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  1. #1
    DBag4Life69's Avatar
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    Cool Gellin's Updated Base

    I just got a copy of Gellin's Updated Base from UC and I am using Visual Studio 2010 and I noticed it's an older script cuz I had to convert it to be able to work on Visual Studio 2010. Either something happened during that conversion process or IDK what, but it's throwing errors when I am trying to build the base, just to see it stock, so I can start tweaking with it and see how things are done so I can learn different coding styles and how things are done. I will post the error log:

    Code:
    1>------ Build started: Project: Seal-Pub, Configuration: Debug Win32 ------
    1>Build started 8/28/2010 2:06:46 AM.
    1>InitializeBuildStatus:
    1>  Touching "Debug\Seal-Pub.unsuccessfulbuild".
    1>ClCompile:
    1>  Misc.cpp
    1>  Menu.cpp
    1>  DirectX.cpp
    1>c:\users\david\downloads\combat arms hacks\cabase (1)\cabase\cabase\directx.cpp(25): error C2664: 'ID3DXFont::DrawTextW' : cannot convert parameter 2 from 'LPCSTR' to 'LPCWSTR'
    1>          Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
    1>  Generating Code...
    1>
    1>Build FAILED.
    1>
    1>Time Elapsed 00:00:03.23
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
    Can someone give me some advice on what's going on here, and how to fix this problem so I know what to do in the future when I decide to start making my own base?

  2. #2
    freedompeace's Avatar
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    1>c:\users\david\downloads\combat arms hacks\cabase (1)\cabase\cabase\directx.cpp(25): error C2664: 'ID3DXFont:rawTextW' : cannot convert parameter 2 from 'LPCSTR' to 'LPCWSTR'

    Don't use DrawTextW, just use DrawText, or DrawTextA (if they exist)

  3. #3
    GameTrainerMaker's Avatar
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    also you said its Gellins. why does it say this

    Build started: Project: Seal-Pub, Configuration: Debug Win32

  4. #4
    DBag4Life69's Avatar
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    Quote Originally Posted by freedompeace View Post
    1>c:\users\david\downloads\combat arms hacks\cabase (1)\cabase\cabase\directx.cpp(25): error C2664: 'ID3DXFont:rawTextW' : cannot convert parameter 2 from 'LPCSTR' to 'LPCWSTR'

    Don't use DrawTextW, just use DrawText, or DrawTextA (if they exist)
    Here's a clipping of the code of the portion that throws the error in directx.cpp:

    Code:
    15  void cDirectx::DrawString(int x, int y, DWORD color, LPD3DXFONT g_pFont, const char *fmt, ...)
    16  {
    17	RECT FontPos = { x, y, x + 120, y + 16 };
    18	char buf[1024] = {'\0'};
    19	va_list va_alist;
    20
    21	va_start(va_alist, fmt);
    22	vsprintf_s(buf, fmt, va_alist);
    23	va_end(va_alist);
    24
    25	g_pFont->DrawText(NULL, (LPCSTR)buf, -1, &FontPos, DT_NOCLIP, color);
    26  }
    also you said its Gellins. why does it say this

    Build started: Project: Seal-Pub, Configuration: Debug Win32
    IDK that's how I got it, you want me to link where I got it from??
    Also, the name of the file is CaBase
    Last edited by DBag4Life69; 08-27-2010 at 06:25 PM.

  5. #5
    topblast's Avatar
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    Quote Originally Posted by DBag4Life69 View Post
    Here's a clipping of the code of the portion that throws the error in directx.cpp:

    Code:
    15  void cDirectx::DrawString(int x, int y, DWORD color, LPD3DXFONT g_pFont, const char *fmt, ...)
    16  {
    17	RECT FontPos = { x, y, x + 120, y + 16 };
    18	char buf[1024] = {'\0'};
    19	va_list va_alist;
    20
    21	va_start(va_alist, fmt);
    22	vsprintf_s(buf, fmt, va_alist);
    23	va_end(va_alist);
    24
    25	g_pFont->DrawText(NULL, (LPCSTR)buf, -1, &FontPos, DT_NOCLIP, color);
    26  }


    IDK that's how I got it, you want me to link where I got it from??
    COPY AND PASTER!

    SENCE UR SO GOOD AT COPY AND PASTING HERE USE THIS




    NOW TO BUSINESS

    DO THIS

    Code:
      void cDirectx::DrawString(int x, int y, DWORD color, LPD3DXFONT g_pFont, const char *fmt, ...)
      {
    	RECT FontPos = { x, y, x + 120, y + 16 };
    	char buf[1024] = {'\0'};
    	va_list va_alist;
    
    	va_start(va_alist, fmt);
    	vsprintf_s(buf, fmt, va_alist);
    	va_end(va_alist);
    
    	g_pFont->DrawTextA(NULL, buf, -1, &FontPos, DT_NOCLIP, color);
      }

    THANK ME.. I HAD TO FIX UR MAJOR PROBLEM..

    and i added a LETTER! lol

    really thank me r i will rage u
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

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    DBag4Life69 (08-27-2010)

  7. #6
    freedompeace's Avatar
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    Quote Originally Posted by DBag4Life69 View Post
    Here's a clipping of the code of the portion that throws the error in directx.cpp:

    Code:
    15  void cDirectx::DrawString(int x, int y, DWORD color, LPD3DXFONT g_pFont, const char *fmt, ...)
    16  {
    17	RECT FontPos = { x, y, x + 120, y + 16 };
    18	char buf[1024] = {'\0'};
    19	va_list va_alist;
    20
    21	va_start(va_alist, fmt);
    22	vsprintf_s(buf, fmt, va_alist);
    23	va_end(va_alist);
    24
    25	g_pFont->DrawText(NULL, (LPCSTR)buf, -1, &FontPos, DT_NOCLIP, color);
    26  }


    IDK that's how I got it, you want me to link where I got it from??
    Also, the name of the file is CaBase
    Replace:
    Code:
    g_pFont->DrawText(NULL, (LPCSTR)buf, -1, &FontPos, DT_NOCLIP, color);
    with:
    Code:
    g_pFont->DrawTextA(NULL, (LPCSTR)buf, -1, &FontPos, DT_NOCLIP, color);
    Quote Originally Posted by GameTrainerMaker View Post
    also you said its Gellins. why does it say this

    Build started: Project: Seal-Pub, Configuration: Debug Win32
    Does it matter?

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    DBag4Life69 (08-27-2010)

  9. #7
    topblast's Avatar
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    Quote Originally Posted by freedompeace View Post
    Replace:
    Code:
    g_pFont->DrawText(NULL, (LPCSTR)buf, -1, &FontPos, DT_NOCLIP, color);
    with:
    Code:
    g_pFont->DrawTextA(NULL, (LPCSTR)buf, -1, &FontPos, DT_NOCLIP, color);


    Does it matter?
    it kinda does... because debug could be in Unicode and release could be in the other thing.
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

  10. The Following User Says Thank You to topblast For This Useful Post:

    DBag4Life69 (08-27-2010)

  11. #8
    DBag4Life69's Avatar
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    Quote Originally Posted by topblast View Post


    COPY AND PASTER!

    SENCE UR SO GOOD AT COPY AND PASTING HERE USE THIS




    NOW TO BUSINESS

    DO THIS

    Code:
      void cDirectx::DrawString(int x, int y, DWORD color, LPD3DXFONT g_pFont, const char *fmt, ...)
      {
    	RECT FontPos = { x, y, x + 120, y + 16 };
    	char buf[1024] = {'\0'};
    	va_list va_alist;
    
    	va_start(va_alist, fmt);
    	vsprintf_s(buf, fmt, va_alist);
    	va_end(va_alist);
    
    	g_pFont->DrawTextA(NULL, buf, -1, &FontPos, DT_NOCLIP, color);
      }

    THANK ME.. I HAD TO FIX UR MAJOR PROBLEM..

    and i added a LETTER! lol

    really thank me r i will rage u
    Dude... I'll also give you REP+.
    But naww, it's not like I am just gonna sit here and C+P someone else's shit and release it. I am using this base as a reference to LEARN TO MAKE MY OWN. lol

    You can obviously read that on the FIRST POST. lol

    Here, I will make it easier for you so you don't have to scroll up...

    ...so I can start tweaking with it and see how things are done so I can learn different coding styles and how things are done.
    and...

    ...so I know what to do in the future when I decide to start making my own base?

    Hahah... BTW, I am not planning to release ANY hack ANYTIME soon, until I fully learn how to make a base for my SELF and make my own menu and everything. I want to have my OWN styles and everything cuz I don't like to use other people's work. I wanna make something that only I did, and that is unique from everyone else's. So once it happens, I hope everyone enjoys my unique releases.







    BTW, I have MORE errors... after fixing that. :-|

    Code:
    1>------ Build started: Project: Seal-Pub, Configuration: Debug Win32 ------
    1>Build started 8/28/2010 2:42:30 AM.
    1>InitializeBuildStatus:
    1>  Touching "Debug\Seal-Pub.unsuccessfulbuild".
    1>ClCompile:
    1>  DirectX.cpp
    1>  Base.cpp
    1>c:\users\david\downloads\combat arms hacks\cabase (1)\cabase\cabase\base.cpp(37): error C2664: 'D3DXCreateFontW' : cannot convert parameter 11 from 'LPCSTR' to 'LPCWSTR'
    1>          Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
    1>c:\users\david\downloads\combat arms hacks\cabase (1)\cabase\cabase\base.cpp(217): error C2065: 'gr' : undeclared identifier
    1>c:\users\david\downloads\combat arms hacks\cabase (1)\cabase\cabase\base.cpp(218): error C2065: 'bl' : undeclared identifier
    1>c:\users\david\downloads\combat arms hacks\cabase (1)\cabase\cabase\base.cpp(239): error C2664: 'GetModuleHandleW' : cannot convert parameter 1 from 'LPCSTR' to 'LPCWSTR'
    1>          Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
    1>c:\users\david\downloads\combat arms hacks\cabase (1)\cabase\cabase\base.cpp(240): error C2664: 'GetModuleHandleW' : cannot convert parameter 1 from 'LPCSTR' to 'LPCWSTR'
    1>          Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
    1>c:\users\david\downloads\combat arms hacks\cabase (1)\cabase\cabase\base.cpp(241): error C2664: 'GetModuleHandleW' : cannot convert parameter 1 from 'LPCSTR' to 'LPCWSTR'
    1>          Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
    1>
    1>Build FAILED.
    1>
    1>Time Elapsed 00:00:03.13
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
    Last edited by DBag4Life69; 08-27-2010 at 06:43 PM. Reason: MORE ERRORS!

  12. #9
    topblast's Avatar
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    Quote Originally Posted by DBag4Life69 View Post
    Dude... I'll also give you REP+.
    But naww, it's not like I am just gonna sit here and C+P someone else's shit and release it. I am using this base as a reference to LEARN TO MAKE MY OWN. lol

    You can obviously read that on the FIRST POST. lol

    Here, I will make it easier for you so you don't have to scroll up...



    and...




    Hahah... BTW, I am not planning to release ANY hack ANYTIME soon, until I fully learn how to make a base for my SELF and make my own menu and everything. I want to have my OWN styles and everything cuz I don't like to use other people's work. I wanna make something that only I did, and that is unique from everyone else's. So once it happens, I hope everyone enjoys my unique releases.







    BTW, I have MORE errors... after fixing that. :-|

    Code:
    1>------ Build started: Project: Seal-Pub, Configuration: Debug Win32 ------
    1>Build started 8/28/2010 2:42:30 AM.
    1>InitializeBuildStatus:
    1>  Touching "Debug\Seal-Pub.unsuccessfulbuild".
    1>ClCompile:
    1>  DirectX.cpp
    1>  Base.cpp
    1>c:\users\david\downloads\combat arms hacks\cabase (1)\cabase\cabase\base.cpp(37): error C2664: 'D3DXCreateFontW' : cannot convert parameter 11 from 'LPCSTR' to 'LPCWSTR'
    1>          Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
    1>c:\users\david\downloads\combat arms hacks\cabase (1)\cabase\cabase\base.cpp(217): error C2065: 'gr' : undeclared identifier
    1>c:\users\david\downloads\combat arms hacks\cabase (1)\cabase\cabase\base.cpp(218): error C2065: 'bl' : undeclared identifier
    1>c:\users\david\downloads\combat arms hacks\cabase (1)\cabase\cabase\base.cpp(239): error C2664: 'GetModuleHandleW' : cannot convert parameter 1 from 'LPCSTR' to 'LPCWSTR'
    1>          Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
    1>c:\users\david\downloads\combat arms hacks\cabase (1)\cabase\cabase\base.cpp(240): error C2664: 'GetModuleHandleW' : cannot convert parameter 1 from 'LPCSTR' to 'LPCWSTR'
    1>          Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
    1>c:\users\david\downloads\combat arms hacks\cabase (1)\cabase\cabase\base.cpp(241): error C2664: 'GetModuleHandleW' : cannot convert parameter 1 from 'LPCSTR' to 'LPCWSTR'
    1>          Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
    1>
    1>Build FAILED.
    1>
    1>Time Elapsed 00:00:03.13
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

    just add A to all of those also.

    if it dont have a leter

    else if it got a letter
    replace the W and add A

    OR let someone TV u and replace the thing so u wont have to worry to much..(that the other way is safer in more ways than 1)
    Last edited by topblast; 08-27-2010 at 06:47 PM.
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

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    DBag4Life69 (08-27-2010)

  14. #10
    DBag4Life69's Avatar
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    Can you explain to me what the A does for the code to fix it?

    BTW, that fixed all but this:
    Code:
    1>------ Build started: Project: Seal-Pub, Configuration: Debug Win32 ------
    1>Build started 8/28/2010 2:47:12 AM.
    1>InitializeBuildStatus:
    1>  Touching "Debug\Seal-Pub.unsuccessfulbuild".
    1>ClCompile:
    1>  All outputs are up-to-date.
    1>  Base.cpp
    1>c:\users\david\downloads\combat arms hacks\cabase (1)\cabase\cabase\base.cpp(217): error C2065: 'gr' : undeclared identifier
    1>c:\users\david\downloads\combat arms hacks\cabase (1)\cabase\cabase\base.cpp(218): error C2065: 'bl' : undeclared identifier
    1>
    1>Build FAILED.
    1>
    1>Time Elapsed 00:00:01.29
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========


    Code snippet:
    Code:
    			if(Menu2.mOpt[7].nopt>0){
    				char rd[3], gr[3], bl[3];
    				sprintf(rd, "FogR %d" , Menu2.mOpt[8].nopt);
    				sprintf(gr, "FogG %d" , Menu2.mOpt[9].nopt);
    				sprintf(bl, "FogB %d" , Menu2.mOpt[10].nopt);
    				this->PushToConsole((const char *)rd);
    				this->PushToConsole((const char *)gr);
    				this->PushToConsole((const char *)bl);
    			}else{
    				this->PushToConsole("FogR 255");
    				this->PushToConsole((const char *)gr);
    				this->PushToConsole((const char *)bl);


    The lines it is referring to is:
    Code:
    			}else{
    				this->PushToConsole("FogR 255");
    				this->PushToConsole((const char *)gr); //This line and...
    				this->PushToConsole((const char *)bl); //This line.
    Last edited by DBag4Life69; 08-27-2010 at 06:52 PM.

  15. #11
    freedompeace's Avatar
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    Just change your damn solution encoding from ASCII/standard to Unicode. It'll fix all your problems.

  16. #12
    topblast's Avatar
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    Quote Originally Posted by DBag4Life69 View Post
    Can you explain to me what the A does for the code to fix it?
    In coding a simple CAP LETTER can be the difference between a error and a GOOD TO GO(depends on the language)

    The Function will be a different name

    but the way it is done is

    #ifdef unicode
    #define function functionA
    #else
    #define function functionW

    so it is making function = to one of those

    if u dont understand now u will later


    Quote Originally Posted by freedompeace View Post
    Just change your damn solution encoding from ASCII/standard to Unicode. It'll fix all your problems.
    lol be nice
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

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    DBag4Life69 (08-27-2010)

  18. #13
    DBag4Life69's Avatar
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    Quote Originally Posted by freedompeace View Post
    Just change your damn solution encoding from ASCII/standard to Unicode. It'll fix all your problems.
    On Visual Studio 2010 how can I do this?

    EDIT: if I went to the right thing, it says it's on Unicode.
    Last edited by DBag4Life69; 08-27-2010 at 06:57 PM.

  19. #14
    topblast's Avatar
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    Quote Originally Posted by DBag4Life69 View Post
    On Visual Studio 2010 how can I do this?

    EDIT: if I went to the right thing, it says it's on Unicode.
    Let me TeamViewer you..

    whats is ur info?>??


    if ur goin to do it / not tell me fast it is 3:02 am -.-
    Last edited by topblast; 08-27-2010 at 07:02 PM.
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

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    DBag4Life69 (08-27-2010)

  21. #15
    DBag4Life69's Avatar
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    Quote Originally Posted by topblast View Post


    Let me TeamViewer you..

    whats is ur info?>??


    if ur goin to do it / not tell me fast it is 3:02 am -.-
    kk. It's gonna be like 2 mins. I have to DL it again real quick.

    EDIT: THANK YOU topblast. I will of course give you credz on any of my future releases when I get to that point. I appreciate your help.



    EDIT2: The next problem is that now when I inject the dll into CA it D/C how do I make it "updated" so it doesn't D/C anymore?
    Last edited by DBag4Life69; 08-27-2010 at 07:28 PM. Reason: Thanks.

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