Msg.Writeuint8(find et yourself );
I think the title is misleading, This has absolutely no usefulness at all with out knowing What the msg.Writeuint8 function does, its like saying SOURCE CODE RELEASE GOD MODE then type "1" or $90 or something dumb like that.. Seem to pretty common these days or is expected that everyone has leeched the same base and those functions are standard???
I mean this all works and i have right event but i always get the same weapon...
How the hell you fixed that ?
For all: The ID's can be found when you send some crap to server and look what event-id does what. So i've got some cool things like this event-id and some other things like ban yourself, crash room INGAME, VoiceChatMsg,respawn - its not suicide ...
The ID's are looped so 360 is same as 104. Hope I helped you all
Last edited by Ch40zz-C0d3r; 12-20-2011 at 05:04 AM.
Progress with my game - "Disbanded"
Fixed FPS lag on spawning entities due to the ent_preload buffer!
Edit the AI code to get some better pathfinding
Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
Added a new silencer for ALL weapons. Also fixed the rotation bugs
Added a ton of new weapons and the choice to choose a silencer for every weapon
Created a simple AntiCheat, noobs will cry like hell xD
The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)