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  1. #16
    Coco-'s Avatar
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    Yeah, Lol They Where working untill The update 06/15/12. If you Can Hellp Me Can you send me a Message On gmail At MeganCole67@gmail.com Thanks.

  2. #17
    Xipher's Avatar
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    Finished my scans for clientinfo and playermgr,

    Clientinfo: 0x37812BA0
    Playermgr: 0x3785D200

    added to first post.

  3. #18
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    #define Addr_GameStatus 0x37829118 is wrong?

    I turn on engine nametags & superbullet then when rejoin i immediately got client crash. I don't get problem with old gamestatus 0x37806FC4 before yesterday patch.

  4. #19
    Xipher's Avatar
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    Quote Originally Posted by HyperShooter View Post
    #define Addr_GameStatus 0x37829118 is wrong?

    I turn on engine nametags & superbullet then when rejoin i immediately got client crash. I don't get problem with old gamestatus 0x37806FC4 before yesterday patch.
    Gamestatus is working fine, it's how you initialize it is wrong i believe.

    Also, nexon is detecting findpattern after the second game, so either add gamestatus in the function or remove it completely / find another way to do it.

  5. #20
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    Quote Originally Posted by Xipher View Post


    Gamestatus is working fine, it's how you initialize it is wrong i believe.

    Also, nexon is detecting findpattern after the second game, so either add gamestatus in the function or remove it completely / find another way to do it.
    @Xipher
    I told you it's working fine before, then i use your gamestatus addy from this thread & it crashes after rejoin match for 2nd time. Btw I dont use findpattern when tested it because you didn't reply me in pm & i dont have the patterns yet -.-

    I checked in olly & it shows me this for 0x37829118:
    http://imageshack.us/photo/my-images...amestatus.jpg/



    Are you sure this the one??
    Last edited by HyperShooter; 06-16-2012 at 09:43 AM.

  6. #21
    Xipher's Avatar
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    Works fine for me, @HyperShooter

    I'm using it right now.

  7. #22
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    Quote Originally Posted by Xipher View Post


    They help you get in and out of the bath.
    LOL! And they help you take a dumb and eat it too
    On topic:
    Thank you I really could make a use of this

  8. #23
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    Quote Originally Posted by Xipher View Post
    Finished my scans for clientinfo and playermgr,

    Clientinfo: 0x37812BA0
    Playermgr: 0x3785D200

    added to first post.
    ClientInfoMgr is wrong. The address has to end with a C not a 0.
    I Read All Of My PM's & VM's
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  9. #24
    CoderBlack09's Avatar
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    Good Job Man!
    Post your Logger?

  10. #25
    FR1GHT's Avatar
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    Quote Originally Posted by comando2056 View Post


    ClientInfoMgr is wrong. The address has to end with a C not a 0.
    ClientInfo is right. I've tested



  11. The Following User Says Thank You to FR1GHT For This Useful Post:

    Xipher (06-17-2012)

  12. #26
    Xipher's Avatar
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    Quote Originally Posted by 50-CeNt- View Post


    ClientInfo is right. I've tested
    ^ What he said, it's working fine for me!

  13. #27
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    what do we do with this?

  14. #28
    FoSho''s Avatar
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    Quote Originally Posted by joshua356 View Post
    what do we do with this?
    We use these to make hacks for Combat Arms
    Member Since: June 2012
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    Previously know as: Fatal', Deadpool, Souza

  15. #29
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    Nice job

  16. #30
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    Quote Originally Posted by Xipher View Post
    Works fine for me, @HyperShooter

    I'm using it right now.
    Umm, I'm having the same problem as HyperShooter is. I don't think this is the correct game status address, I crash on my second match. This doesn't happen on the eu version, so I'm assuming it's the game status.

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