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  1. #1
    CodeDemon's Avatar
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    ALL Updated Addresses 9/22[LTC,No Recoil,RPP,EPTR,ETC]+UNPACKED CSHELL

    LTClient:
    Code:
    0x377ED910
    Alt LTC(Credits to ExileD):
    Code:
    0x46F670
    No Recoil:
    Code:
    0x3745FA90
    0x37232A69
    0x3745FAA4
    0x3745FAA7
    0x3745FAB0
    No Reload:
    Code:
    0x374AB714
    Glass Walls:
    Code:
    0x5721BA
    Device Pointer[FIXED(Credits To ExileD)]:
    Code:
    0x909EF8
    Random Player Pointer:
    Code:
    0x3782E260
    Player Pointer:
    Code:
    0x66F34
    Teleport Addy:
    Code:
    0x3782E360
    Enemy Pointer:
    Code:
    0x37113378
    CSHELL SCANS:
    VirusTotal - Free Online Virus, Malware and URL Scanner

    Cshell(9-22).rar MD5:5e48f05301b9f6cf25933ec9c4022 - VirSCAN.org 3% Scanner(s) (1/36) found malware!

    False positives were found. Credits to marko for the CSHELL, he unpacked it

    Enjoy!

    Credits:
    ac1d_bUrn & MarkoJ, and Me
    Last edited by CodeDemon; 09-23-2010 at 05:50 AM.

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  3. #2
    ppl2pass's Avatar
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    shit enemy pointer for real?

  4. #3
    flameswor10's Avatar
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    Epp is real?

  5. #4
    cosconub's Avatar
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    What he said x100!!!!!!!

  6. #5
    markoj's Avatar
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    This one is best and should be sticked
    And yes just get the structure(but dont ask for it)
    Dont ban me

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    cosconub (09-22-2010),popo30000 (09-22-2010)

  8. #6
    cosconub's Avatar
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    Testing Epp please wait!!!!!!!!!!!1

    ~~~~~~~~~~~~~~~~~~~~~~~~
    DONT WORK!
    Last edited by cosconub; 09-22-2010 at 04:03 PM.

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    ppl2pass (09-22-2010)

  10. #7
    ppl2pass's Avatar
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    Quote Originally Posted by markoj View Post
    This one is best and should be sticked
    And yes just get the structure(but dont ask for it)
    is this like the player stats pointer like Crash posted but this time its for the enemy?
    so you also need the structs to make this work?

  11. #8
    deathninjak0's Avatar
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    Quote Originally Posted by cosconub View Post
    Testing Epp please wait!!!!!!!!!!!1

    ~~~~~~~~~~~~~~~~~~~~~~~~
    DONT WORK!
    Do you think it is that easy? Just replace the RPP with the EPP?? No.
    You need classes.

  12. #9
    cece26's Avatar
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    Approve the rar lol

  13. #10
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    cool im looking forward to it

  14. #11
    Crash's Avatar
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    I can verify the EPP is real, it is the one I got.

    For noobs who don't know how to use it :

    Code:
    float x, y, z;
    
    for(i = 0; i < pEnemy->GetList()->ListAmount; i++){
    
        if(pEnemy->GetStatus()->AliveStatus == ST_ALIVE && pEnemy->GetInfo()->spawnShieldTime == SS_FALSE){//Checks for alive and makes sure they aren't invincible
    
            x = pEnemy->GetInfo()->GetPosition().x;
            y = pEnemy->GetInfo()->GetPositon().y;
            z = pEnemy->GetInfo()->GetPosition().z;
            
            pSelf->GetCam()->SetRotationToPoint(x, y, z);
            pSelf->GetWeapon()->SetStatus(WS_FIRE);
    
        }
    
    }
    For visible only aimbot you can just use this :
    Code:
    if(pEnemy->GetInfo()->CollisionPlayer() == ST_VISIBLE){
    
        //stuff
    }
    troll
    Last edited by Crash; 09-22-2010 at 04:48 PM.

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  16. #12
    whatup777's Avatar
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    You need the class for EPP so using offsets wont work. I dont think so atleast.

    Quote Originally Posted by Crash View Post
    I can verify the EPP is real, it is the one I got.

    For noobs who don't know how to use it :

    Code:
    float x, y, z;
    
    for(i = 0; i < pEnemy->GetList()->ListAmount; i++){
    
        if(pEnemy->GetStatus()->AliveStatus == ST_ALIVE && pEnemy->GetInfo()->spawnShieldTime == SS_FALSE){//Checks for alive and makes sure they aren't invincible
    
            x = pEnemy->GetInfo()->GetPosition().x;
            y = pEnemy->GetInfo()->GetPositon().y;
            z = pEnemy->GetInfo()->GetPosition().z;
            
            pSelf->GetCam()->SetRotationToPoint(x, y, z);
            pSelf->GetWeapon()->SetStatus(WS_FIRE);
    
        }
    
    }
    For visible only aimbot you can just use this :
    Code:
    if(pEnemy->GetInfo()->CollisionPlayer() == ST_VISIBLE){
    
        //stuff
    }
    troll

    Am I the Only one without this?
    Last edited by whatup777; 09-22-2010 at 04:50 PM.
    Quotes I live by.


    A foolish person learns from his mistakes, I wise person learns from others.
    Quote Originally Posted by AVGN View Post



    mhm

    i live in texas

    i was at the grocery store with my son. He saw a mexican guy, and he said "Look daddy! a mower man!"

    he's 4 yrs old

  17. #13
    mmbob's Avatar
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    Yeah that enemy pointer is definitely legit /.

  18. #14
    Crash's Avatar
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    Quote Originally Posted by whatup777 View Post
    You need the class for EPP so using offsets wont work. I dont think so atleast.




    Am I the Only one without this?
    No it hasn't been released before. Don't worry.

  19. #15
    whatup777's Avatar
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    Crash You lucky ass. /.

    I was getting Geek4Ever to help me reverse it.
    Quotes I live by.


    A foolish person learns from his mistakes, I wise person learns from others.
    Quote Originally Posted by AVGN View Post



    mhm

    i live in texas

    i was at the grocery store with my son. He saw a mexican guy, and he said "Look daddy! a mower man!"

    he's 4 yrs old

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