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  1. #46
    anaestheist's Avatar
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    Quote Originally Posted by Crash View Post
    If you can't get this to work after he gave you code, go shoot yourself.
    why don't you shut the fuck up and help people who ask to learn ?

  2. #47
    Henkee's Avatar
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    So, How do use this in i Visual C++ DLL ? can someone give me an example of how to add the class and the code?
    If i compile i get a bunch of errors and its probably because i use the class in a wrong way
    Thx

  3. #48
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    Quote Originally Posted by Henkee View Post
    So, How do use this in i Visual C++ DLL ? can someone give me an example of how to add the class and the code?
    If i compile i get a bunch of errors and its probably because i use the class in a wrong way
    Thx
    you need a lot more than just this. Understanding the code would be a good first start, after that you can figure out to apply it.

  4. #49
    Henkee's Avatar
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    K Thx i understand it reads from a certain point in memory and writes the values on screen, but i get 9 errors are you willing to give me an example of some kind of how to use enemy name tags in 1 dll ?

    I already know how to PTC etc but just this class gives me errors to be exactly 9 errors; the first 3 @ Playerinfo * first the 2nd 3 @ _Object* obj and the 3rd 3 @ D3DXVECTOR3 origin

  5. #50
    Stephen's Avatar
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    Quote Originally Posted by Henkee View Post
    K Thx i understand it reads from a certain point in memory and writes the values on screen
    Wrong .

  6. #51
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    K im sorry but to understand code i need to use working code don't i? :P

  7. #52
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    Quote Originally Posted by Henkee View Post
    K im sorry but to understand code i need to use working code don't i? :P
    This is working code...

  8. #53
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    K I believe you but it just doesn't work for me in Visual C++ if i add it to a header file or a .cpp file if compile i get 9 errors most of them about missing type specifier, or is this c#?

  9. #54
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    Quote Originally Posted by Henkee View Post
    K im sorry but to understand code i need to use working code don't i? :P
    no if figure out how it works you will know how to get it working, just using the code won't help you understand how it works.

    Quote Originally Posted by Henkee View Post
    K I believe you but it just doesn't work for me in Visual C++ if i add it to a header file or a .cpp file if compile i get 9 errors most of them about missing type specifier, or is this c#?
    this is not complete code, these are just the classes for Enemy Player information.
    Last edited by swatfx; 10-28-2010 at 01:03 PM.

  10. #55
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    K thank you, it sucks you can't just nop 2 adresses anymore like hahaz did with previous version of CA

  11. #56
    Stephen's Avatar
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    Quote Originally Posted by Henkee View Post
    K thank you, it sucks you can't just nop 2 adresses anymore like hahaz did with previous version of CA
    yes you can. ROFL

  12. #57
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    Quote Originally Posted by Stephen View Post


    yes you can. ROFL
    I wish i could NOP you /

  13. The Following User Says Thank You to swatfx For This Useful Post:

    Stephen (10-28-2010)

  14. #58
    Stephen's Avatar
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    Quote Originally Posted by swatfx View Post
    I wish i could NOP you /
    Love you too

  15. #59
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    So how? :P I mean which adresses? (A)
    LOL i know for sure noone is gonna answer this question..

  16. #60
    swatfx's Avatar
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    Quote Originally Posted by Henkee View Post
    So how? :P I mean which adresses? (A)
    LOL i know for sure noone is gonna answer this question..
    that's because there is no answer. You can NOP any address u want.

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