Thread: More Garbage

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  1. #1
    mmbob's Avatar
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    More Garbage

    Code:
    #define FIREFLAG_FIREKEY		0x00000100
    #define FIREFLAG_SHOOT			0x00000001
    
    class CClientWeapon
    {
    public:
    	char unknown4[8];					//0x0004
    	union								//0x000C
    	{
    		HOBJECT hObj;
    		LTObjectInfo* ObjInfo;
    	};
    	char unknown16[4];					//0x0010
    	ModAttachment Muzzle;				//0x0014
    	ModAttachment Scope;				//0x0040
    	ModAttachment Magazine;				//0x006C
    	uint32 nWeaponID;					//0x0098
    	uint32 nAmmoID;						//0x009C
    	CWeaponRecord* pRecord;				//0x00A0
    	CWeaponAmmoInfo* pAmmo;				//0x00A4
    	LTVector Pos;						//0x00A8
    	char unknown180[8];					//0x00B4
    	float fAccuracy;					//0x00BC
    	uint32 LastShootTicks;				//0x00C0
    	char unknown196[8];					//0x00C4
    	float fMovePerturb;					//0x00CC
    	float fShootPerturb;				//0x00D0
    	uint32 LastFireType;				//0x00D4
    	char unknown216[8];					//0x00D8
    	uint32 nFireFlags;					//0x00E0
    	uint32 nAmmoInClip;					//0x00E4
    	uint32 nClipSize;					//0x00E8
    	WeaponState nState;					//0x00EC
    	HMODELANIM hSelectAnim;				//0x00F0
    	HMODELANIM hDeselectAnim;			//0x00F4
    	HMODELANIM hReloadAnim;				//0x00F8
    	HMODELANIM hReload1Anim;			//0x00FC
    	HMODELANIM hPreReloadAnim;			//0x0100
    	HMODELANIM hPostReloadAnim;			//0x0104
    	HMODELANIM hDryFireAnim;			//0x0108
    	HMODELANIM hIdle0Anim;				//0x010C
    	HMODELANIM hIdle1Anim;				//0x0110
    	HMODELANIM hFire0Anim;				//0x0114
    	HMODELANIM hFire1Anim;				//0x0118
    	HMODELANIM hAltFire0Anim;			//0x011C
    	HMODELANIM hAltFire1Anim;			//0x0120
    	HMODELANIM hPreFireAnim;			//0x0124
    	HMODELANIM hPostFireAnim;			//0x0128
    	HMODELANIM hPreRushAnim;			//0x012C
    	HMODELANIM hRushAnim;				//0x0130
    	HMODELANIM hPostRushAnim;			//0x0134
    	char unknown312[140];				//0x0138
    	uint32 ConsecutiveShots;			//0x01C4
    	union								//0x01C8
    	{
    		HOBJECT hLastPlayerHitObj;		//0x01C8
    		LTObjectInfo* pLastPlayerHitObjInfo;	//0x01C8
    	};
    	DWORD HitInfo;						//0x01CC & 0x100 == 1 if object is valid
    	HMODELNODE hHitNode;				//0x01D0
    	LTVector vLastHitPos;				//0x01D4
    	LTVector vDir;						//0x01E0
    	char unknown492[20];				//0x01EC
    	BYTE unknown512;					//0x0200
    	BYTE FireMode;						//0x0201
    	BYTE unknown514;					//0x0202
    	BYTE unknown515;					//0x0203
    	uint32 LastFireTime1;				//0x0204
    	uint32 LastFireTime2;				//0x0208
    	float Multiplier;					//0x020C
    	uint32 nIndex;						//0x0210
    	char unknown532[8];					//0x0214
    	uint32 LastFireTime;				//0x021C
    };

  2. The Following 12 Users Say Thank You to mmbob For This Useful Post:

    Crash (04-24-2011),[MPGH]flameswor10 (06-22-2011),kotentopf (04-24-2011),matypatty (04-27-2011),NOOB (04-24-2011),PashaAmd (04-24-2011),S0aD (04-24-2011),shugeevan (04-24-2011),Stephen (04-24-2011),supercarz1991 (04-24-2011),whit (04-24-2011),wolffang0000 (04-24-2011)

  3. #2
    wolffang0000's Avatar
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    sweet more garbage, guess we're all garbage men

  4. #3
    mo3ad001's Avatar
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    No Pointers :O ?
    if you Give us Pointer Better Than Classes ... EveryBody can make Simple Class , but Not eveybody can find Pointer xD
    Notes: Simple Classes not like This classes xD Only Pro can Code it...
    Last edited by mo3ad001; 04-24-2011 at 11:01 AM.

    H A X O
    Email : Noobmem@hotmail.com


  5. #4
    freedompeace's Avatar
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    Quote Originally Posted by mo3ad001 View Post
    No Pointers :O ?
    if you Give us Pointer Better Than Classes ... EveryBody can make Simple Class , but Not eveybody can find Pointer xD
    Notes: Simple Classes not like This classes xD Only Pro can Code it...
    That's ... kind ... of .. the point .

  6. #5
    IcySeal's Avatar
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    Quote Originally Posted by freedompeace View Post


    That's ... kind ... of .. the point .
    not many people understand hard work on this forum.

  7. #6
    [E]xiled's Avatar
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    Quote Originally Posted by IcySeal View Post


    not many people understand hard work on this forum.
    I DO!
    Oh wait, nvm D:
    | Buy Premium MC accounts CHEAP Click here |
    Respected seller.
    Check my vouches in the first post of the above MC account thread ^