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  1. #61
    Henkee's Avatar
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    Quote Originally Posted by swatfx View Post
    that's because there is no answer. You can NOP any address u want.
    But i mean which adresses can you edit to get enemy nametags? and with what values?

  2. #62
    Mr.Magicman's Avatar
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    Caculate it... its not that hard.. take the begining of the class + 0x10 but you might want the team one too /

  3. #63
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    Quote Originally Posted by Mr.Magicman View Post
    Caculate it... its not that hard.. take the begining of the class + 0x10 but you might want the team one too /
    0x3715D9A0 + 0x10 = Enemy NameTags
    My Unbelievable-Kill BM:
    seeplusplus - updating address
    [YOUTUBE]nWgztMVIUYY[/YOUTUBE]

  4. #64
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    Quote Originally Posted by ppl2pass View Post
    0x3715D9A0 + 0x10 = Enemy NameTags


    I can't express my disappointment.

  5. #65
    Henkee's Avatar
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    Okay and to turn it on and off? wich values? \x90\x90\x90?
    So it would be: 0x3715D9B0
    do i need to define it and make a loop to draw them or do i edit values?
    Last edited by Henkee; 10-28-2010 at 04:44 PM. Reason: incomplete

  6. #66
    StupidLittleNoob's Avatar
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    Quote Originally Posted by Henkee View Post
    Okay and to turn it on and off? wich values? \x90\x90\x90?


    I can't express my disappointment x2

  7. #67
    Mr.Magicman's Avatar
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    Quote Originally Posted by ppl2pass View Post
    0x3715D9A0 + 0x10 = Enemy NameTags
    Yeah that was what i was trying to say....

  8. #68
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    Why would you want enemy name tags when you can make a perfectly good name ESP out of this?

  9. The Following 2 Users Say Thank You to Synns For This Useful Post:

    Stephen (10-28-2010),whatup777 (10-28-2010)

  10. #69
    whatup777's Avatar
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    Quote Originally Posted by Tyrannus View Post
    Why would you want enemy name tags when you can make a perfectly good name ESP out of this?
    Hello sensible person. Im whatup777, and you?
    Quotes I live by.


    A foolish person learns from his mistakes, I wise person learns from others.
    Quote Originally Posted by AVGN View Post



    mhm

    i live in texas

    i was at the grocery store with my son. He saw a mexican guy, and he said "Look daddy! a mower man!"

    he's 4 yrs old

  11. #70
    StupidLittleNoob's Avatar
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    Quote Originally Posted by whatup777 View Post


    Hello sensible person. Im whatup777, and you?
    memcpy((LPVOID)0x3715D9B0, "\x90\x90\x90", 3);

    dis carsh plz tell y.

  12. #71
    Mr.Magicman's Avatar
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    Quote Originally Posted by whatup777 View Post


    Hello sensible person. Im whatup777, and you?
    Le garçon c'est longevity

  13. The Following 2 Users Say Thank You to Mr.Magicman For This Useful Post:

    [MPGH]flameswor10 (11-23-2010),whatup777 (10-29-2010)

  14. #72
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    Okay got most of the class to work except for the PointerTo = *(DWORD*)0x3715D9A0;
    Error: No variable declared for "="

  15. #73
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    Code:
    typedef PlayerInfo* (__thiscall *lpGetPlayerByIndex)(unsigned long ulThis,int index, int unk);
                lpGetPlayerByIndex GetPlayerByIndex;//3715D9A0 //eu 3715D980
    
                
                GetPlayerByIndex = (lpGetPlayerByIndex)(0x3715D980);
                unsigned long ulThis = *(unsigned long*)(0x377C7A88);
                char *szFormat = new char[ 256 ];
    
                typedef PlayerInfo* (__thiscall *lpGetLocalPlayer)(unsigned long ulThis);
                lpGetLocalPlayer GetLocalPlayer;
                GetLocalPlayer   = (lpGetLocalPlayer)(0x3715E330);
    
                for ( int i = 0; i < 32; i++ )
                {
                    PlayerInfo* pPlayer = GetPlayerByIndex( ulThis,i,0);
    
                    PlayerInfo* pLocal = GetPlayerByIndex( ulThis,pPlayer->clientID,0);
    
                    if(pPlayer != 0 && pPlayer->obj != 0 && pPlayer->isDead ==0)
                    {
                        sprintf(szFormat,"%s",pPlayer->Name);
    
                            D3DXVECTOR3 Position;
                            if(WorldToScreen(pDevice, pPlayer, &Position))
                            {
                                if(CH_Stats)
                                {
                                    if(pLocal->Team != pPlayer->Team)
                                    {
                                        pFont->DrawTextS(Position.x,Position.y-40,0xFFEE2C2C,szFormat,0);
                                    }
                    
                                }
                            }
                    }
                }
    My Unbelievable-Kill BM:
    seeplusplus - updating address
    [YOUTUBE]nWgztMVIUYY[/YOUTUBE]

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    qwerty01 (11-07-2010)

  17. #74
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    Quote Originally Posted by ppl2pass View Post
    Code:
    typedef PlayerInfo* (__thiscall *lpGetPlayerByIndex)(unsigned long ulThis,int index, int unk);
                lpGetPlayerByIndex GetPlayerByIndex;//3715D9A0 //eu 3715D980
    
                
                GetPlayerByIndex = (lpGetPlayerByIndex)(0x3715D980);
                unsigned long ulThis = *(unsigned long*)(0x377C7A88);
                char *szFormat = new char[ 256 ];
    
                typedef PlayerInfo* (__thiscall *lpGetLocalPlayer)(unsigned long ulThis);
                lpGetLocalPlayer GetLocalPlayer;
                GetLocalPlayer   = (lpGetLocalPlayer)(0x3715E330);
    
                for ( int i = 0; i < 32; i++ )
                {
                    PlayerInfo* pPlayer = GetPlayerByIndex( ulThis,i,0);
    
                    PlayerInfo* pLocal = GetPlayerByIndex( ulThis,pPlayer->clientID,0);
    
                    if(pPlayer != 0 && pPlayer->obj != 0 && pPlayer->isDead ==0)
                    {
                        sprintf(szFormat,"%s",pPlayer->Name);
    
                            D3DXVECTOR3 Position;
                            if(WorldToScreen(pDevice, pPlayer, &Position))
                            {
                                if(CH_Stats)
                                {
                                    if(pLocal->Team != pPlayer->Team)
                                    {
                                        pFont->DrawTextS(Position.x,Position.y-40,0xFFEE2C2C,szFormat,0);
                                    }
                    
                                }
                            }
                    }
                }
    Credits frantic, EU, there are problems.

  18. #75
    dddrrr's Avatar
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    not getting it

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