Thread: Client Info

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  1. #16
    DeadLine2.0's Avatar
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    HealthBars are fine, the ping returns "(null)"

  2. #17
    mo3ad001's Avatar
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    Quote Originally Posted by DeadLine2.0 View Post
    Well i would like to know how you updated this ReClass? StructBu
    search for info in Cshell...

    H A X O
    Email : Noobmem@hotmail.com


  3. #18
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    Quote Originally Posted by DeadLine2.0 View Post
    HealthBars are fine, the ping returns "(null)"
    You can reverse those by using Olly or IDA or many other programs alike Well if you depend of ReClass And Structbuild to reverse your classes you my friend will need to learn how those programs work and you will realize that you dont need them at all Learn some Reversering and asm



  4. #19
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    Quote Originally Posted by DeadLine2.0 View Post
    HealthBars are fine, the ping returns "(null)"
    Hmm... Ping is the Players FPS.

    soo try:

    Code:
    char sPing;
    Code:
    sprintf(&sPing,"%d",pPlayer->Ping);
    
    if(pPlayer)
    if(pPlayer->Object)
    PrintText(Directx.pFont, Screen.x,Screen.y, D3DCOLOR_ARGB(255 , 0 , 0 , 255 ), &sPing);

    Current Works:
    ---Horror Game






    Special thanks to drgnforce9 for my sig picture

    Quote Originally Posted by m_t_h View Post

    CAflames is one epic coder.

    Rep and thanks him.. or you're perma banned.

  5. #20
    Xlilzoosk8rX's Avatar
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    do you have the local and static Player pointer?
    my Vista CPU crashed and dont have PE explorer or ReClass

  6. #21
    DeadLine2.0's Avatar
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    Quote Originally Posted by RagedYet View Post


    You can reverse those by using Olly or IDA or many other programs alike Well if you depend of ReClass And Structbuild to reverse your classes you my friend will need to learn how those programs work and you will realize that you dont need them at all Learn some Reversering and asm
    I know, i was curious how he did it, i know ASM, and Can reverse, just because i have 5 post dose not mean, i don't know anything, i reverse my class's too that are not public, and if they need to be updated thank you very much

    Quote Originally Posted by CAFlames View Post


    Hmm... Ping is the Players FPS.

    soo try:

    Code:
    char sPing;
    Code:
    sprintf(&sPing,"%d",pPlayer->Ping);
    
    if(pPlayer)
    if(pPlayer->Object)
    PrintText(Directx.pFont, Screen.x,Screen.y, D3DCOLOR_ARGB(255 , 0 , 0 , 255 ), &sPing);
    Thats what i did and it returns null.

  7. #22
    mmbob's Avatar
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    Quote Originally Posted by CAFlames View Post


    Hmm... Ping is the Players FPS.

    soo try:

    Code:
    char sPing;
    Code:
    sprintf(&sPing,"%d",pPlayer->Ping);
    
    if(pPlayer)
    if(pPlayer->Object)
    PrintText(Directx.pFont, Screen.x,Screen.y, D3DCOLOR_ARGB(255 , 0 , 0 , 255 ), &sPing);
    Ping is the latency between a client and server...

  8. The Following User Says Thank You to mmbob For This Useful Post:

    [MPGH]flameswor10 (07-30-2011)

  9. #23
    mo3ad001's Avatar
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    Yeah thats right it's = 0 ..IDK xD

    H A X O
    Email : Noobmem@hotmail.com


  10. #24
    CAFlames's Avatar
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    Quote Originally Posted by mo3ad001 View Post
    Yeah thats right it's = 0 ..IDK xD
    Can someone try the Local Ping? Pretty sure that'll work.

    Current Works:
    ---Horror Game






    Special thanks to drgnforce9 for my sig picture

    Quote Originally Posted by m_t_h View Post

    CAflames is one epic coder.

    Rep and thanks him.. or you're perma banned.

  11. #25
    mo3ad001's Avatar
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    Quote Originally Posted by CAFlames View Post


    Can someone try the Local Ping? Pretty sure that'll work.
    i think it's like others

    H A X O
    Email : Noobmem@hotmail.com


  12. #26
    CAFlames's Avatar
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    Quote Originally Posted by mo3ad001 View Post
    i think it's like others
    I tested, and this class works 100%.

    Current Works:
    ---Horror Game






    Special thanks to drgnforce9 for my sig picture

    Quote Originally Posted by m_t_h View Post

    CAflames is one epic coder.

    Rep and thanks him.. or you're perma banned.

  13. #27
    mo3ad001's Avatar
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    Quote Originally Posted by CAFlames View Post


    I tested, and this class works 100%.
    Great =) , now noob should release his cipher .

    H A X O
    Email : Noobmem@hotmail.com


  14. #28
    CAFlames's Avatar
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    Quote Originally Posted by mo3ad001 View Post
    Great =) , now noob should release his cipher .
    No. he shouldnt.

    Current Works:
    ---Horror Game






    Special thanks to drgnforce9 for my sig picture

    Quote Originally Posted by m_t_h View Post

    CAflames is one epic coder.

    Rep and thanks him.. or you're perma banned.

  15. #29
    mo3ad001's Avatar
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    Quote Originally Posted by CAFlames View Post


    No. he shouldnt.
    why ! , u want to release ur own?!

    H A X O
    Email : Noobmem@hotmail.com


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