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  1. #1
    Unknown_Hacker's Avatar
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    xHair [SOURCE] (38 different colors)

    Code:
    switch(yourxhairmethod){
                hair(pDevice, (D3DCOLOR_ARGB(255,255,0,0)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,0,0,255)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,0,255,0)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,255,255,0)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,0,255,255)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,255,215,0)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,0,0,0)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,0,0,128)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,255,20,147)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,255,105,180)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,255,165,0)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(55,50,205,50)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,255,255,224)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,0,250,154)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,127,255,212)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,224,255,255)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,176,224,230)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,30,144,255)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,135,206,235)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,192,192,192)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,240,128,128)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,255,228,225)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,47,79,79)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,245,255,250)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,240,255,240)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,255,250,205)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,255,218,185)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,208,32,144)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,255,222,173)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,248,248,255)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,245,245,245)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,255,250,250)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,102,0,153)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,65,105,225)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,255,69,0)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,255,20,147)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                
                hair(pDevice, (D3DCOLOR_ARGB(255,238,130,238)));
                PushToConsole( "DisableCrosshair 1" );
                break;
          
                hair(pDevice, (D3DCOLOR_ARGB(255,216,191,216)));
                PushToConsole( "DisableCrosshair 1" );
                break;
                }
    For all these color you also need to include the following code into your base in Menu.cpp any other base.. please reply on the thread and ill help you!!

    Code:
    mRed 0xFFFF0000
     mGreen 0xFF00FF00
     mBlue 0xFF0000FF
     mBlack 0xFF000000
     mWhite 0xFFFFFFFF
     mOrange 0xFFF06400
     mLightBlue 0xFF0061FF
     mGrey 0x2E000000
     Red D3DCOLOR_ARGB (255 , 255 , 0 , 0 )    
     Yellow D3DCOLOR_ARGB (255 , 255 , 255 , 0 ) 
     Green D3DCOLOR_ARGB (255 , 0 , 255 , 0 )    
     Blue D3DCOLOR_ARGB (255 , 0 , 0 , 255 )     
     Purple D3DCOLOR_ARGB (255 , 102 , 0 , 153 )   
     Pink D3DCOLOR_ARGB (255 , 255 , 20 , 147 ) 
     Orange D3DCOLOR_ARGB (255 , 255 , 165 , 0 )  
     Black D3DCOLOR_ARGB (255 , 0 , 0 , 0 )       
     White D3DCOLOR_ARGB (255 , 255 , 255 , 255 )
     Snow D3DCOLOR_ARGB (255, 255, 250, 250 )
     GhostWhite D3DCOLOR_ARGB (255, 248, 248, 255 )
     WhiteSmoke D3DCOLOR_ARGB (255, 245, 245, 245 )
     Gainsboro D3DCOLOR_ARGB (255, 220, 220, 220 )
     FloralWhite D3DCOLOR_ARGB (255, 255, 250, 240 )
     OldLace D3DCOLOR_ARGB (255, 253, 245, 230 )
     Linen D3DCOLOR_ARGB (255, 250, 240, 230 )
     AntiqueWhite D3DCOLOR_ARGB (255, 250, 235, 215 )
     PapayaWhip D3DCOLOR_ARGB (255, 255, 239, 213 )
     BlanchedAlmond D3DCOLOR_ARGB (255, 255, 235, 205 )
     Bisque D3DCOLOR_ARGB (255, 255, 228, 196 )
     PeachPuff D3DCOLOR_ARGB (255, 255, 218, 185 )
     NavajoWhite D3DCOLOR_ARGB (255, 255, 222, 173 )
     Moccasin D3DCOLOR_ARGB (255, 255, 228, 181 )
     Cornsilk D3DCOLOR_ARGB (255, 255, 248, 220 )
     Ivory D3DCOLOR_ARGB (255, 255, 255, 240 )
     LemonChiffon D3DCOLOR_ARGB (255, 255, 250, 205 )
     Seashell D3DCOLOR_ARGB (255, 255, 245, 238 )
     Honeydew D3DCOLOR_ARGB (255, 240, 255, 240 )
     MintCream D3DCOLOR_ARGB (255, 245, 255, 250 )
     Azure D3DCOLOR_ARGB (255, 240, 255, 255 )
     AliceBlue D3DCOLOR_ARGB (255, 240, 248, 255 )
     Lavender D3DCOLOR_ARGB (255, 230, 230, 250 )
     LavenderBlush D3DCOLOR_ARGB (255, 255, 240, 245 )
     MistyRose D3DCOLOR_ARGB (255, 255, 228, 225 )
     DarkSlateGray D3DCOLOR_ARGB (255, 47, 79, 79 )
     DimGrayD3DCOLOR_ARGB (255, 105, 105, 105 )
     Slate Gray D3DCOLOR_ARGB (255, 112, 128, 144 )
     LightSlateGray D3DCOLOR_ARGB (255, 119, 136, 153 )
     Gray D3DCOLOR_ARGB (255, 192, 192, 192 )
     Light Gray D3DCOLOR_ARGB (255, 211, 211, 211 )
     Midnight Blue D3DCOLOR_ARGB (255, 25, 25, 112 )
     Navy D3DCOLOR_ARGB (255, 0, 0, 128 )
     CornflowerBlue D3DCOLOR_ARGB (255, 100, 149, 237 )
     DarkSlateBlue D3DCOLOR_ARGB (255, 72, 61, 139 )
     SlateBlue D3DCOLOR_ARGB (255, 106, 90, 205 )
     MediumSlateBlue D3DCOLOR_ARGB (255, 123, 104, 238 )
     LightSlateBlue D3DCOLOR_ARGB (255, 132, 112, 255 )
     MediumBlue D3DCOLOR_ARGB (255, 0, 0, 205 )
     RoyalBlue D3DCOLOR_ARGB (255, 65, 105, 225 )
     DodgerBlue D3DCOLOR_ARGB (255, 30, 144, 255 )
     DeepSkyBlue D3DCOLOR_ARGB (255, 0, 191, 255 )
     SkyBlue D3DCOLOR_ARGB (255, 135, 206, 235 )
     LightSkyBlue D3DCOLOR_ARGB (255, 135, 206, 250 )
     SteelBlue D3DCOLOR_ARGB (255, 70, 130, 180 )
     LightSteel Blue D3DCOLOR_ARGB (255, 176, 196, 222 )7
     PowderBlue D3DCOLOR_ARGB (255, 176, 224, 230 )
     PaleTurquoise D3DCOLOR_ARGB (255, 175, 238, 238 )
     DarkTurquoise D3DCOLOR_ARGB (255, 0, 206, 209 )
     MediumTurquoise D3DCOLOR_ARGB (255, 72, 209, 204 )
     Turquoise D3DCOLOR_ARGB (255, 64, 224, 208 )
     Cyan D3DCOLOR_ARGB (255, 0, 255, 255 )
     LightCyan D3DCOLOR_ARGB (255, 224, 255, 255 )
     CadetBlue D3DCOLOR_ARGB (255, 95, 158, 160 )
     MediumAquamarine D3DCOLOR_ARGB (255, 102, 205, 170 )
     Aquamarine D3DCOLOR_ARGB (255, 127, 255, 212 )
     DarkGreen D3DCOLOR_ARGB (255, 0, 100, 0 )
     DarkOliveGreen D3DCOLOR_ARGB (255, 85, 107, 47 )
     DarkSeaGreen D3DCOLOR_ARGB (255, 143, 188, 143 )
     SeaGreen D3DCOLOR_ARGB (255, 46, 139, 87 )
     MediumSeaGreen D3DCOLOR_ARGB (255, 60, 179, 113 )
     LightSeaGreen D3DCOLOR_ARGB (255, 32, 178, 170 )
     PaleGreen D3DCOLOR_ARGB (255, 152, 251, 152 )
     SpringGreen D3DCOLOR_ARGB (255, 0, 255, 127 )
     LawnGreen D3DCOLOR_ARGB (255, 124, 252,   0 )
     Chartreuse D3DCOLOR_ARGB (255, 127, 255, 0 )
     MediumSpringGreen D3DCOLOR_ARGB (255, 0, 250, 154 )
     GreenYellow D3DCOLOR_ARGB (255, 173, 255, 47 )
     LimeGreen D3DCOLOR_ARGB (255, 50 205  50 )
     YellowGreen D3DCOLOR_ARGB (255, 154 205  50 )
     ForestGreen D3DCOLOR_ARGB (255, 34 139  34 )
     OliveDrab D3DCOLOR_ARGB (255, 107 142  35 )
     DarkKhaki D3DCOLOR_ARGB (255, 189 183 107 )
     Khaki D3DCOLOR_ARGB (255, 240 230 140 )
     Pale Goldenrod D3DCOLOR_ARGB (255, 238 232 170 )
     LightGoldenrodYellow D3DCOLOR_ARGB (255, 250 250 210 )
     LightYellow D3DCOLOR_ARGB (255, 255, 255, 224 )
     Gold D3DCOLOR_ARGB (255, 255, 215, 0 )
     LightGoldenrod D3DCOLOR_ARGB (255, 238, 221, 130 )
     Goldenrod D3DCOLOR_ARGB (255, 218, 165, 32 )
     DarkGoldenrod D3DCOLOR_ARGB (255, 184, 134, 11 )
     RosyBrown D3DCOLOR_ARGB (255, 188 143 143 )
     IndianRed D3DCOLOR_ARGB (255, 205  92  92 )
     SaddleBrown D3DCOLOR_ARGB (255, 139, 69, 19 )
     Sienna D3DCOLOR_ARGB (255, 160, 82, 45 )
     Peru D3DCOLOR_ARGB (255, 205, 133, 63 )
     Burlywood D3DCOLOR_ARGB (255, 222, 184, 135 )
     Beige D3DCOLOR_ARGB (255, 245, 245, 220 )
     Wheat D3DCOLOR_ARGB (255, 245, 222, 179 )
     SandyBrown D3DCOLOR_ARGB (255, 244, 164,  96 )
     Tan D3DCOLOR_ARGB (255, 210, 180, 140 )
     Chocolate D3DCOLOR_ARGB (255, 210, 105, 30 )
     Firebrick D3DCOLOR_ARGB (255, 178, 34, 34 )
     Brown D3DCOLOR_ARGB (255, 165, 42, 42 )
     DarkSalmon D3DCOLOR_ARGB (255, 233, 150, 122 )
     Salmon D3DCOLOR_ARGB (255, 250, 128, 114 )
     LightSalmon D3DCOLOR_ARGB (255, 255, 160, 122 )
     DarkOrange D3DCOLOR_ARGB (255, 255, 140, 0 )
     Coral D3DCOLOR_ARGB (255, 255, 127, 80 )
     LightCoral D3DCOLOR_ARGB (255, 240, 128, 128 )
     Tomato D3DCOLOR_ARGB (255, 255, 99, 71 )
     OrangeRed D3DCOLOR_ARGB (255, 255, 69, 0 )
     HotPink D3DCOLOR_ARGB (255, 255, 105, 180 )
     DeepPink D3DCOLOR_ARGB (255, 255, 20, 147 )
     LightPink D3DCOLOR_ARGB (255, 255, 182, 193 )
     PaleVioletRed D3DCOLOR_ARGB (255, 219, 112, 147 )
     Maroon D3DCOLOR_ARGB (255, 176, 48, 96 )
     MediumVioletRed D3DCOLOR_ARGB (255, 199, 21, 133 )
     VioletRed D3DCOLOR_ARGB (255, 208, 32, 144 )
     Magenta D3DCOLOR_ARGB (255, 255, 0, 255 )
     Violet D3DCOLOR_ARGB (255, 238, 130, 238 )
     Plum D3DCOLOR_ARGB (255, 221, 160, 221 )
     Orchid D3DCOLOR_ARGB (255, 218, 112, 214 )
     MediumOrchid D3DCOLOR_ARGB (255, 186, 85, 211 )
     DarkOrchid D3DCOLOR_ARGB (255, 153, 50, 204 )
     DarkViolet D3DCOLOR_ARGB (255, 148, 0, 211 )
     BlueViolet D3DCOLOR_ARGB (255, 138, 43, 226 )
     MediumPurple D3DCOLOR_ARGB (255, 147, 112, 219 )
     Thistle D3DCOLOR_ARGB (255, 216, 191, 216 )
    you also need this FUNCTION
    Code:
    void hair(LPDIRECT3DDEVICE9 pDevice, D3DCOLOR color){
        D3DVIEWPORT9 viewP;
        pDevice->GetViewport( &viewP );
        DWORD ScreenCenterX = (viewP.Width / 2) - 1; 
        DWORD ScreenCenterY = (viewP.Height / 2) - 1; 
        
        D3DRECT rec1 = {ScreenCenterX-25, ScreenCenterY, ScreenCenterX+ 25, ScreenCenterY+1};
        D3DRECT rec2 = {ScreenCenterX, ScreenCenterY-25, ScreenCenterX+ 1,ScreenCenterY+25};
    
        pDevice->Clear( 1, &rec1, D3DCLEAR_TARGET, color, 0,  0 );
        pDevice->Clear( 1, &rec2, D3DCLEAR_TARGET, color, 0,  0 );
    };


    These were all just copied from the base i use.. and where added from who ever gave me the base..

    thank me if you like it
    Last edited by Unknown_Hacker; 10-15-2010 at 09:44 AM. Reason: Fixing misleading title.

  2. The Following 5 Users Say Thank You to Unknown_Hacker For This Useful Post:

    Ali (10-15-2010),baraozin (08-12-2011),deathninjak0 (10-15-2010),Mirzas (10-17-2010),o-o (10-15-2010)

  3. #2
    wassup40's Avatar
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    Well changing the color of the crosshair does'nt work in win 7

  4. #3
    ac1d_buRn's Avatar
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    Quote Originally Posted by wassup40 View Post
    Well changing the color of the crosshair does'nt work in win 7
    wtfux you on about

  5. #4
    Jązzą_'s Avatar
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    Quote Originally Posted by ac1d_buRn View Post


    wtfux you on about
    Agreed wtf his he on about /


    Applications:
    Jązzą InjectXD | Radio♫ v1.1 | File Name Sorter
    Better than Bombsaway707 Radio (:

  6. #5
    NOOB's Avatar
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    38 colors.. that's a lot for the same crosshair.

  7. #6
    freedompeace's Avatar
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    1. Your code isn't even valid.
    2. The "switch (case)" syntax is all wrong.
    3. 38 different colors is not the same as "38 xhairs"
    4. There is no function called "hair" in C++, so you will need to provide it if you want it to be valid (which it still won't be, because of #1 & #2)

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    Void (10-15-2010)

  9. #7
    Void's Avatar
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    Wow seriously, what freedom said...

    Do you even know C++ or are you only familiar with the parts you've been leeching?

  10. #8
    Unknown_Hacker's Avatar
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    Lol get acids base then.. you will then no "hair" is a function

    2. its not leeched. you's just suck :P
    3. its 38 differant colored yes, but there is 38 of them!!!

    and you think im going to post a code for noobs to just C+P into there base.. no.. the "switch" is for them to figure out!!

  11. #9
    DreadKyller's Avatar
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    Leeched means if you take someone elses work, if this is from acids base then yes this is fkin leeched so stfu, and fkin listen to freeedompeace, he is one of the best hack coders.

  12. #10
    Unknown_Hacker's Avatar
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    Quote Originally Posted by DreadKyller View Post
    Leeched means if you take someone elses work, if this is from acids base then yes this is fkin leeched so stfu, and fkin listen to freeedompeace, he is one of the best hack coders.
    Lol'd not really.. best one is Crash, mmbob,IcySeal, GodHack,CodeDemon,CoderNever,Ali, and a few others

  13. #11
    freedompeace's Avatar
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    Quote Originally Posted by Unknown_Hacker View Post
    Lol get acids base then.. you will then no "hair" is a function

    2. its not leeched. you's just suck :P
    3. its 38 differant colored yes, but there is 38 of them!!!

    and you think im going to post a code for noobs to just C+P into there base.. no.. the "switch" is for them to figure out!!
    I said that "hair" is not a valid function in C++ unless you declare it. Not everyone uses a leeched base - some people actually make their own ORIGINAL work. Yeah, there are 38 different ones of them (colours), but your thread title inferred that there were 38 different crosshair variations, which we both know is not true.

    I would also like to contest the point where you say I suck. Let's have a hack showdown >:}
    Quote Originally Posted by Unknown_Hacker View Post
    Lol'd not really.. best one is Crash, mmbob,IcySeal, GodHack,CodeDemon,CoderNever,Ali, and a few others
    I don't care who you call great or if you call me shit, but it's obvious that you're in the wrong here O:

    Stop digressing from the actual point...

    Quote Originally Posted by DreadKyller View Post
    Leeched means if you take someone elses work, if this is from acids base then yes this is fkin leeched so stfu, and fkin listen to freeedompeace, he is one of the best hack coders.
    Woo thanks ! ^^
    Last edited by freedompeace; 10-15-2010 at 06:56 AM.

  14. #12
    Disturbed's Avatar
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    Fixed misleading title.


  15. #13
    Joops's Avatar
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    So this is just going to Change the color of the default Crosshair ??
    if so theres already a way you can do that

  16. #14
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    Well then you should have just posted the hair function source, anyone can go on google and find a list of colors.

    I totally agree with you.. I definitely suck.

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  18. #15
    Unknown_Hacker's Avatar
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    Posted!!

    check first post

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