Page 2 of 3 FirstFirst 123 LastLast
Results 16 to 30 of 36
  1. #16
    Departure's Avatar
    Join Date
    Nov 2010
    Gender
    male
    Posts
    818
    Reputation
    125
    Thanks
    1,785
    My Mood
    Doh
    If used will this bypass allow the hooking of DIP? I haven't opened ollydebug yet to check the address, but I thought I would ask the question anyway for a quick reply

  2. #17
    Xipher2.0's Avatar
    Join Date
    Jun 2012
    Gender
    male
    Posts
    27
    Reputation
    10
    Thanks
    4
    My Mood
    Buzzed
    Quote Originally Posted by Departure View Post
    If used will this bypass allow the hooking of DIP? I haven't opened ollydebug yet to check the address, but I thought I would ask the question anyway for a quick reply
    I was asking myself the same thing, i think it's time for me to get off my lazy ass and try.

  3. #18
    Ch40zz-C0d3r's Avatar
    Join Date
    Apr 2011
    Gender
    male
    Posts
    839
    Reputation
    44
    Thanks
    400
    My Mood
    Twisted
    Yes, DIP is fully working.

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  4. #19
    Xipher2.0's Avatar
    Join Date
    Jun 2012
    Gender
    male
    Posts
    27
    Reputation
    10
    Thanks
    4
    My Mood
    Buzzed
    ^ He's right.

  5. #20
    Ch40zz-C0d3r's Avatar
    Join Date
    Apr 2011
    Gender
    male
    Posts
    839
    Reputation
    44
    Thanks
    400
    My Mood
    Twisted
    But why not using Midfunction hook?
    Its much better cuz wit hbypass will get pacthed soon!

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    http://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    http://www.youtube.com/watch?v=Na2kUdu4d_k

  6. #21
    GazaThug's Avatar
    Join Date
    Feb 2012
    Gender
    male
    Posts
    50
    Reputation
    10
    Thanks
    108
    It will not get patched soon. & I was asking disav the same question why he made it public. He said he wanted to ruin somebody. So yea it's public now. Pretty sure he have another one in store. & thanks for saying that @Xipher2.0 @Xipher.
    These Noobs now a days think they know everything. Talking about Disa wouldn't release. Anyways, @Xipher @Xipher2.0 get on msn.

  7. #22
    Xipher's Avatar
    Join Date
    Jul 2011
    Gender
    male
    Location
    Melbourne, AU.
    Posts
    1,784
    Reputation
    472
    Thanks
    1,688
    My Mood
    Innocent
    As he said, i am on msn.

  8. #23
    wraithkilla's Avatar
    Join Date
    Apr 2010
    Gender
    male
    Posts
    257
    Reputation
    10
    Thanks
    895
    My Mood
    Busy
    does this work ?

  9. #24
    GazaThug's Avatar
    Join Date
    Feb 2012
    Gender
    male
    Posts
    50
    Reputation
    10
    Thanks
    108
    Quote Originally Posted by wraithkilla View Post
    does this work ?
    Of course it works.

  10. #25
    wraithkilla's Avatar
    Join Date
    Apr 2010
    Gender
    male
    Posts
    257
    Reputation
    10
    Thanks
    895
    My Mood
    Busy
    but not for ca lol



    Code:
     #define Addy1 0x1000ABC8
     #define Addy2 0x100747DA
     #define Addy3 0x10090CF7
    
    int HkShield(void)
    
    {
    	while (true)
    	if (GetModuleHandleA("EHSvc.dll")){
    
    while (true){
    	
    MemEdit((PVOID)(Addy1), (void *)"\x74\x15", 2);
    MemEdit((PVOID)(Addy2), (void *)"\xC3", 1);
    MemEdit((PVOID)(Addy3), (void *)"\x03\xD2", 2);
    }
    }
    return 0;
    }
    crash after loading
    Last edited by wraithkilla; 07-02-2012 at 05:10 PM.

  11. #26
    NotRealPro's Avatar
    Join Date
    Jun 2012
    Gender
    male
    Posts
    43
    Reputation
    10
    Thanks
    1
    Quote Originally Posted by wraithkilla View Post
    but not for ca lol



    Code:
     #define Addy1 0x1000ABC8
     #define Addy2 0x100747DA
     #define Addy3 0x10090CF7
    
    int HkShield(void)
    
    {
    	while (true)
    	if (GetModuleHandleA("EHSvc.dll")){
    
    while (true){
    	
    MemEdit((PVOID)(Addy1), (void *)"\x74\x15", 2);
    MemEdit((PVOID)(Addy2), (void *)"\xC3", 1);
    MemEdit((PVOID)(Addy3), (void *)"\x03\xD2", 2);
    }
    }
    return 0;
    }
    crash after loading
    Working fine for me ^^
    However I still didnt fix my crashing after 5 mins problem, just extended the time lol(Im to lazy to encrypt strings stfu).

  12. #27
    GazaThug's Avatar
    Join Date
    Feb 2012
    Gender
    male
    Posts
    50
    Reputation
    10
    Thanks
    108
    Quote Originally Posted by wraithkilla View Post
    but not for ca lol



    Code:
     #define Addy1 0x1000ABC8
     #define Addy2 0x100747DA
     #define Addy3 0x10090CF7
    
    int HkShield(void)
    
    {
    	while (true)
    	if (GetModuleHandleA("EHSvc.dll")){
    
    while (true){
    	
    MemEdit((PVOID)(Addy1), (void *)"\x74\x15", 2);
    MemEdit((PVOID)(Addy2), (void *)"\xC3", 1);
    MemEdit((PVOID)(Addy3), (void *)"\x03\xD2", 2);
    }
    }
    return 0;
    }
    crash after loading
    Well It's working for me.

  13. #28
    HyperShooter's Avatar
    Join Date
    Dec 2011
    Gender
    male
    Posts
    104
    Reputation
    10
    Thanks
    71
    My Mood
    Asleep
    Do you have sig for these?

    #define Addy1 0x1000ABC8
    #define Addy2 0x100747DA
    #define Addy3 0x10090CF7

    can someone upload ca & wr EHSvc.dll ?
    Last edited by HyperShooter; 07-04-2012 at 09:47 PM.

  14. #29
    Departure's Avatar
    Join Date
    Nov 2010
    Gender
    male
    Posts
    818
    Reputation
    125
    Thanks
    1,785
    My Mood
    Doh
    You can't(shouldn't) make a static address for a dll, instead use what was in the first post Base + offset, @wraithkilla what OS are you using?

  15. #30
    wraithkilla's Avatar
    Join Date
    Apr 2010
    Gender
    male
    Posts
    257
    Reputation
    10
    Thanks
    895
    My Mood
    Busy
    Quote Originally Posted by Departure View Post
    You can't(shouldn't) make a static address for a dll, instead use what was in the first post Base + offset, @wraithkilla what OS are you using?
    using W7-x64

    but i got it working now

    thanks anyway

Page 2 of 3 FirstFirst 123 LastLast

Similar Threads

  1. How to Bypass Warrock PH
    By alombrown in forum WarRock Hack Source Code
    Replies: 29
    Last Post: 05-06-2012, 01:41 PM
  2. Working UD Detour or bypass Warrock?
    By Khazdor in forum WarRock Hack Source Code
    Replies: 9
    Last Post: 02-27-2011, 05:20 AM
  3. Hackshield Pro Bypass (Warrock, Maplestory)
    By Thats the way it is in forum Anti-Cheat
    Replies: 15
    Last Post: 08-15-2010, 08:54 PM
  4. Bypass WArrock [Help]
    By gamernuub in forum C++/C Programming
    Replies: 2
    Last Post: 10-23-2009, 01:53 PM
  5. Warrock Game Guard Bypass
    By Dave84311 in forum WarRock - International Hacks
    Replies: 206
    Last Post: 02-21-2006, 07:30 PM