15. #58
    Crash's Avatar
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    Quote Originally Posted by kotentopf View Post
    i made an copy of it into reclass and looking for changed values while im was not playing into a 8vs8 match. than i saw the AP ^^
    How'd you get relcass to work. I wanna tear this bitch apart.

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    JDeezy (08-28-2010)

  17. #59
    Hahaz's Avatar
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    FheRRaZ send me his menu:



    What u think?

  18. #60
    Braco22's Avatar
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    Quote Originally Posted by hahaz View Post
    FheRRaZ send me his menu:



    What u think?
    Mind sharing the name tags?

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