Can you pls help me, when i use the hacks, ca crashes like 1 min and 30 sec's later...

197
Current Works:
---http://www.mpgh.net/forum/179-starcraft-2-hacks/443014-cplayerinfo-class-localplayer-addy.html#post5917195
/\ Starcraft Classes
---Combat Arms Pub VIP stuff
---MMORPG Game
Holy crap, I found this in CShell.dll!
[I KNEW NEXON WAS A WHOREHOUSE!]
Special thanks to drgnforce9 for my sig picture
Included String.h but same thing us ^^ someone posted
Code:1>c:\users\hp\desktop\ca_haxo_base\ca_haxo_base\font.cpp(49): error C3861: '_tcsncpy': identifier not found 1>c:\users\hp\desktop\ca_haxo_base\ca_haxo_base\font.cpp(50): error C3861: '_T': identifier not found

197
@mo3ad001 Hey bro! haven't seen you in a while!
How you doin?
and
Is this base old, or does the hook work?
Current Works:
---http://www.mpgh.net/forum/179-starcraft-2-hacks/443014-cplayerinfo-class-localplayer-addy.html#post5917195
/\ Starcraft Classes
---Combat Arms Pub VIP stuff
---MMORPG Game
Holy crap, I found this in CShell.dll!
[I KNEW NEXON WAS A WHOREHOUSE!]
Special thanks to drgnforce9 for my sig picture
What do you mean saved in notepad?
Thanks for the base, got everything up and working, my only question is how would I go about adding hacks to this? I know you stripped a lot out of it and I would like to rebuild it, but the way it's coded is confusing to me.
Ya i think I figured it out, got most of the stuff back up that was in there and added a couple things. Would you mind telling me why
Isn't working for nametags? The memoria function is the same as your patchmemory, fundamentally.Code:if(Flag){ Tools.Memoria(( void* )( 0x372FD679 ), "\x75\x05", 2 ); Tools.Memoria(( void* )( 0x372FD6FF ), "\x90\x25\x23\x37", 4 ); }else{ Tools.Memoria(( void* )( 0x372FD679 ), "\x90\x90", 2 ); Tools.Memoria(( void* )( 0x372FD6FF ), "\x90\x90\x90\x90", 4 ); }

197
Current Works:
---http://www.mpgh.net/forum/179-starcraft-2-hacks/443014-cplayerinfo-class-localplayer-addy.html#post5917195
/\ Starcraft Classes
---Combat Arms Pub VIP stuff
---MMORPG Game
Holy crap, I found this in CShell.dll!
[I KNEW NEXON WAS A WHOREHOUSE!]
Special thanks to drgnforce9 for my sig picture
How does
Work? Whenever i do something likeCode:bool cSettings::InGame() { return(*(BYTE*)GameStatus == 1); }
Basically, I'm trying to find a way to work around the fact that it crashes the game if you enter a game with the hacks on, is this the right way to approach it? Because whenever I use the statement "If (!Settings.InGame())" that reads true ALWAYS, so using it makes the menu reset constantly. How do i go about making it so the hacks wont crash the game if i enter a game with some on? Am i doing it wrong?Code:IF (not in game) //Reset menu values
@mo3ad001
shit looks nice. im making a hack atm. but i was usiong atomics menu