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  1. #1
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    Updated Gamestatus Addy 05/20/2011

    Code:
    #define Gamestatus 0x37905D28

  2. #2
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    Damm Beat me to releasing :O

    I was literally about to press create thread

    Current Works:

    ---http://www.mpgh.net/forum/179-starcraft-2-hacks/443014-cplayerinfo-class-localplayer-addy.html#post5917195
    /\ Starcraft Classes
    ---Combat Arms Pub VIP stuff
    ---MMORPG Game


    Holy crap, I found this in CShell.dll!

    [I KNEW NEXON WAS A WHOREHOUSE!]






    Special thanks to drgnforce9 for my sig picture

    Quote Originally Posted by m_t_h View Post

    CAflames is one epic coder.

    Rep and thanks him.. or you're perma banned.

  3. The Following User Says Thank You to CAFlames For This Useful Post:

    wilsin (05-27-2011)

  4. #3
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    Why not use isingame?

  5. #4
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    IsIngame...

    I have always used Gamestatus. PM to talk about IsInGame a bit more.... thx

  6. #5
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    Quote Originally Posted by hack4me View Post
    I have always used Gamestatus. PM to talk about IsInGame a bit more.... thx
    I use isingame with gamestatus


    simple

    Code:
    bool isingame( ){
    
    if(*(INT*)GameStatus==1){
    return true;
    }else{
    return false;
    }
    }

    Current Works:

    ---http://www.mpgh.net/forum/179-starcraft-2-hacks/443014-cplayerinfo-class-localplayer-addy.html#post5917195
    /\ Starcraft Classes
    ---Combat Arms Pub VIP stuff
    ---MMORPG Game


    Holy crap, I found this in CShell.dll!

    [I KNEW NEXON WAS A WHOREHOUSE!]






    Special thanks to drgnforce9 for my sig picture

    Quote Originally Posted by m_t_h View Post

    CAflames is one epic coder.

    Rep and thanks him.. or you're perma banned.

  7. #6
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    Caflames you are using a function named "isingame" that uses gamestatus. But I think there is another method using LTCclient. I think N00B mentioned this to me at some point. Any more info on this? N00B? Others?

  8. #7
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    @hack4me do you use sigs??


    Turbulence Backup.

  9. #8
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    I use sigs for everything but GameStatus. I started out finding all the addy's manually. Then I just got tired of updating my dll. So I made it auto update using sigs and used memory scanning methods to find gamestatus.

  10. #9
    #Alessandro10
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    Code:
    (DWORD)0xadb000, (PBYTE)"\x05\x00\x00\x00\xB4\x5B\x80\x37", "x???xxxx");
    /\ Only CA NA..

    Enjoy!

  11. #10
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    Quote Originally Posted by |_Alessandro10_BR_| View Post
    /\ Only CA NA..

    Enjoy!
    Very good sokasokpaspoksapoksa

    JAJAJAEJAJEAJAEJEAJAE CONTRIBUITOOOOOOOOOOOOOOOOR *-*


    Turbulence Backup.

  12. #11
    #Alessandro10
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    Quote Originally Posted by NewCories View Post
    Very good sokasokpaspoksapoksa

    JAJAJAEJAJEAJAEJEAJAE CONTRIBUITOOOOOOOOOOOOOOOOR *-*
    Yeah!!!!! I'm Contributor..

  13. #12
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    That gamestatus sig will not work...

    That gamestatus sig will not work since the update on 5-25-2011.
    Nexon has been changing the bytes a bit lately. Take a look at the
    gamestatus history below.

    There are other ways to find it....

    Code:
    \x05\x00\x00\x00\xB4\x5B\x80\x37 x???xxxx  (Alessandro10_BR)
    \x05\x00\x00\x00\xB4\x6B\x80\x37 x???xxxx  (Current)
    Code:
    Gamestatus Sig History:
    03-16-2011: 00 00 00 00 05 00 00 00 0C 91 75 37 04 91 75 37 F8 90 75 37
    04-21-2011: 01 00 00 00 05 00 00 00 0C C7 6D 37 E0 C6 6D 37 24 C7 6D 37
    05-18-2011: 00 00 00 00 05 00 00 00 34 7C 81 37 2C 7C 81 37 20 7C 81 37
    05-20-2011: 00 00 00 00 05 00 00 00 B4 5B 80 37 AC 5B 80 37 A0 5B 80 37
    05-25-2011: 00 00 00 00 05 00 00 00 B4 6B 80 37 AC 6B 80 37 A0 6B 80 37

  14. #13
    #Alessandro10
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    Quote Originally Posted by hack4me View Post
    That gamestatus sig will not work since the update on 5-25-2011.
    Nexon has been changing the bytes a bit lately. Take a look at the
    gamestatus history below.

    There are other ways to find it....

    Code:
    \x05\x00\x00\x00\xB4\x5B\x80\x37 x???xxxx  (Alessandro10_BR)
    \x05\x00\x00\x00\xB4\x6B\x80\x37 x???xxxx  (Current)
    Code:
    Gamestatus Sig History:
    03-16-2011: 00 00 00 00 05 00 00 00 0C 91 75 37 04 91 75 37 F8 90 75 37
    04-21-2011: 01 00 00 00 05 00 00 00 0C C7 6D 37 E0 C6 6D 37 24 C7 6D 37
    05-18-2011: 00 00 00 00 05 00 00 00 34 7C 81 37 2C 7C 81 37 20 7C 81 37
    05-20-2011: 00 00 00 00 05 00 00 00 B4 5B 80 37 AC 5B 80 37 A0 5B 80 37
    05-25-2011: 00 00 00 00 05 00 00 00 B4 6B 80 37 AC 6B 80 37 A0 6B 80 37
    Yeah.. but GameStatus is LTClient + 10F98...

  15. #14
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    Code:
    DWORD GameStatus = Pattern((DWORD)GetModuleHandleA("CShell.dll"),(DWORD)0xFFFFFFFF,(PBYTE)"\x00\x00\x00\x37\xFF\x00\xFF","???xxxx");
    GameStatus += 0xBC;

  16. #15
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    Quote Originally Posted by hack4me View Post
    That gamestatus sig will not work since the update on 5-25-2011.
    Nexon has been changing the bytes a bit lately. Take a look at the
    gamestatus history below.

    There are other ways to find it....

    Code:
    \x05\x00\x00\x00\xB4\x5B\x80\x37 x???xxxx  (Alessandro10_BR)
    \x05\x00\x00\x00\xB4\x6B\x80\x37 x???xxxx  (Current)
    Code:
    Gamestatus Sig History:
    03-16-2011: 00 00 00 00 05 00 00 00 0C 91 75 37 04 91 75 37 F8 90 75 37
    04-21-2011: 01 00 00 00 05 00 00 00 0C C7 6D 37 E0 C6 6D 37 24 C7 6D 37
    05-18-2011: 00 00 00 00 05 00 00 00 34 7C 81 37 2C 7C 81 37 20 7C 81 37
    05-20-2011: 00 00 00 00 05 00 00 00 B4 5B 80 37 AC 5B 80 37 A0 5B 80 37
    05-25-2011: 00 00 00 00 05 00 00 00 B4 6B 80 37 AC 6B 80 37 A0 6B 80 37
    Woah, do you have like a CVS for CA addresses? :L

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