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  1. #1
    hack4me's Avatar
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    Updated Addys for CA NA 10/28/2011

    #define UnwrappedConsole = 0x485F90;
    #define GameStatus = 0x377CFC44;
    #define SuperBullets = 0x3740DDB6;
    #define NoRecoil1 = 0x3739BD30;
    #define NoRecoil2 = 0x374C1089;
    #define NoRecoil3 = 0x3739BD44;
    #define NoRecoil4 = 0x3739BD47;
    #define NoRecoil5 = 0x3739BD50;
    #define Rapid = 0x37413E55;
    #define WeaponRange1 = 0x374133D9;
    #define WeaponRange2 = 0x37413759;

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    [MPGH]Flengo (10-28-2011)

  3. #2
    rommel18329's Avatar
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    Whats THis??

  4. #3
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    Quote Originally Posted by rommel18329 View Post
    Whats THis??
    i think there are codes for hacks.

  5. #4
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    Quote Originally Posted by rommel18329 View Post
    Whats THis??
    .. addresses.. u no... the thing that is defined in a hack??

    Quote Originally Posted by bufu610 View Post
    i think there are codes for hacks.
    no. ur wrong. not the code. just the addresses
    Last edited by teehee15; 10-28-2011 at 04:41 PM.

  6. #5
    TokolocoSK's Avatar
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    @hack4me You or someone can upload the Cshell dumped?
    I want to find other addresses.



  7. #6
    Flengo's Avatar
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    My GameStatus Siggy no worky

    Thanks for the update


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  8. #7
    hack4me's Avatar
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    No problem Comando.The gamestatus sig is a tricky one....Better to find a location before the gamestatus value that doesnt change, then add the offset to it....

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    [MPGH]Flengo (10-29-2011)

  10. #8
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    /Stickieddddddddddddddddddddddddd

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    Tomz (10-30-2011)

  12. #9
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    thx for this
    I usually don't spend this much time on the internet, but when I do, I'm on some forum.
    Gift me credits or BTC! 1MktRupu3Goup79PrnYFW13bRi9wciiWWs


    Buying all starbucks accounts with currency!

  13. #10
    hack4me's Avatar
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    No Problem...

  14. #11
    hack4me's Avatar
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    UPDATED ADDYS FOR CA NA 10/28/2011

    ADMIN PLEASE STICKY THIS I POSTED AN INCOMPLETE LIST ON ACCIDENT

    Code:
    [CShell Addresses]
    #define GameStatus = 0x377CFC44;
    #define NoRecoil1 = 0x3739BD30;
    #define NoRecoil2 = 0x374C1089;
    #define NoRecoil3 = 0x3739BD44;
    #define NoRecoil4 = 0x3739BD47;
    #define NoRecoil5 = 0x3739BD50;
    #define Teleport = 0x373C2445
    #define Teleport X Y Z = 0x373BACA4
    #define Random Player Pointer = 0x378046A8
    #define Super Bullets = 0x3740DDB6
    #define Player Statistics = 0x37185B97
    #define GetPlayerByIndex = 0x37153350
    #define Get Client Info Manager = 0x377BC34C
    #define GetLocalPlayer = 0x371541D0
    #define NoWeaponRange1 = 0x374133D9
    #define NoWeaponRange2 = 0x37413759
    #define RemoteKill1 = 0x37413501
    #define RemoteKill2 = 0x37413502
    #define RemoteKill3 = 0x37413881
    #define RemoteKill4 = 0x37413882
    #define RapidFire = 0x37413E55;
    #define WeaponMgr = 0x3780093C
    #define LTC Base = 0x377BC348
    #define LT Client = 0x377BD668
    #define Build Font = 0x37562840
    #define Fill Font = 0x375634D0
    #define GetFontHand = 0x37474E60
    #define Game Client Shell = 0x37803FC0
    Code:
    [Engine Addresses]
    #define DipHook = 0x6A3B2A
    #define Run Console Command Pointer = 0x485F90
    #define Set Variable Pointer = 0x484D40
    #define Engine Ltclient = 0x4A4990
    #define Device Pointer = 0x4685A3
    #define Glass Walls = 0x572D2A
    #define WorldToScreen = 0x491540
    #define Draw Primitive = 0x807BF8

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    fakeness (12-31-2011),Flengo Jr. (11-04-2011),iamJon (11-03-2011),iiNarbz (11-04-2011),L80mans (11-02-2011),supercarz1991 (11-02-2011)

  16. #12
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    Quote Originally Posted by hack4me View Post
    ADMIN PLEASE STICKY THIS I POSTED AN INCOMPLETE LIST ON ACCIDENT

    Code:
    [CShell Addresses]
    #define GameStatus = 0x377CFC44;
    #define NoRecoil1 = 0x3739BD30;
    #define NoRecoil2 = 0x374C1089;
    #define NoRecoil3 = 0x3739BD44;
    #define NoRecoil4 = 0x3739BD47;
    #define NoRecoil5 = 0x3739BD50;
    #define Teleport = 0x373C2445
    #define Teleport X Y Z = 0x373BACA4
    #define Random Player Pointer = 0x378046A8
    #define Super Bullets = 0x3740DDB6
    #define Player Statistics = 0x37185B97
    #define GetPlayerByIndex = 0x37153350
    #define Get Client Info Manager = 0x377BC34C
    #define GetLocalPlayer = 0x371541D0
    #define NoWeaponRange1 = 0x374133D9
    #define NoWeaponRange2 = 0x37413759
    #define RemoteKill1 = 0x37413501
    #define RemoteKill2 = 0x37413502
    #define RemoteKill3 = 0x37413881
    #define RemoteKill4 = 0x37413882
    #define RapidFire = 0x37413E55;
    #define WeaponMgr = 0x3780093C
    #define LTC Base = 0x377BC348
    #define LT Client = 0x377BD668
    #define Build Font = 0x37562840
    #define Fill Font = 0x375634D0
    #define GetFontHand = 0x37474E60
    #define Game Client Shell = 0x37803FC0
    Code:
    [Engine Addresses]
    #define DipHook = 0x6A3B2A
    #define Run Console Command Pointer = 0x485F90
    #define Set Variable Pointer = 0x484D40
    #define Engine Ltclient = 0x4A4990
    #define Device Pointer = 0x4685A3
    #define Glass Walls = 0x572D2A
    #define WorldToScreen = 0x491540
    #define Draw Primitive = 0x807BF8
    thanks man

  17. #13
    Flengo Jr.'s Avatar
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    Thanks Man Time Saver.

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