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  1. #46
    0xB4DF00D's Avatar
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    Quote Originally Posted by Departure View Post
    @0xB4DF00D

    Exactly, Thats what I am trying to find now is the address for msg.write and msg.read then I should be able to get SendToServer working in Delphi... here is what I have translated so far from comando's snippet

    Code:
    type
        lpSendToServer = Function(pMsg : Pointer; iFlag: Integer): Integer; cdecl;
    ...
    ...
    var
      MESSAGE_GUARANTEED: Integer = (1 shl 7); //Same as (1<<7) = 128
      GodMode: Dword = $000000AE; //Same as 135
      SendToServer : lpSendToServer = pointer($00474350); //Address to SendToServer
    .....
    .....
    .....
    //In a hooked Directx function(Present)
    SendToServer(addr(MsgRead), MESSAGE_GUARANTEED);
    So really I just need the address to msg.read to call SendToServer and before that msg.write address so I can pass "GodMode" value to it.
    Well you can hook SendToServer and get the arguments from the esp register.

  2. #47
    matypatty's Avatar
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    on the topic of spoonfeeding,

    unsigned int __stdcall hkSendToServer(ILTMessage_Read *pMsg, uint32 Flags)
    {
    //read da shit
    return pSendToServer( pMsg, Flags );
    }

    I'm not much of a hooker but that looks like a hook to me

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  4. #48
    Departure's Avatar
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    yeah I was going to do this, need to know datatype of Msg and its structor, I will try just using a Pointer data type, it should work after all it is just a pointer. I will hook it and get back with results...

  5. #49
    Departure's Avatar
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    Doh
    Update, So I have SendToServer hooked but in game there is nothing triggering the call under normal game play. Any ideas to trigger the call from a legit function??

    ---------- Post added at 11:27 AM ---------- Previous post was at 11:11 AM ----------

    Quote Originally Posted by matypatty View Post
    on the topic of spoonfeeding,

    unsigned int __stdcall hkSendToServer(ILTMessage_Read *pMsg, uint32 Flags)
    {
    //read da shit
    return pSendToServer( pMsg, Flags );
    }
    just wondering how is that spoonfeeding? nothing there that is'nt already known and the data types are in the msg class. As a matter of fact this really has no meaning at all considering it just looks like a normal callback from a hook.

  6. #50
    matypatty's Avatar
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    Quote Originally Posted by Departure View Post
    Update, So I have SendToServer hooked but in game there is nothing triggering the call under normal game play. Any ideas to trigger the call from a legit function??

    ---------- Post added at 11:27 AM ---------- Previous post was at 11:11 AM ----------



    just wondering how is that spoonfeeding? nothing there that is'nt already known and the data types are in the msg class. As a matter of fact this really has no meaning at all considering it just looks like a normal callback from a hook.
    Thats almost a c+p there, and yes the idea is to grab the arguments from a legit function call and change them around to create new hacks.
    Just read the first uint8 which we know to be the "message id" and keep reading until you are at the end of the message. then save to a txt file or print on screen.
    And as for the message class its all publicly available source. Try looking at the F.E.A.R sdk or any other lithtech game, the message classes never changed although they will in the future.

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  8. #51
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    Quote Originally Posted by matypatty View Post


    Thats almost a c+p there, and yes the idea is to grab the arguments from a legit function call and change them around to create new hacks.
    Just read the first uint8 which we know to be the "message id" and keep reading until you are at the end of the message. then save to a txt file or print on screen.
    And as for the message class its all publicly available source. Try looking at the F.E.A.R sdk or any other lithtech game, the message classes never changed although they will in the future.
    lolz i released it elsewhere...

  9. #52
    Xipher's Avatar
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    Quote Originally Posted by CookieMonster™ View Post
    @Commando2056
    We want this thread closed.
    me and fellow coders are signing a petition for a new rule for MPGH.
    @flameswor10
    Don't let leeching reach it's point like BR.
    Who the FUCK are you? Stop acting like this is your section.

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  11. #53
    CookieMonster™'s Avatar
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    @Xipher
    Anonymous.
    We don't want codes being leeched everywhere.
    Sure enough, we'll end up like the BR Section.

  12. #54
    FinalHazard_'s Avatar
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    Quote Originally Posted by CookieMonster™ View Post
    @Xipher
    Anonymous.
    We don't want codes being leeched everywhere.
    Sure enough, we'll end up like the BR Section.
    Does it matter? If "Us" Coders want things to be released, Then who's stopping them. If they can't release sources here, How does it stop them from releasing them at other sites .

  13. #55
    PrO xXSetHXx's Avatar
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    I want to say one thing this thread has inspired me to take an AP Science class my Senior year (coding and all that hooblah) and another thing this is a very entertaining thread keep up the good trolling and all the other fighting over stuff that I cannot make sense of yet it's kinda funny .
    In my opinion I don't see why you wouldn't want other people to code anyways
    Last edited by PrO xXSetHXx; 04-13-2012 at 08:27 PM.

  14. #56
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    Quote Originally Posted by PrO xXSetHXx View Post
    I want to say one thing this thread has inspired me to take an AP Science class my Senior year (coding and all that hooblah) and another thing this is a very entertaining thread keep up the good trolling and all the other fighting over stuff that I cannot make sense of yet it's kinda funny .
    In my opinion I don't see why you wouldn't want other people to code anyways
    CA hacking has turned from "lets fuck up CA together" to "lets have only a few people have all the godtier hacks and everybody else can figure it out themselves"

    I think we should focus on raping CA by giving everybody code rather than keeping it to yourself.

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  16. #57
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    Quote Originally Posted by CookieMonster™ View Post
    @Xipher
    Anonymous.
    We don't want codes being leeched everywhere.
    Sure enough, we'll end up like the BR Section.
    Who is 'we'? All i've seen is you.
    The game is already ruined mate, i doubt anyone cares anymore.

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  18. #58
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    @Xipher

    Alright.
    How about you release a hack?Mr.I am Perfection and I am Knowledge.

  19. #59
    Xipher's Avatar
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    Quote Originally Posted by CookieMonster™ View Post
    @Xipher

    Alright.
    How about you release a hack?Mr.I am Perfection and I am Knowledge.
    Released three already, where the fuck you been? Oh that's right you only joined this month and your acting like you know the place in & out. GG.

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  21. #60
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    Quote Originally Posted by CookieMonster™ View Post
    @Xipher

    Alright.
    How about you release a hack?Mr.I am Perfection and I am Knowledge.
    your a fucking idiot. get a fucking month on the site and you can start talking to experience coders. maybe.

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