flameswor10 can you help me on how to attach the code to Ollydbg plz?Im trying to learn how to make hacks for combat arms but i was wonder if maybe you could teach me just a few things or so if thats ok with you?
How To Use the Files After you downloaded the files, open them. So install Visual C++ and DIrectX SDK and extract the menubase to your desktop. After you installed all, open up MSV C++. Than click "File" -> "New" -> "Project" and it should popup a new window. Screenshot:
Now a new window popup. Just click "Next". Another window will popup. Screenshot:
Now we can add the code. If you want to open the menu base just open the project. But here we must add own code. So i will give you for example a hotkey code. Rightclick source files -> add -> new element and add a new .cpp file. Now you can add the code:
Now choose at top instead of "Debug" "Release" and press the green button. Now it compile the code. After compiling it had created the Dll-File which you easilly can inject with an injector. Look on mpgh for Injectors. The Dll-File's path should be: C:\Users\[Username]\Documents\Visual Studio 2010\Projects\[Projectname]\Release\[Projectname].dll
I hope I could help you. Please press the "thanksbutton" on the buttom on the right if it worked for you
This doesn't explain everything i want to know how to find dumps and everything this only about hotkeys and it doesnt even explain
Last edited by TheLegitKz01; 06-28-2012 at 06:14 PM.
Forget to mentioned I play CabalPh. I have edited some files inside the data folder. And successfully made a Wall Hack. But GameGuard updated and patched it. Checking mcl files each time i open the game giving an error "Could not found or corrupt mcl files"
But when using a bypass Wall hack still work. The Problem with the bypass is that the games get disconnected every 5 minutes. The game have a heartbeat that will check files every 5 mins. Please if someone can help me how to make a script to either removed the DC flags every 5 minutes or bypass the mcl check Please i need you. Enlightened me please thanks...
And what this have to do with CA?
But, I would say you shouldnt block the callbacks, the heartbeat is checking them...
Progress with my game
Fixed FPS lag on spawning entities due to the ent_preload buffer!
Edit the AI code to get some better pathfinding
Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
Added a new silencer for ALL weapons. Also fixed the rotation bugs
Added a ton of new weapons and the choice to choose a silencer for every weapon
Created a simple AntiCheat, noobs will cry like hell xD
I can't tell the alpha release date, but Im searching for a cool name. One of my favourits is: "Hostile Raid" or "Hostile Raider"
Some new physics fun (Serversided, works on every client)