Thread: PTC Methods

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  1. #16
    deathninjak0's Avatar
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    Quote Originally Posted by Mr.Magicman View Post
    I use the normal PTC method and nothing is detected for me.. you guys are doing something wrong.
    Same here. The old PTC method still works.

  2. #17
    fvestrgenrl's Avatar
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    Not in some bases... all the auto-on/hotkey users are failing with it, and i had an issue with it in whit's base
    Quote Originally Posted by fallon View Post
    hi i have make a hack and with hot keys but when i start it combat arms close down


    i use this code



    Code:
    PushToConsole("SkelModelStencil (V_F9)1");
    PushToConsole("ShowFps (V_INSERT");
    PushToConsole("ActivationDistance 999999(V_F6)" );
    PushToConsole("DisableCrosshair (V_NUMPAD 1" );
    PushToConsole("CrossHairR 255(V_NUMPAD 2) ");
    PushToConsole("ReloadSpeed 0.000000(V_F5) ");
    }
    Learning C++
    Pg 33/1225
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  3. #18
    cookie hack's Avatar
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    Anyone with a hotkey base use Crash's PTC method. It works without getting disconnected.

    http://www.mpgh.net/forum/207-combat...-commands.html
    Last edited by cookie hack; 10-20-2010 at 06:58 PM.






  4. #19
    whit's Avatar
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    Quote Originally Posted by cookie hack View Post
    Anyone with a hotkey base use Crash's PTC method. It works without getting disconnected. Make sure to thank him while ur at it.

    http://www.mpgh.net/forum/207-combat...-commands.html
    Crash is perma banned home boy
    No need

  5. #20
    T0y's Avatar
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    Quote Originally Posted by cookie hack View Post
    Anyone with a hotkey base use Crash's PTC method. It works without getting disconnected.

    http://www.mpgh.net/forum/207-combat...-commands.html
    That was old method from K@N@VEL back in 2009, crash didn't make that.

  6. #21
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    ptc is patched cause nexon dc u if you use ptc

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